Fire Emblem Resource Repository (Battle Animations, Portraits, Music, etc)

i’m playing waaay too much Armored Core these days, and i’m really having a blast from the past.
meanwhile, have a custom Weissritter from Super Robot Wars Original Generations:

now THAT is one hell of an armored knight :sunglasses:

[edit] and while we’re at it, why not trying this out…

“Hey man, do some stuff about:”

  • Patlabor
  • dude wtf are you doing, this is a FE platform, there’s no room for giant rob- OMG IT’S A GUNDAAM

0 voters

it’s mechs galore bois. here’s a custom Alteisen from SRW OG2:

now, the real question is: should i take a break for a while, or just keep bombarding the topic with Gundams?

alright then, here’s the R-1 from SRW OG2, for Gundam lovers:

last mech on the line, R_Blade from SRW OG2:

well, time to take a break again i guess.

OMG REALLY?! you mean THAT Sparkster from Rocket Knight Adventures? this little guy?

well, if you ever wanted a mug of an opossum wearing an armor and goggles, now you got it.
memes aside, the original games for Sega Genesis were pretty rad actually, probably at the same level of Super Sonic 3 in terms of quality.

6 Likes

hi i drew vander from arcane

Vander

F2U/F2E

EDIT: gonna leave these F2U/F2E things here since im never finishing them

TheRick
Hierophant

29 Likes

Dark Mage M

Dark Mage S
Dark Mage map sprites, based on fe3/fe4

29 Likes

I put the head of the flasuban and tordo 45 revised female lance paladin on RobertFPY’s sword paladin (credits to them). Potentially useful to anyone making something with Jugdral F-Paladins or Tellius Valkyries.

Paladin (F) Sword {RobertFPY flasuban Tordo45}-stand

Paladin (F) Sword {RobertFPY flasuban Tordo45}-move

15 Likes

I have converted the Grima animation for CSA to work with FEditor.
However, I have only tested this with JPN ROMs, so I am not sure if it will work properly with ROMs other than JPN.
If you find a glitch, please report it to me.

17 Likes

Ladies and Gentlemen, and whoever else is inbetween…

It’s done.

The Generic King animations have been finished and scripted.

The Generic King has access to animations of every weapon type, including Swords, Axes, Lances, Handaxes, Staves(which also are Magic), Bow, etc.

Sword:
image
Lance:
image
Axe:
image
Handaxe:
image
Bow:
image
Staff/Magic:
image
Legendary Axe:
image
Legendary Lance:
image
Legendary Sword:
image
Unarmed:
image

Here’s some map sprites for our brand new Bulwark King. Yes, that’s a sword, not a lance.
T3ARM King(Bulwark) Moving

T3ARM King(Bulwark) Standing

36 Likes

I got bored, decided to add a couple years to Ross’s age.
Older Ross
Might do the same with Ewan and Amelia, idk I’m not really known for consistency…

38 Likes

A bowgun/crossbow animation. Specifically, this one is based on Der’s archer (normal hair), with bits taken from the Ephraim repack (Derthevaporeon and Pikmin1211).

Bow

https://drive.google.com/file/d/1mOjDeRa07NCErGLLIYd4YGbAh7x9DRhx/view?usp=sharing

36 Likes

since i’ve been recently working with SHYUTERz on spell animation concepts for fun and study, i’ve decided to share the results here as well, in case someone else wants to work with these.
what follows are the .zip files containing all the single animation frames, with sizes that range from a maximum of 240x160 pixels as default to smaller sizes, with everything already set at 16 colors maximum.
i’ll also include the previews as usual, following the .zip files:

https://drive.google.com/file/d/1f5OfTyWhCQJdAxTWl_2hLCX5FpvsVTPA/view?usp=sharing
[sunburst]

https://drive.google.com/file/d/10pa0_1bVdiMu05OvErP8mWK2eRvDCqy-/view?usp=sharing
[red explosion]

https://drive.google.com/file/d/1nJv-574pr5W1-6Mk97BuO1milTA0rFaH/view?usp=sharing
[blue explosion]

https://drive.google.com/file/d/1fd7Ats2WN6p_qPsVjQO-5rEKfayFTxoR/view?usp=sharing
[starburst]

https://drive.google.com/file/d/1XgGZwj1cmYf6fLlZruMQakFdkPRYM4Th/view?usp=sharing
[flames]

90s kids gang represent:
does anyone remember by any chance an anime show called “Ronin Warriors”?

Summary

it was an epic anime serie back in the days, as much as “Knights of the Zodiac”.
anyway, out of nostalgia, i’ve decided to make a couple of mugs about Ryo Sanada, aka Ryo of the Wildfire:

maaaybe i’ll do a battle stance about him too.
gotta be inspired enough though~

here comes another challeng- err, i mean, another mug.
it’s Seiji Date from Ronin Warriors, aka “Sage of the Halo”:

also, out of curiosity, would you rather have me do:

  • another samurai mug from Ronin Warriors
  • do their battle stances dude, we need samurai stills even if they’re not animated

0 voters

6 Likes

Got bored, finished Atey’s Nino.

