This is the story of the Arrowgance and their journey to Diol where they need to defeat bandits and save the day while ensuring that the legendary archsage Zitter does not save the day.
Features:
-Combat Arts give the Arrowgance an edge in combat.
-Plenty of Bows to play around with.
-An unique side objective that is a fresh take on the green unit protection mission.
-A story about pride (in the one of the 7 sins kind of way.)
Screenshots:
Original Version
This is the story of the Arrowgance, an arrogant group of archers. They are travelling to the island of Diol, an island known for trade, what better place for bow lovers to spend their free time than in a place where they can get new bows?
But they are dragged into several fights that span the landmass of the island, resulting in you needing to seize several points FE4 style.
Features:
-Combat Arts
-FE4 inspired gameplay
-A dynamic replacement unit system giving you units when your units fall
-A story about pride (in more ways than one)
Screenshots:
Download (Old Version): https://www.dropbox.com/scl/fi/2dc3qu6rei5ggo7of3xrd/Arrowgance.zip?rlkey=fu2e08qydu4yk6v2nrm9bhqq4&st=rzlzvks1&dl=0
Check out the rest of the “Elysium Elibe” series:
Elysium Ablaze, a FE7 PME given more unique elements to do it justice! My biggest hack: [FE7] [Complete] Elysium Ablaze - A FE7 PME expanded upon [16 Chapters]
Aurelia 2017, a capture gimmick map I made for my moms birthday: [FE8] [Completed] Aurelia 2017 - 1 chapter experiment
Shin’s Week, a 7 chapter game I made in a week: [FE8] [Complete] Shin's Week [7 Chapters]
Dandori Moon, a 2 chapter long experiment with giant maps, one focused on preperation while the other is focused on testing if you prepared well enough: [FE8] Dandori Moon [2 Chapters] [Complete]
Mice Miracle, a 4 chapter long Christmas game with a variety of gimmicks: Mice Miracle - A Fire Emblem Christmas [4 Chapters] [Complete]
Harold’s BIG score, a 10 chapter hack about a gay virgin troubadour trying to score: [FE8] Harold's BIG score [10 Chapters] [COMPLETE]
Wood Wars, an advance wars inspired PVP experience best enjoyed with a friend: [COMPLETE] Wood Wars, a PvP Fire Emblem Experience
Flaming Magic 52, a card game about casting powerful spells to defeat ever stronger growing enemies: [Reality] [COMPLETE] Flaming Magic 52
Credits
Made using FEBuilder
Patch Name:Skill SkillSystems 20240910 (CSkillSys) @FE8U
Author / Source:
Maintainer: Mokha
Contributors: Jester, AliScrooge
Patch Name:16_tracks_12_sounds @FE8U
Author / Source:16 Tracks/12 Sounds Fix (credit Agro/Brendor) [FE7/FE8] 16 tracks/12 sounds patch
Patch Name:Set Victory BGM By Chapter @FE8U
Author / Source:7743
Patch Name:01command_hack @FE8U
Author / Source:Hextator Compatability:7743
Patch Name:48command_hack @FE8U
Author / Source:Hextator Compatability:7743
Patch Name:Toggle New Game Text @FE8U
Author / Source:circleseverywhere [FE7/8] Skip the intro cutscene - #13 by circleseverywhere
Patch Name:Sound Room 100% Unlocked @FE8U
Author / Source:Transplant:7743
Patch Name:Fix CG Fade Glitch @FE8U
Author / Source:Port:7743
Patch Name:Enable Faster Movement By Holding A @FE8U
Author / Source:Gryz Unit Movement Speed
Patch Name:Remove Pierce Glitch @FE8U
Author / Source:Brendor Pierce Fix
Patch Name:Skip Opening Class Roll Intro @FE8U
Patch Name:Toggle New Game Intro Cutscene @FE8U
Author / Source:circleseverywhere [FE7/8] Skip the intro cutscene - #13 by circleseverywhere
Patch Name:drumfix @FE8U
Author / Source:circleseverywhere Native Instrument Map - #2 by Agro
Patch Name:Make the Add trap data routine have a check to prevent writing past the limit @FE8U
Author / Source:Leonarth
Patch Name:Toggle Health & Safety Warning @FE8U
Author / Source:circleseverywhere [FE7/8] Skip the intro cutscene - #17 by Klokinator
