Archers: And How To Make Them Worth Using
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212
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8773
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January 25, 2023
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Buff Skills
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55
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730
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January 25, 2023
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What if skill activation wasn't random?
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10
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302
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January 16, 2023
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Are growth-based stat boosters viable as a core mechanic?
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5
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275
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January 16, 2023
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In what romhack did you see the most egregious example of Player-Hostile Design, and how could it be improved?
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23
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1534
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December 29, 2022
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Implications of Tellius-style move stats?
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1
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186
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December 29, 2022
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Manakete Jagen
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11
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491
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December 22, 2022
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What makes a great lord?
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22
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905
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December 5, 2022
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How do you design balanced and interesting Split-Promotion paths?
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10
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745
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December 2, 2022
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Magic that affects sprites permanantly?
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0
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229
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November 15, 2022
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Passive Stacks like in League of Legends and World of Warcraft could work in Fire Emblem
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2
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320
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November 11, 2022
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The ultimate Jagen is a tool, not a crutch. Thus, killing bites- I mean bites that cannot kill. A Pacifist Jagen
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6
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515
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November 3, 2022
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Trying New Flavors: Free Yourself From Vanilla
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18
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1381
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November 2, 2022
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Fire Emblem games should have one incredibly hard endgame level... And then a level or two after that to wrap up the story, let the newfound power of the heroes run wild, and script crits/Aether procs on the final boss
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0
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278
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November 2, 2022
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What if Fire Emblem had a Random Encounter System like Fallout plus a RNG Mercy System?
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5
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301
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November 1, 2022
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What if Growths were cumulative?
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7
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365
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November 1, 2022
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Phalanxing: An alternative to Pairing Up?
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3
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496
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October 19, 2022
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What would a "Perfect" UI Upgrade to Fire Emblem look like?
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4
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458
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October 16, 2022
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Unit list in hacks
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3
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337
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October 16, 2022
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Would making weak lords Rally Bots solve the ludonarrative dissonance problem?
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2
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387
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October 16, 2022
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Can you critique my new Weapon Triangle: Blades, Spears, and Blunt Weaponry?
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10
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447
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October 15, 2022
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Awakening opinions polls
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10
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433
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October 12, 2022
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The purpose of 1-2 range enemies
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5
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625
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July 27, 2022
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Unit placement + move order's effect on map flow
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4
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533
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April 19, 2022
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Are Jugdral crits better?
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9
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1008
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March 15, 2022
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Alexander Portrait rating
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10
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857
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February 4, 2022
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Ghost's Game Design Rants
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20
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1669
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February 1, 2022
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The Juggernaut Index: A Brand New Astounding Metric
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8
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1013
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December 18, 2021
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How can I make my map fun?
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4
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1051
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October 17, 2021
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Supports
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6
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600
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October 11, 2021
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