[FE8] [Completed] **MASSIVE NEW UPDATE** The Sacred Trilogy Reskin and Rebalance

Sacred Trilogy Title

Get the patches here. Apply to clean US FE8 ROM.

What is it?

It is a reskin and rebalance of Sacred Stones using classes and music from all 3 GBA games, a lot of new custom classes with new animations, new spells, new weapons, a skill system and many quality of life improvements made by the hacking community. Vanilla campaign was not altered, aside from the addition of one new chapter. The difficulty has been slightly raised from vanilla. This hack features a complete separation from the Strenght and Magic stats, meaning some classes are able to use magic and physical weapons. There are many skill scrolls that can be obtained throughout the game. All of these changes are aimed at making Sacred Stones feel fresh and more challenging, while not drastically altering the story. This project was heavily inspired by Sir Serenes’ Reskin and Seal’s Sacred War hack. There are 2 versions to choose from:

Full or Lite - The full version contains the community-made skill system. The lite version only contains vanilla skills. The lite version was made for people who complained about skill bloating of the full version.


Eirika GIF Many characters with exclusive custom classes and animations! Seth GIF

  • One new chapter featuring a recruitable fan favorite merchant!

  • Six different difficulty options, including a casual mode.

  • Skill scrolls to be obtained throughout the game! Skill Scroll

  • Optional fixed growth rates mode. During the prologue, the player will be asked if they want to play with fixed growths. In this mode, characters have their stats increased in predetermined levels according to their growth rates, instead of the vanilla randomized system.

  • Revamped magic system with tons of new spells. With the exception of siege tomes, wind spells have low mt and 2-3 range. Fire spells have average stats and 1-2 range. Thunder spells have high crit and are locked to melee range. There is also an anima magic triangle. Fire spells are strong against wind. Wind is strong against thunder. Thunder is strong against fire. The traditional magic triangle (anima>light>dark>anima) is still present.
    Anima Triangle Trad Triangle

  • Every class has a third promotion option.

  • Poison damage has been reworked. Poison will deal low damage in early game, but it will gradually increase as the player progresses through the game. In the final chapters, it can deal as much as 20 points of damage. Don’t underestimate enemies with poison weapons!Item Icons Fire Emblem - The Sacred Stones (USA, Australia).gba_7@07_0107344C

  • Some classes have had their HP caps expanded (up to a maximum of 80).

  • Added generic female units for increased enemy diversity.Pirate

  • Complete optional objectives to earn rare items and make the sacred weapons unbreakable!Ore

  • Improved (stronger) enemies and bosses!

  • Armories and shops with much better item selections. On top of that, the preparation shop is dynamic and will offer better weapons as the player progresses through the game.

  • Allies join you at appropriate levels so they won’t require grinding to become usable. (except trainees)

  • Some of the promoted monsters have custom animations too. There are also new monsters to battle!
    Wight Centauride

  • All units can achieve multiple S ranks.

  • Ephraim and Eirika have alternative promotions. You must decline the automatic promotion at the end of chapter 16 and use the Solar/Lunar brace for the options to appear.Brace1 Brace2

  • Units gain support points by being up to 3 tiles away from each other. Support

  • The player can unlock Selena and Lyon by clearing the Tower and the Ruins just once

  • There are 3 different dragonstones that can be obtained in the game. They can all be restored with hammerne staves, so Myrrh will never run out of juice.Item Icons Fire Emblem - The Sacred Stones (USA, Australia).gba_196@C4_010792CC

  • Lagdou Ruins is a high-level challenge area for post-game activity. Enemies over there have better stats and powerful, exclusive weapons.

  • Starting on chapter 9 there will be mini bosses carrying good loot for the player.
    Officer officer2

  • There are two new secret shops in Lagdou Ruins. One on floor 5 and another on floor 9. Both require the warp staff in order to be reached. You can try to find them yourself or check their exact locations here:


Captura de tela 2021-11-06 17.53.23
Captura de tela 2021-11-06 17.53.38


  • Detailed HP bars (by Circles and Zane)
    Hp Bars

  • Show Heal Amount (by Tequila)

  • Map Danger Zone (by Circles) - Press the select button to display enemy range

  • Dropable item display (by Vesly) - Enemies with dropable items will display a green bag icon. Enemies with stealable items will have a yellow icon instead.

