Morva wasn’t dead. He just had a twin and he was actually in vacations elsewhere
In all seriousness, though, I have ripped Morva’s animations from the “The Fall of Morva” GIF, and took care to make the unarmed frames and revert frames. This took me 4 days to finish, but really, most of the credits go to Cipher Lee, for spriting Morva.
Finally I’ve finished all animations for the FE10 Knight / Lieutenant!
The package now contains animations for Swords, Lances, Axes, Handaxes and Bows. Including the unarmed anim.
New: the Bow
Comes in two variants. One with visible recoil and one without.
But more importantly why did you name your hack FE8 Chaos Mode :V
I never was going to add a custom animation. I was just thinking of adding a third tier with more weapons. Decided not to.
In other news, I’ve added new animations.
Morva has a fixed Revert frame series. The original was borked.
New Holy Sage animation!
Centaur F has a magic animation and a staff animation.
Unless someone is going to import several hundred… before release?
I didn’t make the repo out of nowhere for no reason.
Usually there is a fixed anim to replace them in most cases, and those are delineated with the (Fixed) tag. Ie: Sage F T2 (Nino, Fixed) or something similar.
I do need to fix them, but this is an ongoing project, not day one perfection.
So keep reporting issues and we’ll fix them as we go along, okay guys?
Matthew Assassin (Greentea/Hizero) was formatted by Pikmin and was added to the repo, along with a fixed Sword Dancer frames (I probably did this already but decided to do it again just to be safe), and a disarmed Neimi sniper from the Yggdra hack was made by Frostlax. It may have an issue ingame since this was Frostlax’s very first sprite, so if anyone uses it and there are issues, just let us know.
What happens when you turn something like this as a insertable?
We get this
I took aproximately 2 weeks formatting this animation and editing it to allow for it’s insertion without any issues. Press F to pay respects to the frames that were cut. Most of the credit goes to Cipher Lee for creating the Greil sprites and GIF.
Luerock has 4: Ashnard, Black Knight, Brunya, Micaiah
Cipher Lee has 4: Caineghis, Greil, Lloyd, Morva
The rest of the premier animations are by Greentea, possibly with a forgotten exception or two.
Greil: By Cipher Lee, Animated by Der
Morva: Probably Cipher Lee.
Brunya Holy Sage: Credited to Luerock. [Was formerly Cipher Lee]
Zelgius Black Knight: Luerock.
Marshall: By Nuramon, based off Luerock’s but only loosely.
Matthew Assassin: Credited to Greentea.
Sniper Wil Variant: Credited to Greentea. (Formerly credited to Cipher Lee)
Wil Sniper Variant on Ballista: Credited to Greentea. (Formerly credited to Cipher Lee)
…There are fewer than I expected.
I included animations from BwdYeti’s sheet where possible. Let’s find out which of these belong to whom and correct them accordingly.
Much less exciting, but my blinking Sue had a skin pixel in her hair for blinking frame 1 exactly as planned. Please replace with this unborked version in the folder. You’ve also got a few of my very bad aged up custom fe7 mugs in there that I don’t care if people use but they don’t quite fit with the rest (Jaffar, Kent, Nino).
I edited the Ike Ranger map sprites to convert them into ones that could be used for the Greil lord unit. All I did was change the colors and got rid of the goofy headband tassels. I took the colors directly from the Greil battle animation frames, so the palette is not right for import into the game. (However, FEBuilder’s import options did convert it into a decent-looking sprite.) I did make the hair darker than it is in the battle animation because it didn’t look right otherwise. Feel free to use them, improve them, or ignore them. I am not an artist, but hopefully these will be of use to someone.