Kragrethenol

Kragrethenol

Hello everyone, I am Kragrethenol, no not a prescription drug, just a name I thought was clever in high school for a short story I was writing that has stuck with me over the years due to its unique properties. I now find myself as a highly skilled and under appreciated work-horse at a small government organization creating Instructional Design content way below my capabilities. Anywho enough sob woe is me background, I discovered Fire Emblem late in the game ( I was in high school before I obtained my first GBA console) as FE7 was my first title where I became entranced with the gameplay of moving individual characters about in an all team at once turn based strategy that also engaged me with a development mechanic where your troops gain experience and level up making them a greater asset in the plethora of troops under your command. I played through the game, each chapter introducing new types and classes of units. Then I discovered Class changes and that immediately drew my connection mentally to a SNES title I had also come to love Ogre Battle March of the Black Queen, where instead of individual units you micro managed squads. Later in life, about college, where I had been appreciating other people’s hard work by carrying around zounds of ROMs and Emulators in my pocket hanging in digital space off my key chain on a flash drive. At that point of my gaming (as a gamer not a developer) development and experience I had become a gaming specialist instead of a generalist. Feeling my time stretched thin I was only able to enjoy a few select games and almost regrettably I was introduced to the world of MMORPGs, which are fun and engaging but very time consuming, which is why they require a monthly subscription instead of a pay once and you own it concept for game enjoyment. At this point in my life I also found that I had a skill and a knack that I thought everyone had but was revealed to me that my skill was more unique than I thought, and that was game design. I started dabbling in board game design since I did not have the programming skills for developing a video game. The art skills I had, and was at the time pursuing a college education in animation, but due to some probably misconceived counsel from my parents abandoned the artistic world for the scholastic one and became a public school teacher instead (not teaching art either). I have since been married for 9 years, have three kids, (you know, mention those in passing lol) and currently spend 8 hours a day in an office setting where my skills and talents are supremely underappreciated and my creative side seeks for an escape on an almost hourly basis. Daily I fantasize about escaping to the game development world professionally as I feel I am a capable artist, now Javascript, HTML, and Python programmer, storyteller, game mechanic engineer and retro game enthusiast. So I discovered FE Builder and FE Universe and here I am.