  • Detailed display with animations OFF (by Vesly)

  • Colored stats, growth and talk display (by Tequila) - Press SELECT while in the status screen to toggle between growths and stats

  • Units can act after talking or having support conversations

  • You can access the support screen by pressing the “L” button while in the “status” screen

  • Press and hold A to speed up battle animations

  • Item combining (by Tequila)- While managing the convoy, press L+A while depositing items in order to combine their durability.
    Item Combining

  • Detailed minimug (by Runa) - Minimugs showing the most important information for quick reference.

  • Staff and dance animations OFF (by 7743) - Selecting this option in the configurations menu will disable all staff and dance animations while still keeping other battle animations on.




To be updated

Nintendo Power

The following section serves as a guide for people who don’t want to miss any of the new items introduced in this hack. Beware of spoilers!

Guide (Possible Spoilers)


  • Clear the prologue without letting Seth battle to receive a Magvelian Ore.
    Ore [1/9]

Chapter 3

  • Loot rightmost chest for a Nature Rush scroll.
    Nature Rush [1/42]

Chapter 5

  • Visit southwestern village to receive a Miracle scroll.
    Skill Config Final_Beta.gba_37@25 Miracle_B618E2 [2/42]

Chapter 6

  • Wait a turn on the southeastern plain tile to get a Magvelian Ore.
    Ore [2/9]

Chapter 8

  • Defeat the thief to receive a Discipline scroll.
    Discipline [3/42]


Eirika Chapter 10

  • Talk to Anna with Eirika and keep her alive to receive a Watchful scroll and a Parchment item.
    Watchful [4/42]
    Parchment [1/1]

Eirika Chapter 12

  • Visit the northern house to get a Poison Strike scroll.
    Poison [5/42]

Eirika Chapter 13

  • Steal a Vantage scroll from the ranger.
    Vantage [6/42]

  • Defeat Pablo to get a Magvelian Ore.
    Ore [3/9]

Eirika Chapter 14

  • Defeat the western knight to get a Shove scroll.
    Shove [7/42]


Ephraim Chapter 9

  • Talk to Anna with Ephraim and keep her alive to receive a Watchful scroll and a Parchment item.
    Watchful [4/42]
    Parchment [1/1]

Ephraim Chapter 10

  • Defeat Beran to get a Magvelian Ore.
    Ore [3/9]

Ephraim Chapter 12

  • Visit the rightmost village to receive a Poison Strike scroll.
    Poison [5/42]

Ephraim Chapter 13

  • Steal a Vantage scroll from the Sniper.
    Vantage [6/42]

Ephraim Chapter 14

  • Defeat the knight to the northeast to get a Shove scroll.
    Shove [7/42]

Chapter 15

  • Clear the chapter in 16 turns or less to receive a Magvelian Ore.
    Ore [4/9]

  • There’s a Resolve scroll buried in the northeastern section of the map.
    Resolve [8/42]


Chapter 16

  • Loot the western chest for an Imbue scroll.
    Imbue [9/42]

Chapter 17

  • Keep all villagers alive to receive a Bond scroll.
    Bond [10/42]

Chapter 19

  • Loot southeastern chest for a Paragon scroll.
    Paragon [11/42]

  • Steal a Smite scroll from the warrior.
    Smite [12/42]

  • Keep all NPC’s alive to receive a Slayer scroll.
    Slayer [13/42]

  • Defeat Riev to get a Magvelian Ore.
    Ore [5/9]

Chapter 19x

  • Talk to Anna with your main lord while carrying the Parchment to recruit her.
    Anna [1/1]

  • Talk to Jake with Anna to receive the Opulary.
    Opulary [1/1]

