[FE8] Sacred Echoes [v1.1] [COMPLETE]

Latest Release: 2023-10-07 | Content Rating: 13+ (mild language, suggestive themes, alcohol)

Sacred Echoes is a demake of Fire Emblem Echoes: Shadows of Valentia for the GBA. The complete patch includes all of Shadows of Valentia’s 5 story acts, with 46 story maps, 1 gaiden chapter, and 8 repeatable maps.


  • The Gaiden/Echoes magic system, where spells are learned by level-up, are accessible through the B.Magic or W.Magic menu, and cost HP to cast.
  • Various mechanics tweaks to mirror Echoes and Gaiden’s combat system, including the EXP formula.
  • Different maps and objectives from the source games.
  • Weapon Triangle applies to equippable weapons and can be one-sided. Think carefully about how to approach WTA and WTD!
  • Branching promotions for the Villager classes, with 5 possible class options for each. (Faye now has access to the Archer line.)
  • 3rd tier classes, with expanded caps allowing stats to reach 40. The dread fighter → villager loop is also included. Female sages can now promote into female dread fighters and take part in the loop as well.
  • A functional world map that can be explored, just like in the originals.
  • Still CGs adapted from Echoes (and some original art!)
  • Additional units to fill gaps in the Echoes roster (a Thief and an axe user)
  • Sacred Springs allowing units to gain experience, stat boosts, or even revive dead units.
  • Casual/Classic mode split.
  • All-new GBA remixes of Gaiden and Echoes soundtrack.
  • Various UI improvements.
  • Available in English, Chinese and (WIP) Spanish.

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SacredEchoesDEBUG-1 SacredEchoesDEBUG-0 spellist-1 invoke-1 ch8-1 image thiefshrine_cap battle2
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While all major bugs have now been addressed, some minor bugs remain. We haven’t been able to replicate these to test for solutions, as they involve frame-perfect inputs. If you encounter these issues, please provide me with files to replicate the issue–whether these are savestates or TAS inputs or a .sav file in which the issue persists after resuming the chapter.

  • Certain frame-perfect inputs may cause issues with pop-up notification background transparency.
  • Some glitches may occur when hard-resetting and resuming while in the middle of a player phase action. Choosing “Suspend” from the battle map menu works as intended.
  • Some issues with Lukas having a blank item in his inventory upon starting Act 3 have been reported. I think this one will require a Lua script to effectively debug. In the meantime, depositing the blank item should allow you to continue without ill effects.