Patch Name:Prevent Freeze For Camera Event 0x26. @FE8U
Author / Source:7743
Patch Name:Prevent Freeze For Unit State Event 0x34. @FE8U
Author / Source:7743
Patch Name:Toggle New Game Music On/Off @FE8U
Author / Source:circleseverywhere
Patch Name:Prevent Freeze For Get Unit State Event 0x33. @FE8U
Author / Source:7743
Patch Name:Use HandAxs motion as generic motion for throwing axes @FE8U
Author / Source:7743
Patch Name:AutoGenLeftOAM Reduce capacity by dynamically creating LeftToRightOAM. @FE8U
Author / Source:7743
Patch Name:Prevent Freeze For Event 0x38. @FE8U
Author / Source:7743
Patch Name:Prevent Freeze For Event 0x3B. @FE8U
Author / Source:7743
Patch Name:Fix CAM1/CAMERA2 going out of bounds @FE8U
Author / Source:Stan
Patch Name:Convert Chapter Titles to Text_ver2.1 Support Lat1(Install) @FE8U
Author / Source:circleseverywhere,7743,gamma Hypergammaspaces' assorted ASM - #24 by HyperGammaSpaces
Patch Name:Skip the event using the opening world map @FE8U
Patch Name:AddEvent: ChangeChapterSong Dynamic @FE8U
Author / Source:7743 / This routine is based on Zeta’s Change Chapter Objective routine.
Patch Name:AddEvent: ChangeChapterObjective @FE8U
Author / Source:Zeta / Rewrite:7743 Zeta's ASM/C Spellbook - #18 by Zeta
Patch Name:Fix_GenerateBestMovementScript Move Glitch @FE8U
Author / Source:7743 Discord
Patch Name:SOUND_NIMAP2(Native Instrument Map) @FE8U
Author / Source:Alusq Native Instrument Map - #9 by Alusq
Patch Name:FEditorMagicCSASystem_FE8U @FE8U
Author / Source:Hextor
Patch Name:ModularMinimugBox: VisionQuest Style with ItemList(Installer) @FE8U
Author / Source:Pandan,Scraiza, ZaneAvernathy [FE8] Modular Minimug Box 2018: It's here! (MIT License)
Patch Name:Continue Battle BGM Between Map and Combat 20220321 @FE8U
Author / Source:7743
Patch Name:Change Battle BGM By Chapter @FE8U
Author / Source:Port: 7743 FE8/battle_changer at master · aera-ngmansion/FE8 · GitHub
Patch Name:Add Event: SilentGiveItem @FE8U
Author / Source:7743
Patch Name:Null Move Display By 7743 @FE8U
Patch Name:Allow Visit from any tile @FE8U
Author / Source:circleseverywhere, gamma
Patch Name:256 Color Title Background 20180611 (Installer) @FE8U
Author / Source:Leonarth [FE8] (and maybe FE7) Leonarth's ASM thingies - #10 by Leonarth
Patch Name:Skip:Opening(OPENING_CUT) @FE8U
Author / Source:StanH Port:7743 [FE8] Skip the difficulty selection (defaulting to a set one)
Music:
SurfingKyogre:
Vitory 1 FE4
Persona 5 - Beneath the Mask
Metroid II Return of Samus - Surface of SR388
Super Mario Land 2 - Wario’s Castle
Persona 5 Royal - Throw Away Your Mask
Persona 5 - Rivers in the Desert
Persona 4 - Heartbeat, Heartbreak
FE4 - Enemy Message 3
Persona 3 - Memories of You
DELTARUNE - Rude Buster
FE7 - Together, We Ride! FE8 Version
Minecraft - Sweden
Portraits:
Olive: TritraSerpifeu, Cygnus
Pfeil: TritraSerpifeu, Rasta, Garytop
Yasutomo: TritraSerpifeu, Cygnus
Winkel: TritraSerpifeu, Rasta
Andreas: TritraSerpifeu, Cygnus
Kiki: TritraSerpifeu, Cygnus
Arco: TritraSerpifeu, Rasta, Garytop
Orca: TritraSerpifeu, Rasta, Garytop
Lace: Cygnus Recolor
Knot: Cygnus Recolor
Ribbon: Cygnus Recolor
Evil: Trybel Recolor
Zitter: LaurentLacroix and Kanna and Trybel and Garytop and TritraSerpifeu
William: Trybel Recolor
Aqua Spell: Alusq
Aqua Icon: Zane
Airbolt Spell: Arch
Airbolt Icon: Ereshkigal
Elairbolt Spell: Arch
Elairbolt Icon: Batima
Arcairbolt Spell: Mikey Seregon, 7743
Arcairbolt Icon: WhydidImakethisaccount
Harpoon Icon: 2WB
Air Bow Icon: Kyrads
Crossbow Icon: Beansy
Expert Bow Icon: Batima
Sol Bow Icon: 2WB
Luna Bow Icon: LordGlenn
Nomad Bow Icon: Ereshkigal
Unlock Icon: Beansy
Momento Icon: Batima
Aigis Bow Icon: LordGlenn
Trident Icon: Zelix
Bandana:
Battle Anims: [Archer-Reskin] Der’s Bandana C : F2U/F2E Original animation by IS. Archer Variant by DerTheVaporeon.
