[FE8] World Map Graphic Insertion
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2
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6445
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March 10, 2021
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How to install custom spell animations
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4
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2766
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February 4, 2021
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[GUIDE/DOC] EA/make/decomp wizardry
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2
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1727
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February 1, 2021
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[FE 8] How to add custom classes with FE Builder - a guide for beginners
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8
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11975
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January 6, 2021
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[FE8] Creating and Inserting Battle Screens
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11
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3819
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December 4, 2020
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RW's Desert Tile Guide
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6
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1653
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November 17, 2020
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Snek's Buildfile Tutorial
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14
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4785
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October 31, 2020
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Clendo's (Actual) Guide on Repointing and Expanding Tables
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2
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1753
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September 3, 2020
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Music Tutorial 2: Intermediate Guide
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12
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6561
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August 9, 2020
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Repointing the text table tutorial
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12
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2805
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July 21, 2020
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Insert an image into GBAFE and use it as a map in the game without mapping
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5
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3004
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July 9, 2020
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How to automatically update your work.(by FEBuilderGBA's updateinfo)
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1
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1134
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June 29, 2020
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Create Chapter with Tiled
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7
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1583
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June 25, 2020
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How to Use UPS files
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6
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32741
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June 23, 2020
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How to play at no$gba-debugger profiler
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0
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1164
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June 22, 2020
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Prepping for #Playtesting
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2
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2498
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June 20, 2020
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FE5-8 Palette Templates
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0
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1192
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June 5, 2020
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[ARCHIVED] Primefusion's Mapping Tutorial
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8
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3580
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June 4, 2020
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FE8 EA Eventing Guide
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10
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11038
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June 3, 2020
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Ganzap's Simple GBAFE Splicing Tutorial/Guide
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8
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12325
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April 25, 2020
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Patching ROMs for MAC users
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0
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1490
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April 24, 2020
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Scripted Battles and you (for FE8 on EA)
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2
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1454
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January 15, 2020
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Dumping ROMs from GBA Cartridges: A Primer
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5
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25349
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January 9, 2020
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The Ins and Outs of Text Editing
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1
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7368
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December 25, 2019
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[FE8] Tileset Insertion/Editing Tutorial, DerTheVaporeon (2018)
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5
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11018
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December 23, 2019
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[FE8] Event Conditionals Guide
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3
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2719
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December 11, 2019
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GBAFE Assembly for Dummies, by Dummies
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9
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23304
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November 5, 2019
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#incext vs #incbin, or 'how do I make my buildfiles build fast'
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2
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1084
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October 24, 2019
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A Better Way to Support Compatibility [using simple EA macros]
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2
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1212
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September 29, 2019
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Inserting Conversation Backgrounds
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9
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4069
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September 16, 2019
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