Credits List
  • Circleseverywhere’s Modular Stat Screens, Custom Spell Animation Engine and everything2ea modules
  • macplustrees’ base-stat promotion gains
  • Teraspark’s staff/item range rework and item effect rework
  • Stan’s Movement Skills
  • laqieer’s world map installation utilities
  • Huichelaar’s world map flags upgrades
  • Sme’s item-based promotions, starting options menu, TrapRework and assistance with summoner AI
  • Assorted small tweaks and patches by StanH, Tequila, Crazycolorz5, Vennobennu, Leonarth, Vesly, 7743 and aera
    • Extra shout out to StanH and Snakey1 for finally squashing the remaining bugs in the magic system!
  • Music hacking utilities by Sme and Alusq, including Alusq’s expanded percussion kit
  • Music arrangements based on Echoes OST and on Gaiden MIDI remixes by 雨原
    • “Lord of a Dead Empire” arrangement by Mycahel
    • “What Lies at the End” sheet music by TorbyBrand on Musescore
    • “Revelations” sheet music by hinaflower on Musescore
    • “Heritors of Arcadia” arrangement by bigyihsuan on Musescore
    • “The Voice That Calls You” arrangement by samisverycool1
    • “Twilight of the Gods” piano part by Sme
    • Title theme sheet music by Spencer Riffle on Musescore
    • “Omen”, “Preparations (Deliverance)”, “Preparations (Pilgrimage)”, “Pride and Arrogance”, “The Scions’ Dance in Purgatory”, and “A Distant Promise” by Uzel and The_Burger_King_420
  • NGMansion for original save expansion patch; StanH for Expanded Modular Save and Tequila for Convoy Split
  • Portraits:
    • Jedah, Dragon Duma, and Rodney by L95
    • Zopyrus by RandomWizard and Levin64
    • Xaizor by epicer
    • Shade, Emma, and Young Clair by MogSynthesizer
    • all others by hypergammaspaces or IS
  • Battle Animations:
    • Duma battle animation by Nuramon and L95; mapsprite by L95
    • Celica (Promoted and Unpromoted) by RedBean
    • Alm (T1+T2), Villagers, Snipers, Pirate (F), Dread Fighter, Vestal, Nuibaba, Arcanist, Cantor, Jedah, Wyvern Lord, Gold Knight and Fiend by Nuramon
    • Pirate (M) Repalette by Wan
    • Berserker (M) by BwdYeti
    • Berserker (F) by serif, eCut, Skitty, and Pikmin1211
    • Soldier by flasuban, Leo_Link, Nuramon
    • Mercenary and Armor Knight by Team SALVAGED
    • Caped Baron by Iscaneus, Nuramon, Leo_Link, Sax Marine, and The_Big_Dededester
    • Cleric by Eldritch Abomination and Flasuban
    • Saint by Melia, Feier and Epicer
    • Bishop (Beard) by Eldritch Abomination and Epicer
    • Thief repalettes by Eldritch Abomination
    • Myrmidon/Hero by Wan and Zane with sword by Nuramon
    • Cavaliers by Team SALVAGED and Flasuban
    • Paladins by Team SALVAGED (female edit by me)
    • Rogue Repalette by Pikmin1211, Maiser6, Ukelele, SD9k, Temp, Black Mage and Wan
    • Mage (M) by Leo_Link, L95 and Flasuban
    • Mage (F) by hypergammaspaces and Obsidian_Daddy
    • Sage (M) by Levin64 and Nuramon
    • Priestess by hypergammaspaces and Jono the Red
    • Bow Knight by Spud
    • Shaman Staff by Temp and Shin19
    • Archers and Woodcutter by DerTheVaporeon
    • Axeman and SoV Brigand by Leo_Link
    • Highlander/Barbarian by Orihara_Saki (Bow edit by me)
    • Pegasus Knight by OreoStyx
    • Falcoknight by TBA
    • Wyvern Rider by flasuban and eCut
    • Dracoknight repalette by Feaw and St jack
    • Knight Lord and Wight by Teraspark
    • Deathgoyle by L95 and Teraspark
    • Mogall (Tackle) by Epicer
  • Map sprites and class cards by flasuban, Tordo45, SkidMarc25, Leif, TAS20XX, Alusq, Melia, Nura, Pikmin1211, WarPath, Seal, L95, StreetHero, Snewping, MeatOfJustice, DerTheVaporeon, FEier, Epicer, and Team SALVAGED
  • Battle palettes by Hypergammaspaces, Nuramon, Dancer_A, Vyland, Snewpiee, Feier, Epicer, L95, Pushwall, ilmoro, Raymond, Struedelmuffin, Sphealnuke, UltraFenix, Stitch, and Nico Beans
  • LordGlenn’s Cipher icons for weapon ranks, weapon icons for Regalia weapons
  • Cardcafe’s Echoes item icons and FEier’s Weapon icons, Dark magic icons by epicer and ilmoro
  • New support writing contributed by Meadows, Flare, Ese, MogSynthesizer, and CaptinSpike
    • Meadows: Alm/Tobin, Alm/Gray, Kliff/Gray, Kliff/Silque, Tobin/Clair, Tobin/Faye, Silque/Tatiana, Valbar/Deen, Valbar/Kamui, Mae/Est, Boey/Nomah, Zeke/Luthier
    • Ese: Alm/Celica, Alm/Kliff, Alm/Faye, Alm/Mycen, Celica/Boey, Celica/Genny, Celica/Saber, Gray/Acantha, Gray/Faye, Tobin/Gray, Tobin/Clair, Tobin/Kliff, Silque/Jesse, Python/Acantha, Kamui/Hyas, Atlas/Hyas, Palla/Hyas, Boey/Conrad
    • CaptinSpike: Saber/Sonya C and B, assorted boss conversations
    • Flare: Clive/Mathilda B and A
    • MogSynthesizer: Zeke/Luthier, Silque/Luthier, Clair/Fernand
    • Levin64: Clive/Fernand, Fernand/Mathilda
  • Pearl for boss conversations in Chapter 16A
  • RandomWizard for boss conversations and text formatting help, and “The Siege” map
  • Levin64 and Tea for story writing assistance and English proofreading
  • The_Burger_King_420, Uzel, ilmoro, and Aer for Spanish translation
  • marc_ and luciel for Spanish proofreading
  • Snakey1’s REDA helpers, Support rework, MSS fixes and event cleanup
  • Pikmin1211 for Equippable Items, eventing and enemy placement on “The Warship”, “Zofia Harbor”, “Invaders Descend” and “The Siege”
  • ZoramineFae for “The Warship” map
  • Pandan for Fear Mountain map
  • KrashBoomBang for “Unholy Blade”, “Shattered Earth” and Sylvan Shrine maps
  • Frigid for “Heir of Disgrace”, “Maiden of Darkness” and “Breaking the Chains” maps
  • Dancer_A for Grieth’s Citadel and Nuibaba’s Abode maps, boss conversations
  • Vennobennu’s Improved FE8 Boat/Village Tileset
  • DerTheVaporeon’s improved cave tileset
  • Improved Stronghold tileset by ZoramineFae, flasuban, and N426
  • Western Isles Extended tileset and additional bridge tiles for Fields by WAve
  • Elements of N426’s water animations for Swamp tileset and fire animations for Duma Tower tileset
  • Peerless’s Improved FE6/7 Snow Castle tileset

