Quickstart/Checklist
- Projects posted on FEU must include some form of credits.
- This can take the form of a formatted text document or in-game credits (if you do the latter, please be sure to mention it!).
- Don’t take assets (especially sprites) from other projects or Google.
- Assets taken from the graphics repository must have creators credited by name.
- When in doubt, anyone whose work is featured in your project should be credited by name.
- Overcrediting is better than undercrediting.
- A good faith best-effort is better than nothing.
Good examples of project credits include those for Sacred Echoes and Vision Quest. An example of something that is not an acceptable credits listing would be something like “assets taken from the repo” – this would violate the requirement that F2U asset creators be credited by name.
Full Policy
In a nutshell, we require that all fanmade assets used by projects posted to this website be used with explicit permission. This permission can take many forms:
- A private agreement between the artist and the project creator
- An admission from the creator that the work is available for general use (aka “F2U” or “F2E”)
- An explicit licensing agreement (e.g. CC0, CC-BY-SA, etc)
It’s important to note that many forms of permission are conditional. For example, assets from the communal graphics repo are assumed to be “free to use with credit given”, meaning that the creator needs to be named somewhere in your project credits.
You are strongly encouraged to give credit to any code assets used by your project, either explicitly or referenced. If code is released under a license, please follow the terms of that license. As general practice, any code snippets posted on FEU with no other license is assumed to be released under CC0 public domain, but please check whether the author is asking for credit!
Assets ripped from commercial titles fall under a gray area and will be addressed on a case-by-case basis. In general, they are assumed to be fair game.