  • Visit the northern village to receive a Blue Flame scroll.
    Blue Flame [14/42]

  • Defeat the first boss to get a Fury scroll.
    Fury [15/42]

  • Keep all NPC’s alive AND visit all villages to receive a Nihil scroll.
    Nihil [16/42]

  • Recruit Anna and keep both her and Jake alive throughout the chapter. Jake will join your party once it’s finished.
    jakemini [1/1]

Chapter 20

  • Defeat the gorgon boss to get a Petrify scroll.
    Petrify [17/42]

  • Defeat the boss for the second dragonstone.
    Dragonstone [1/1]

Chapter 21

  • Loot the southeastern chest for a Renewal scroll.
    Renewal [18/42]

Chapter 21x

  • Defeat the Demon King for a Magvelian Ore.
    Ore [6/9]


Tower of Valni 1

  • Clear for the first time to receive a Rally Luck scroll.
    Rally Luck [19/42]

Tower of Valni 2

  • Clear for the first time to receive an Armor March scroll.
    Armor March [20/42]

Tower of Valni 3

  • Clear for the first time to receive a Rally Skill and a Rally Speed scrolls.
    Rally Skill [21/42]
    Rally Speed [22/42]

Tower of Valni 4

  • Clear for the first time to receive a Rally Defense and a Rally Resistance scrolls.
    Rally Defense [23/42]
    Rally Resistance [24/42]

Tower of Valni 5

  • Clear for the first time to receive a Desperation scroll.
    Desperation [25/42]

Tower of Valni 6

  • Clear for the first time to receive Rally Strength, Rally Magic and Rally Movement scrolls.
    Rally Magic [26/42]
    Rally Movement [27/42]
    Rally Strength [28/42]

Tower of Valni 7

  • Clear for the first time to receive a Boon scroll.
    Boon [29/42]

Tower of Valni 8

  • Clear for the first time to receive either a Lumina or a Shadowgift scroll.
    LuminaShadowgift [30/42]

  • You will also receive a Magvelian Ore.
    Ore [7/9]


Lagdou Ruins 1

  • Visit the smithy with Anna and you will be prompted to buy a Magvelian Ore for 5.000 gold.
    Ore [8/9]

  • After clearing the game at least once, get a promoted unit to level 20. Make sure the unit in question has defeated at least 100 enemies over the course of the game. Then have said unit fight and win a round in the arena here. You will then be challenged to a battle by an NPC. Accept and defeat the NPC for the final Magvelian Ore.
    Ore [9/9]

  • Waiting a turn on the open chest here has a 5% chance of yielding one of the “Spur” skill scrolls. You only get one chance for the duration of the chapter. If you didn’t get it on the first try, you can reload the chapter and try again.
    Spur DefenseSpur MagicSpur ResistanceSpur SpeedSpur Strength - 5% Chance

  • Clear for the first time to receive the Maltet and a Wary Fighter scroll.
    Maltet [1/1]
    wary [31/42]

Lagdou Ruins 2

  • Clear for the first time to receive the Mulagir and an Adept scroll.
    Adept [32/42]
    Mulagir [1/1]

Lagdou Ruins 3

  • Clear for the first time to receive the Rex Hasta and a Luna scroll.
    Luna [33/42]
    Rex Hasta [1/1]

Lagdou Ruins 4

  • Waiting a turn on the open chest here has a 8% chance of yielding one of the “Stance” skill scrolls. You only get one chance for the duration of the chapter. If you didn’t get it on the first try, you can reload the chapter and try again.
    Stance1Stance2Stance3Stance4Stance5Stance6Stance7Stance8Stance9Stance10 - 8% Chance
  • Clear for the first time to receive Luce, Aureola and a Sol scroll.
    Aureola [1/1]
    Luce [1/1]
    Sol [34/42]