Please let me know if I missed anyone.

Patch (Act 5 v1.1 English, Act 5 v1.0 Chinese, Act 5 v1.1 Spanish): Dropbox - Sacred Echoes - Simplify your life

Server link: Sacred Echoes


I’m not often genuinely impressed.

I will 100% play this. That’s a promise.


I want to be a playtester, my discord is pedrokktt#1633


RIP every other Valentia GBA project that will never stand up to this

seriously though it looks ace, can’t wait to see more


Very impressive.

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Can I make maps for this? I already end up making random fe2 maps from time to time already and this looks pretty awesome.

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whats ur discord? i’d like to playtest, hmu at Max Limit#3056

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The presentation is soooo good. And since you’ll be updating the maps, the gameplay will also improve as well! Can’t wait for the release!


This is one of the best things that were in FEE3, it looks amazing! If you could change some maps around a little bit so they are less tedious but still stay true to SoV that would be awesome. Wondering how are you planning to do the 3rd tier classes as it seems to me like it’s gonna be very hard to do lol, like the dread fighters.

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I would love to play test this. I would need some help as I’m a bit of a noob when it comes to rooms. My discord is Pieo123 9418

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I made an account to say I will definitely play this once it comes out. Keep up the hard work!


more POWER and Keep the good work


Looks sick, can’t wait for a release.

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Amazing! MOAR!!!

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One question though : axe user? :rage:


I can’t wait to play this. Maybe I should try to make an Map of an FE2 Chapter. :smile:

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FE2 is my favourite. I want to be a playtester. My discord is hikeyi#8096.

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@HyperGammaSpace To clutter down on all the discord requests here, why don’t you make a discord server for Sacred Echoes? People can volunteer to be playtesters, help you out with the hack, so on and so forth.

This looks godly.

sooo how can i get to your discord ? so i can help with whatever u want