Hey, so I’m new to rom hacking and am working on something of a test hack to get used to everything and see how well I can do things, how far I can push mechanics, etc.
I was wondering someone could help or at least give me tips on adding in new combat mechanics. The mechanic I’m wanting to impliment works kinda like magic in FE2, where there is an unlimited amount though it exchanges health for uses.
Called ‘Arts’, for example, one unit has an arts that puts them to 1~10 hp in exchange for massive increase to crit chance while another would have an arts that can heal an adjaucent ally/allies (4 spaces potentially) and exchanges health for it (i.e. the unit could use 20 health to heal 4 allies by 5 or something like that.)
Idk if I’m way over my head for a fe8 hack, if there is a way to do that I’m glad to learn how, thanks in advance.