Lagdou Ruins 5

  • Clear for the first time to receive Basilikos, Regal Blade, an Axefaith scroll and either a Lumina or a Shadowgift scroll. If you already received one of these from clearing the tower of Valni, you will receive the remaining one.
    Axefaith [35/42]
    Basilikos [1/1]
    Regal Blade [1/1]
    ShadowgiftLumina [36/42]

Lagdou Ruins 6

  • Waiting a turn on the open chest here has a 10% chance of yielding one of the “Seal” skill scrolls. You only get one chance for the duration of the chapter. If you didn’t get it on the first try, you can reload the chapter and try again.
    SealAttackSealDefenseSealLuckSealMagicSealResistanceSealSkillSealSpeed - 10% Chance

  • Clear for the first time to receive the Rienfleche, Gespenst, and both Aegis and Pavise scrolls.
    Aegis [37/42]
    Pavise [38/42]
    Rienfleche [1/1]
    Gespenst [1/1]

Lagdou Ruins 7

  • Waiting a turn on the open chest here has a 13% chance of yielding one of the “Blow” skill scrolls. You only get one chance for the duration of the chapter. If you didn’t get it on the first try, you can reload the chapter and try again.
    Blow1Blow2Blow3Blow4Blow5Blow6Blow7 - 13% Chance

  • Clear for the first time to receive Ereshkigal, Apocalypse and a Pass scroll.
    Apocalypse [1/1]
    Ereshkigal [1/1]
    Pass [39/42]

Lagdou Ruins 8

  • Clear for the first time to receive the Eckesachs and an Astra scroll.
    Eckesachs [1/1]
    Astra [40/42]

Lagdou Ruins 9

  • Waiting a turn on the open chest to the northeast has a 15% chance of yielding one of the “Faire” skill scrolls. The chest to the southeast has a 15% of yielding one of the “Breaker” scrolls. You only get one chance per chest for the duration of the chapter. If you didn’t get it on the first try, you can reload the chapter and try again.
    Faire1Faire2Faire3Faire4Faire5 - 15% Chance
    Breaker1Breaker2Breaker3Breaker4Breaker5 - 15% Chance

  • Clear for the first time to receive the third dragonstone and a Galeforce scroll.
    Dragon [1/1]
    Galeforce [41/42]

Lagdou Ruins 10

  • Clear for the first time to receive the Binding Blade, Forblaze, Durandal, Armads and the Sol Katti. You will also be awarded with the Peerless Tactician scroll.
    Armads [1/1]
    Binding [1/1]
    Durandal [1/1]
    Forbalze [1/1]
    Sol Katti [1/1]
    Peerless [42/42]

Anna treasures

In the full version of the hack, Anna will learn a skill called “Survey” upon reaching level 10. While she has this skill, she will be able to use one Surveying Kit Surveying to hunt for treasure in any adjacent area. The items she can get from this are usually rare and some of them cannot be obtained anywhere else in the game. Below are the odds of obtaining theses items.

Initial roll - determines which type of item will be awarded

40% Chance: Stat Booster

Fleetness 5% Chance of Fleetness Brew
BodyDefenseEnergyMixtureResistanceSkillSpeedSpiritVitality 10 or 11% Chance of the other stat boosters

25% Chance: Random Gem

Blue GemBlue Gem - 35%
Red GemRed Gem - 20%
WhiteGemWhite Gem - 20%
Black GemBlack Gem - 15%
Gold GemGold Gem - 10%

15% Chance: Skill Scroll

AcrobatAcrobat - 8%
SureSure Shot - 8%
FrenzyFrenzy - 7%
WrathWrath - 7%
LifetakerLifetaker - 7%
TrampleTrample - 7%
Keep UpKeep Up - 7%
IgnisIgnis - 6%
NullifyNullify - 5%
BaneBane - 5%
CorrosionCorrosion - 5%
CounterCounter - 4%
countermagicCountermagic - 4%
impaleImpale - 3%
Great ShieldGreat Shield - 3%
DazzleDazzle - 3%
Re-moveRe-Move - 3%
AetherAether - 2%
RightfulgodRightful God - 2%
Vantage+Vantage+ - 2%
HawkeyeHawkeye - 2%