Nino (Atey, Frames by JeyTheCount)

link (+color variants)
https://drive.google.com/drive/folders/1_2wnkHepnN4gsSM9nIoE6PYjjTiEVjMk?usp=sharing

Also added Sephiran since Solusaeternus asked me to.
Sephiran (Atey, Frames by JeyTheCount)

31 Likes

UU1
Utena(somehow)

narcissa
Nacian’s little sister or genderband

AcolAcole
Aina
some random stuff

all F2E

13 Likes

The bow animation for my Arabelst recolor has been broken since…forever. Now it’s fixed. Here you go. Thank you @digimaniac for reminding me.
Bow

25 Likes

We all love a good SALVAGED animation, right?

Well, Victor on Discord just submitted a new SALVAGED Paladin edit. Meet Titania!





Note: Titania currently lacks a Bow (Like the one made by RJ_Exists and Obsidian Daddy) so that might be worth adding for people looking to plug gaps in the Repository!

Isn’t this Titania gorgeous? What a fantastic edit for our favorite and best Jeigan!

59 Likes

Here’s a couple of things I had lying around
Willliam
Remade my og Jeigan, now 100% more Great Knighty, it’s almost like your playing a 3DS Fire Emblem game.
Monroe
Had this one for awhile but wasn’t happy with his original palette, eventually said f*** it bandit Polnareff
Taslim
and a Fighter with fabulous hair

22 Likes

Spell animations from Golden Sun and FE12.

  • Volcano (Golden Sun)
  • Mad Growth (Golden Sun)
  • Ice Horn (Golden Sun)
  • Supercool (Golden Sun)
  • Blizzard (FE12)
  • Resire (FE12)

All in a single download:

!!IMPORTANT!!
These animations were created with @2WB’s method, meaning they might not work as intended if you import them using FEBuilder.
In each package there are 2 folders, one containing the frames, and the other contains the files already processed and ready to use for buildfiles.
Just change the script in the frames folder to make them fully compatible with FEBuilder.

Also, Resire needs something extra.

45 Likes

Fe5 characters pretty cool not going to lie.
AlmaldaedaHalfRAyNew_trude (1)
Amalda, Eda, Halvan, Trude, and Raydrick.
Thanks @Obsidian_Daddy for the help on Amalda
Rex
Rex from Xenoblade 2
Civ_main
A generic Villager

39 Likes

Here to drop off some more stuff.




Bow_000-1.png (1)

Bow Bow

Bow Thief, shamelessly ripped from the Matthew Repalette by Pik, Maiser6, Skitty, GabrielKnight thanks Emblem Anims and the amazing Hunter by Leo_link, Spud, MeatOfJustice… so there’s the credit list. It’s made to fill a gap I noticed in the Repo - We have a Bow Thief map sprite, but not a dedicated thief Bow battle animation. Hunter could probably work for those so inclined, but I felt it more necessary to fill this gap. I also just prefer the look of the basic thief.

Now you can recreate Outlaws from Fates or just do Bow Thieves like 3H lets you do

I might do a different hairstyle, probably won’t though. I’m lazy.

Also, while I did want to make the shirt share color with the hair, that would make it inconsistent with the regular animation, which has a blue shirt and pants. I like consistency.




Staff

GabrielKnight’s Staff Harbringer but scripted and with an extra frame thrown in by me. Should work fine.




Hero M Colored Shield Standing (1)

T2SWD Hero (F) (Brown Shield Edit) Sword Moving {Pikmin1211, Pushwall} (1)

T2SWD Hero (F) (Brown Shield Edit) Sword Moving {Pikmin1211, Pushwall} (1) (2)

Four Axe Hero variations, based on the vanilla M/F Hero and the Brown Shield edit by Pik and Pushwall, holding the vanilla Fighter axe. This was the inverse problem of the Thief - There was a battle animation, but no map animation.

The standing frames are also pretty redundant, as I only added 5 pixels for the axe sticking out the side lmao




T1AXE Fighter (M) Axe Moving {IS} T1LRD Lord (M) (Ephraim) Lance Moving {IS}-2.png (1) T1LRD Lord (M) (Ephraim) Lance Moving {IS}

Same thing, but it’s Ephraim this time. We actualy already have a Sword and Bow, so I don’t have to do that.




Also, after checking with how the animation actually works, my the update to the F!Hawzerk with Axes was actually shoddy as hell, and I screwed it up, so I removed it from my dropbox link.

ight before my eyes bleed over from staring at this screen for the past several hours working on the thief till 2:30 am, have a good night y’all. probably made a few mistakes on some of the stuff here but whatever

51 Likes

N426’s mapping contest entry reminded me I should stop forgetting to release my swamp tileset:

Note: the included mapchip_config file sets all the watery terrain to its own tile type, the unused type 0x09, so that custom movement costs can be added. On an unmodified FE8, the name will display as “C.Room” and the minimap will use blank tiles to represent them. I have documentation on how to edit the minimap tiles for a particular terrain type here.

29 Likes

Honestly surprised this hadn’t been done to my knowledge, though correct me if I’m wrong. Here’s my attempt at Zodiac affinity icons, fully insertable. Done at 3 in the morning, so quality is not guaranteed.
Zodiac
Here’s a link to the zip

19 Likes

CatriaFrames
Forgot to put this here.
Catria from her Shadows of Valentia variation.

22 Likes