Portrait Insertion and the Case for Automation
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0
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774
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November 6, 2022
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[FE6][CHAX] skill-system for FE6: Binding Blade
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18
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3803
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January 29, 2023
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[FE6] Expanded Modular Save
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1
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921
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January 20, 2023
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Zane's Hack Rewrites
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1
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1231
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January 5, 2023
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[FE8U] Stan's ASM Stuff
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42
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17451
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December 26, 2022
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Ranged staff animation bug with SkillSystems
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5
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629
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December 8, 2022
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Help with Non-stack Passive Boosts and SkillSystems
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1
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429
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September 26, 2022
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[DOC][ASM] "Conventions"
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5
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3186
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July 18, 2022
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Prevent map changes
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6
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682
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June 29, 2022
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(FE5/SNES) Buildfile Guide
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0
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1744
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February 6, 2020
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[FE8] Three-Houses style c-Skill-System template release
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4
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2070
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May 28, 2022
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[FE8] [C/EA] Custom sprits insertion with blinking
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0
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890
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April 1, 2022
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[DOC] Tutorials on Tutorial events
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4
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1126
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February 13, 2022
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A GBA-styled battle forecast for FE5
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0
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1360
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December 24, 2021
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Contro's Buildfile Tutorial
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7
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3475
|
November 17, 2021
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Gambit : Three Houses' style AOE attack
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0
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1252
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October 11, 2021
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Pawkkie Pokes at ASM
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3
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1172
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August 21, 2021
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[FE8U] Three Houses Style Level Up Status growth(now fitting to Str/Mag Split)
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2
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1277
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August 6, 2021
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Getting Started with ModularStatScreen - A Pretty Verbose Introductory Guide
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0
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1528
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July 25, 2021
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Brief Guide to Map Sprite Insertion [EA]
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0
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1966
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October 25, 2020
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Brief Guide to Class Card Insertion [EA]
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0
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1036
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October 25, 2020
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How do you use the Skill System in your Buildfile project?
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8
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1082
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June 29, 2021
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Trouble Setting up Text Engine Rework Definitions
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9
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659
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June 9, 2021
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[FE5] Volt Edge: A Library for FE5 ASM (And Events!)
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3
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1772
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April 27, 2021
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THUMBLIB2
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3
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881
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April 6, 2021
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[FE8U][DOC/GUIDE] Analysing, Extending & Mimicking the lord split menu
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11
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4277
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March 30, 2021
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How to set up random enemy groups per turn? (Fire Emblem Tower Defense)
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9
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833
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March 20, 2021
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[FE8] Skip the difficulty selection (defaulting to a set one)
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2
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1691
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February 12, 2021
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Stan's Event Assembler Package for Buildfiles
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0
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814
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February 8, 2021
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[GUIDE/DOC] EA/make/decomp wizardry
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2
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1704
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February 1, 2021
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