10% Chance: Nothing! mid

7% Chance: Weapon/Staff

Equal chance to obtain any of the following: Imhullu, Trishula, Arrogante, Gandiva, Zulfiqar or Hammerne

3% Chance: Held Item

Royal BadgeRoyal Badge - 70%
CursedCursed Orb - 30%

To be updated

  • Our lord and savior 7743 for FEBuilder
  • Sir Serenes for the idea and palettes for Riev
  • TBA, Arch, Skitty and Temp for phantom animations
  • IS, Hairyblob and Maiser6 for quicker Zephiel animations
  • IS and Blademaster for Athos animations
  • TR143 for fixed growth mode
  • Temp and sniper_zero for Eliwood repalette and ranged Durandal animation
  • Alusk for alternative soldier hover and moving animations
  • Spud for soldier Amelia animations
  • Spud, TBA, Black Mage, Temp and Wan for halberdier Amelia animations
  • Brady Shinners for the animation database
  • St jack, Seal and Sacred War for ballista animations
  • Iscaneus and Nuramon for knight animations
  • TBA for brigand animations
  • Glenwing and MK404 for fighter animations
  • SALVAGED team and flasuban for cavalier animations
  • IS, Circles, Kao and Marlon0025 for Tethys animations
  • Alusq and Maiser6 for mercenary animations
  • TBA, DerTheVaporeon and Nuramon for general animations
  • TBA and Maiser6 for berserker animations
  • Nuramon, Swain and Temp for sniper animations
  • Nuramon for wyvern lord animations
  • Keks_Krebs, Peerless and SD9K for assassin animations
  • Swain for hero animations
  • IS and Glenwing for swordmaster animations
  • Kenpuhu, Aruka and Nuramon for grand paladin custom class and animations
  • Alusq for better soldier animations
  • CamTech075, LisandraBrave, Zane, Zelix and Lord Glenn for custom icons
  • Arkth for Deathgoyle custom animations
  • Yangfly for kawaii blader animations
  • Nuramon for infantry great lord Ephraim animations
  • Teraspark, Pikmin1211 and DerTheVaporeon for dark knight animations
  • Seal for legion, elder tarvos and gazer animations
  • BwdYeti for elthunder animation
  • SHYUTER for forblaze animation
  • Blazer and Jubby for meteor animation
  • Arch for static, wind and tornado animations
  • Seal for tons of stuff like custom icon, map sprites, class cards and battle backgrounds. I cannot stress how awesome he is for making all of this available
  • Klokinator for putting many custom animations and map sprites in a single, easy to find place
  • dondon151, Sephie, Teraspark, Arch, RobertFPY and HyperGammaSpaces for many card classes and map sprites
  • Waleed and flasuban for the male fighter animations and map sprites

Get the patches here. Apply to clean US FE8 ROM.


Hey, loving the hack so far, but I do have a question. Why does the thunder tome only have a range of one? Also Kyle seems to OP.

Glad to hear it. Thunder tome only has 1 range because of the revamped magic system. Wind spells have low mt and 2-3 range, fire spells have average stats and 1-2 range and thunder spells have high crit but are locked to melee range. Also, Kyle is OP because he is already a promoted unit, and all promoted units have buffed bases (including enemies).

1 Like

[Insert meme about filters here]

You know, jokes aside, rebalances have become rather interesting nowadays. With the abundance of community resources and ease of access with modern tools, there’s always a few folks who want to spruce up the base games rather than create something new and original. Not that there’s anything wrong with that, I’m just saying the idea of doing so has evolved over time (or rather, again, become more accessible). From simple edits to stats, growths, etc. in nightmare, to stuff like this. I could be wrong about that “evolved” part, but it’s just an observation I made after seeing Sacred War, and now this.


