Is it OK to use this asset I found in someone else’s hack? (ANSWER: Not without permission!)
See here for the full FEU credits policy.
See here for the full FEU usage permissions and plagiarism policy.
To rip assets from someone else’s hack, whether it be art, music, maps, code, anything, without their permission is art theft and violates FEU’s plagiarism policy. If you see something in someone else’s hack that you want to use, check the Resource Repository. Anything in the Repo is Free to Use (F2U) so long as you credit its creator. If it is not in the Repo, you can try asking the artist/the creator of the hack, but until you receive permission to use it, all assets you see must be assumed not allowed.
Is it OK to edit this asset I found in the Repo? (ANSWER: It depends.)
See here for the full FEU credits policy.
See here for the full FEU usage permissions and plagiarism policy.
All assets in the Repo are Free to Use (F2U), but cannot be assumed Free to Edit (F2E). There are, however, exceptions:
- A F2U asset that is not F2E can still be freely recolored, so long as you are not making changes beyond the colors.
- All Animations in the Repo are Free to Edit by default.
For other resources, as before, ask the artists. Many are, in fact, openly F2E or willing to give permission by request, but simply aren’t labeled. You just can’t assume as such without asking.
How should I credit the creators of art and code assets in my WIP project? I don’t have end credits yet!
See here for the full FEU credits policy.
See here for the full FEU usage permissions and plagiarism policy.
Don’t worry, you don’t need to add credits in your hack itself before the end credits are reached. A credits document linked from your hack’s page alongside the download link is perfectly sufficient. The important part is that you credit everyone whose work you used. It’s also nice to credit people who helped you with the process, even if they didn’t directly make things. Like someone who helped you with a design issue, or who showed you how to do basic ASM. Or maybe the guy who answered all those FEBuilder questions for you on Discord, he seems pretty cool.
How do I check what patches I have installed in FEBuilder? I realized I’ve been forgetting to credit their creators!
See here for the full FEU credits policy.
See here for the full FEU usage permissions and plagiarism policy.
While people give more attention to crediting art, code assets should be credited too, including all of the many patches you install through FEBuilder. I highly recommend keeping your credits document up to date as you go, so you don’t need to go back and dig up every patch you’ve installed to compile it later. But if you’ve been forgetting, typing an exclamation point !
in the patch list search bar will show all the patches you’ve installed.
Do note: FEBuilder’s check for whether a patch is installed searches for a particular signature at a certain place in the code of your ROM. That signature is often the same for different versions of the same patch, so all the versions read as “installed” even though you only installed one of them. So don’t be surprised if you see multiple versions of the same patch pop up as “installed” when searching this way.