[FE8] EID/Flag/Event ID Glossary
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|
12
|
4201
|
June 23, 2020
|
Looping music in Mac
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|
0
|
824
|
June 20, 2020
|
Tactician Data/Weather Condition/Tutorial Index/Mode
|
|
7
|
3455
|
June 1, 2020
|
[FE8U] Item Error Message Table
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|
0
|
689
|
May 22, 2020
|
[FE8] Change Required WEXP for next level
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|
0
|
640
|
April 18, 2020
|
[FE8] The Official AI Documentation Thread
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|
28
|
10456
|
February 14, 2020
|
Fire Emblem 7/8 Bonus Content Edition
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|
4
|
1415
|
December 28, 2019
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GBA Animation Commands
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|
3
|
1907
|
December 18, 2019
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[FE8] Gas Trap and Change AI macros
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4
|
1128
|
October 14, 2019
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Differences between GBA version and WiiU VC version
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|
8
|
1205
|
October 13, 2019
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[FE3] Japanese Documentation, nightmare modules, event editing, patches (fixed growths) and more
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|
18
|
3484
|
October 6, 2019
|
FE9 and FE10 Event Script doc/notes
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|
3
|
1569
|
October 3, 2019
|
Drumset Instrument Key
|
|
0
|
1496
|
January 4, 2018
|
[FE7, FE8] Trading
|
|
8
|
3501
|
July 17, 2019
|
The FEUniversity Initiative: Tutorial/Doc Request Thread
|
|
15
|
3113
|
July 6, 2019
|
[FE8] Changing the Universal Doubling Threshold
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|
3
|
1900
|
July 4, 2019
|
FEBuilderGBA - Skill System & Gaiden Spell Menu Conflict
|
|
5
|
1757
|
June 11, 2019
|
[FE7/FE8][Major Bugs] Making The Active Unit Disappear
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|
20
|
4242
|
December 27, 2014
|
[FE7/8] Conversation groups
|
|
1
|
1448
|
March 11, 2019
|
Sound Room Song Length
|
|
0
|
718
|
February 24, 2019
|
[FE9] File structure notes
|
|
0
|
4621
|
February 9, 2019
|
GBA start routine and global variables initialization
|
|
0
|
2425
|
January 25, 2019
|
GBA Development in Other Languages
|
|
0
|
1502
|
February 6, 2019
|
Information gathering for Game Playing AI [FE7]
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|
3
|
731
|
February 5, 2019
|
SRPG Studio RTP Class Tree
|
|
0
|
1810
|
January 30, 2019
|
[GBAFE] Battle Animation Sound ID List
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|
0
|
758
|
January 21, 2019
|
[FE8] Text code reference
|
|
2
|
2483
|
January 20, 2019
|
Memcpy
|
|
0
|
995
|
January 13, 2019
|
[FE8] Using CGs
|
|
8
|
4545
|
January 6, 2019
|
[FE7] Sound Room Pointers
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|
5
|
3519
|
December 16, 2018
|