Information on the RAM area that the patch uses independently


#1

In order to avoid an accident that the work memory of the RAM collides,
When creating work memory in RAM, if you create your own patch, please write the area used here.
Or, if you know the patch that uses work memory on RAM independently and still have no information, please write it.

Write the version and the range of the area to be used.


#2

Name:FE8-Battle Transform
ver:FE8U
Area:0x203AABE - 0x203AABF(2bytes)


#3

Name:Status 31 limit break_save
ver:FE8U
Area:0x0203B200-0x0203B38F(400bytes)


FE_Builder_GBA
#4

Name: Battle Buffer expansion (Skill System)
ver: FE8U
Area: 0x203AAC0-0x203ABB7 (0xF8 bytes)


#5

Name: Debuff glitch fix(Skill system)
ver: FE8U
Area: 0x203ED40-0x203EF00(Where debuffs for the skill system begin)


#6

Name:Unit Select Sfx 7743 Extended.
I use 16 bytes.

ver: FE6
Area: 0x203AB00-0x203AB0F (16 bytes)

ver:FE7J
Area: 0x203AB00-0x203AB0F (16 bytes)

ver:FE7U
Area:0x203AB00-0x203AB0F (16 bytes)

ver:FE8J
Area: 0x203AFF0-0x203AFFF (16 bytes)

ver:FE8U
Area: 0x203B1F0-0x203B1FF (16 bytes)


#7

Name: Gaiden Style Magic Menu
ver: FE8U
Area: 0x0203F080-0x0203F084 (4 bytes)