I have some resources to donate. I have to apologize in advance; these are not ROM insertable, so a good samaritan has to reformat them since I lack the resources to do so myself. =/
1.) Overworld Map Sprites - Alt Mage (M) + (F)
2.) Overworld Map Sprites - FE2!Sage/FE5 High Priest (M)
3.) Tome Weapon Icons (Wind, Thunder, Fire, Light, Dark)
WIP FE5!Mage (M) Animation
I started this many years ago and was never able to finish it. I attempted to replicate the FE5 mage animation, but tried to make it much smoother and more like the GBA animations. I modeled the animation after Asbel (see video).
First Image are some base reference poses.
Here is the cape loop animation.
Here is the return animation.
The missing frames are dodge, critical, and, of course, the first part of the animation. If there’s a brave animator that’s willing to finish what I started and complete it, by all means, go for it.
If you folks end up using/editing my works, that’s 100% OK; I just want some credit, that’s all. Once again, my apologies for not having these hack insertable off the bat.
The unsalvagable ones. Proceed at your own risk! (I don’t think they qualify to the Repo, they are so bad. I just want to show my earliest work and laugh together.)
Darious (Look at this laughable attempt at a chainmail! And whatever qualifies as ‘hair’)
Helen but happy (?) (IDK she looks more like she’s laughing at how bad the mug is)
Kwintinius (How he even moves in that armor is beyond me)
I decided to complete the Thunder Mage male and female set that I set out to finish many years ago. I also edited the class cards for the IS version of the male mage and the female version that was already submitted in the repository. Don’t have any battle animations, since I’m not that skilled of a sprinter, but L95’s Light Mage animations in the repository can fit well with these overworld sprites. As you can see, I was heavily inspired by FE5’s sprite work. Please let me know if I messed up the alignment; I don’t want to deliver a garbage product.
I found another old overworld sprite of mine that I am going to donate. This sprite works well as for a sword lord character. The standing sprite is 100% custom, but the moving sprites are based on Roy’s, Eliwood’s and Ephriam’s vanilla overworld sprites. I wanted to replicate IS’s artistic style as much as possible.
Got some new stuff I’ve been hanging onto for a while. The first is a weapon update for GabrielKnight’s Fencer animation. I’ve made an Axe variant based on the existing Sword animation, and frankensteined together a Handaxe animation based on existing sword frames (though the gif doesn’t really do it justice, looks better in game >_>).
Credit to GabrielKnight for the original animation and frames, and to me for the edits.
Next is a female variant on the Grand Paladin animation. I’ve changed both the hair and the armor of this one. Additionally, I’ve added an extra frame to the Magic Sword so it has a nicer critical animation now. Note that I’ve only done Swords, Axes and Unarmed frames. I do not plan to create Lance or Bows for this animation myself, but if someone else wants to create those using my edits as a base, feel free.
Credit to Kenpuhu, Aruku and Nuramon for the originals, and me for the edits.
I’ve been playing The Dragon Herald, of which its MC uses a f2u portrait by Remurin. And I eventually noticed that her mouth frames were a little off; her normal speaking frames (smiling ones are fine) only have two frames of animation, and her statscreen mouth is agape as though it was FE6 and there weren’t two types of closed mouths.
So I made a little fix, and everything should be fine now:
Leave all the credit to Remurin, merely copy-pasting which anyone can do probably isn’t significant enough to put my name on. Also, don’t replace the original so a comparison can be made; plus, some people prefer the whole statscreen mouth thing that FE6 does anyway.