Is The Berserk Staff Bad Game Design?
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25
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1100
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August 30, 2023
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Magic that affects sprites permanantly?
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1
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613
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August 29, 2023
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FE7 balance discussion
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2
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642
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August 8, 2023
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FE7 bow/archer balance
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7
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661
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July 30, 2023
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Deserts, harsh weather, and the like in Fire Emblem maps
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15
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1518
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July 4, 2023
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Does society prefer defensive or offensive strategy?
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7
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743
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July 1, 2023
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Ballistician Class. Thoughts?
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4
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554
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June 29, 2023
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What if skill activation wasn't random?
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15
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1196
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June 13, 2023
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What if shields were more prominent?
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11
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745
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May 23, 2023
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Poison Weapons. What is their purpose?
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32
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1307
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May 19, 2023
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Doubling skills [done]
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25
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1302
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May 16, 2023
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Opinion On 1RN And 2RN?
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34
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1360
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May 14, 2023
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Stat Caps: to Kaga or not to Kaga?
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15
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843
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May 9, 2023
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New summon magic
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7
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660
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May 3, 2023
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Blue mage class
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6
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690
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May 2, 2023
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Are growth-based stat boosters viable as a core mechanic?
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9
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878
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May 2, 2023
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How To Make Greatlances And Poleaxes Work Outside Of FE10
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22
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1148
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May 1, 2023
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What if RNG was removed from Fire Emblem?
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13
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1101
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April 27, 2023
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What if gun?
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11
|
881
|
April 27, 2023
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Why you should consider using Tear Ring Saga style leveling in your fan project
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15
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1274
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April 24, 2023
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Can you critique my new Weapon Triangle: Blades, Spears, and Blunt Weaponry?
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56
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2700
|
April 23, 2023
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Unit placement + move order's effect on map flow
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5
|
1395
|
April 7, 2023
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Best Weapons Across All FE Games (In Your Opinion)
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20
|
1106
|
April 2, 2023
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Worst Weapons Across All FE Games (In Your Opinion)
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33
|
1463
|
March 30, 2023
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Buff Skills
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105
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3131
|
March 26, 2023
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Luck On Bosses?
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9
|
552
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March 23, 2023
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Post-Death Gameplay Alterations - A reason to play through deaths
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13
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1552
|
March 21, 2023
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1 (or 2) question(s) for Mod Authors on very heavy text projects
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0
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350
|
March 15, 2023
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Archers: And How To Make Them Worth Using
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214
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11206
|
March 11, 2023
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An Idea of an Item-Based Three Way Branching Promotion System
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6
|
663
|
March 11, 2023
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