Map Sprites: MeatOfJustice
Sea Cav:
Battle Anims: [Cavalry-Custom] Updated Grand Mahout : Original Mahout Rider animations, Elephant Sprite & Sound effect by Orihara_Saki,SHYUTERz, CamusZekeSirius Lance by DATonDemand. Monster by DATonDemand. Bow by DATonDemand. Scripting done by Sable Mage ----------------------------------------------------------------------------- About this animation: ~~~~~~~~~~~~~~~~~~~~~~~ This animation uses a custom sound effect for the crits. To get it properly running do these steps: 1. Make sure SOX is set up in builder. If you haven’t go to settings then “initial set up wizard” you will then be able to download and use SOX 2. Go to the Song table menu 3. Import the Sound effect “elephant 2” to “slot 015C”. This is the slot used in the script of the animations → (you can put the sound effect in any empty slot but this will require you to change the script) 4. Choose Lowest2 (SFX) in the priority (PlayerType) menu then write to rom. -----------------------------------------------------------------------------
Map Sprites: CamusZekeSirius, SHYUTERz, Orihara_Saki,Dat
Bat Laguz:
Battle Anims: [Goyle-Base] Vanilla FE8 Deathgoyle: Made by IS. Sword and Bow animation By Saint Rubenio.
Map Sprites: Goyle T2 Lance (U) by L95
Bow Knight:
Battle Anims: [Knight-Variant] Helmetless : Base animation by Team SALVAGED. Helmetless variant by BoneManSeth.
Map Sprites: Knight Bow +Shield on Back (M) by SALVAGED and BoneManSeth
New palette by ATLAS
Slime:
Battle Anims: [Monster-Custom] Slime : Animation by Yellowtoad.
Map Sprites: Slime (U) by Yellowtoad
Class Card: Slime (U) by Yellowtoad
Slimemom:
Battle Anims: [Monster-Custom] Slimegal : Character Design by Wayforward™. Port by Stephano.
Map Sprites: Wetgal (U) by Stephano
Class Card: Slime (U) by Yellowtoad
Mermaid:
Battle Anims: [Monster-Custom] Mermaid : Character Design by Wayforward. Ported by Stephano.
Map Sprites: Mermaid (F) by N426
Class Cards: Mermaid (F) by N426
Archsage:
Battle Anims: [T3 Bishop-Reskin] AS Aylanda T2: Matriarch (F) by MrNight48. Aylanda edit by NamelessX.
Map Sprites: Saint (F) by Melia
Nomad:
Battle Anims: [Nomad Trooper Reskin] E6 Style : FE6 Nomad Trooper improved by Levin64.
Map Sprites: Nomad (F) by IS
Brigand:
Battle Anims: [Brigand-Reskin] FE13-Style : F2U/F2E Hoodie, Leo_Link, Iscaneus, eCut, Skitty
Map Sprites: Brigand FE13-Style Axe (F) by Glaceo, Skitty and blood
Class Card: Brigand FE13 Axe (F) by SamirPlayz