You’re right about many things. I only started rom hacking because 7743 made it so easy with FEBuilder. Also, there is so much cool custom free to use stuff made by the community that I couldn’t help myself and used them. I do intend to make an original hack though. This was my first project, so I could get to know the tools and their limitations.

But I did not undertand what you meant by filters.


I really admire that mindset. Starting out with something somewhat simple to get yourself ready for any future endeavors. Others usually try to dive headfirst into it, but taking it slow at times is also important.

(Oh, and filters are how the sprites are smoothed out in the screenshots. Just a little in-joke since not everyone likes them.)


Yay I’m useful :smiley:


My game is bugged. Chapter 19: Last Hope, during the cutscene where the castle is invaded, it stops. The guard is standing there and the dark shaman (might be riev) is standing next to him. The game continues and the sprites execute their idle motion but no dialogue or action can be taken. If i try to bypass the cutscene, the screen goes black. This is repeatable no matter how many times I enter chapter 19. Any insight would be great… so close to finishing the story. Would hate to have to restart.

Additional Information:

  • A lot of the character mugs get distorted along with the portrait sprites. (Only during particular cutscenes)
  • I have tried different copies of the rom and patched them with NUPS.

If you decide to look into this, let me know if you would like a copy of the save file or any additional information/screenshots

1 Like

Alright, please send me your save file so I can experience from my end. I’m currently on Eirika’s chapter 17 and I only experienced an issue with the ending cutscenes of chapter 16.

Actually, I think I already found the problem. That druid had a different character ID than the one used for the scripted fight. I uploaded a new version with the fix, so please try it and tell me what happens.

1 Like

That fixed it! Thanks, for the extremely speedy hotfix, much appreciated! Back to playing the rest of the patch features

1 Like

does completing lagdu ruins give glen fado n lyon still and if yes which floors should i complete in order to get em?

Yes, you can unlock them the same way you would in vanilla SS. I don’t remember right now what are the requirements for them all, but I do remember Lyons requires completing the Lagdou Ruins 3 times.

Hi, I’m currently on the world map, and whenever I load into Chapter 19, and after some dialogue, there’s a black screen and I can’t progress any further.

Also, before the black screen, when the guard gets attacked, its a screen of green glitchiness.

Hi there. Yeah, that problem is caused by the enemy druid having a different character ID from the one use in the scripted fight. This issue was fixed 8 days ago, so you just need to download the latest version to fix it.

Thanks, Do I just patch it over my current save?

You can use the save file from the previous version for the newer version. It just needs to have the same name of the game and to be in the same folder. For example:

Assume you have named the game as “Sacred Trilogy 2-6.gba” in your pc. In the same folder, there will be the save file named “Sacred Trilogy 2-6.sav”. Now, download the newer ups file and apply to a clean FE8 rom. Then name it “Sacred Trilogy Final.gba”. Now go back to the ver 2-6 save file and rename it to “Sacred Trilogy Final.sav” and place it in the same folder as “Sacred Trilogy Final.gba”. Open your emulator, run the game and choose the option to restart chapter in the game menu. You are now playing the newest version with a save file from an older version.

It just occurred to me that I wasn’t really updating this page, since the original thread of the project was posted on Serenes. If anyone is still interested in this, let it be know that the hack has come a long way since I last posted anything here. Nearly everything was updated/modified, from graphics to quality of life changes. Check the description for a quick breakdown or the changelog for more detailed info.

@blood Hi there,

regarding this, have you looked into giving thieves/rogues Steal in skill system? Because according to RobertFPY on the Skill System thread, Cunning is display only. Thank you for the great hack!

heyo, im new to these patches and hacks but i want to know what does “minimug” mean? also, i kinda want my Ross to be a Fighter as well rather than a Pirate, since it’s awkward to see him more muscular than his father Garcia despite being a child only, and I’m kinda fine enough with Dozla being my only Berserker. XD oh well, it’s fine tho, no need for further changes. overall im satisfied with the patch, but anyway what are “minimugs”? i kept searching but i dont know what it is, and i tried both with and without minimugs but i dont get the difference