Hi everyone I made this mod for Fire Emblem 7.
My intent is to create a new story by staying in the game world of FE 7, while remaining faithful to some important events of the main story.
The mod is complete 100%
To play you will need to use this ROM FE 7 USA
Not being English and using an online translator for the dialogues, there may be some errors, if you find any please notify me.
The story begins very lightly with protagonists Lyn, Hector and Eliwood sent on a training trip by their family to train and rule their respective nations in the future.
In the first story arc, the story focuses on a mysterious boy who was found by our heroes, passed out on the plains of Sacae, and after they survive the bandit attack and save the boy, they set out in search of information about about him and about his past.
The second narrative arc takes place a month after the previous events and sees Ninian how protagonist, a girl saved in the previous journey who, afflicted by a curse, remains anchored to her past and sees in the protagonist a friend to trust, but a evening something will happen that will forever upset the life of our heroes.
In the third story arc, the story becomes very dark.
After avenging his grandfather, Lyn along with Mark and the rest of the group, they reach Laus to put an end to all the atrocities that are happening within the alliance, but disembark at Laus will be the their ‘‘First Step to Doom’’.
Fourth story arc: Is it right to fight for what you love or for what is right?.
These are the thoughts of a girl who lost her loved one in battle.
Final: ‘‘I will save you, Sister!.
Should I be forced to kill our father!.
I will save you!, I swear on my life!.’’
This story is set between the end of the first story arc and the beginning of the second.
You will face an adventure together with Eliwood and Hector to investigate the mysterious disappearance of some people.
Weapons\Spells and Items
All items and spells\weapons have been rebalanced and modified to give you a better gaming experience and new weapons have been added, 1 for each protagonist and others that can be unlocked through special events.
Added shields as equippable weapons.
All classes have undergone heavy balance changes and are much more differentiated from each other.
Some classes will use different weapons and animations than the original ones.
Some new classes have been added to make the game more different.
Poison\Class\Level bonus change
To improve the mod balance, the standard level up of the characters and enemies has also been completely changed, with the characters that will start with statistics much more differentiated from the original based on their class and that then through the level up will go to differentiate themselves more and more, the bonus level up being random, I changed the maximum stat limits of each class to prevent them from becoming too unbalanced by the others.
Poison will now be much more dangerous for your characters and enemies will be able to use Poison weapons before you in the story.
The rogue will now have a minor visibility bonus in fog.
You will need to reach level 12+ to get a class upgrade, and since the EXP bonus each enemy gives you is less it will be more difficult to get promoted.
Some special enemies like the undead or the bosses will get extra bonuses to their stats during their level progress to be much more dangerous
All bosses have been recolored and their animation has been changed, their behavior is also different from the original.
All maps have been strategically modified and recolored, with enemies positioned differently and with a different inventory to push you to choose a good strategy to win.
From a graphical point of view, the character statistics menu has been slightly modified and the combat screen has been recolored.
All shops now sell different weapons, and the cost of weapons and items has also been adjusted to match their new balance.
Weapons Triangle\Terrain Bonus
Normal Weapons Triangle:
Spears\Swords Axes\Spears Swords\Axes:±2 Damage\10% Evade
Triangle of Force:
Daggers\Spears Axes\Daggers:±2 Damage\10% Evade
Bows\Fly: Triple Damage
Fly\Bows: Double Damage
ALL: +10 Evade
Anima\Bows Dark\Bows Light\Bows
Forest: EVADE 10% DEF+ 1
Fort: EVADE 15% HEAL 20% DEF+ 2
Sand: EVADE 10% RES+ 2
Pillar: EVADE 20% DEF+ 2
Mountain: EVADE 20% DEF+ 3
Cliff: EVADE 30% DEF+ 3
Gate (Boss): EVADE 20% HEAL 30% DEF+ 3
Village: EVADE 5%
Eliwood: Son of the Marquis of Pherae since childhood he has always hated fighting, but is pushed by his father to start this journey to make him grow and make him understand that he must fight to protect the people of his nation and to keep peace in the alliance.
Lyn: Granddaughter of the Marquis de Caelin, from an early age she had to fight against the people who denigrated the nomadic blood in her veins. This has made her develop a strong character, she hate those who mistreat people just for fun.
Hector: Younger brother of the Marquis of Ostia, he loves to fight and test himself by challenging people stronger than him, he never gives up in difficult situations and has a tender heart.
Raven: A boy who trained with the bow from an early age, his village is attacked by bandits and reduced to ruins, he travels with the aim of rebuilding it.
Lucius: A very honest and kind traveling monk who pilgrims across the continent helping people in need.
Louise: Princess of a kingdom fallen in the disgrace years ago, survivor of the fire that killed her family and ruined her life, now travels with her guardian in search of answers.
Heath: Guardian of the princess, he was trained from an early age only for the purpose of protecting her, when his father dies in battle trying to protect the princess, Heath decides to continue his father’s role as guardian of the royal family.
Nino: Very sweet and innocent child who has been orphaned since birth, she is easily attached to people.
Wallace: A war veteran who one day during a guard patrol finds a newborn girl in swaddling clothes, decides to leave the world of war to raise the girl as if she were his own daughter.
Wil: very shrewd thief who loves to travel in search of adventure he is the leader of the group of adventurers formed by him, Fiora and Rebecca.
Fiora: Very strong girl capable of riding a mighty wyvern, for her the people in the group she travels in are like family.
Rebecca: Very kind and sweet girl who takes care of the injured during her travels with Wil and Fiora.
Ninian: Mysterious girl of whom not much is known, one day she was found by Wil and now she travels with them.
Eagler: Commander of Caelin’s army, he has been protecting Lyn’s life since she was a child.
His devotion and loyalty to the nation of Caelin are absolute. She has known Lord Hausen since he was a squire.
Mark: The protagonist of our story, his actions will change the fate of the world.
The mod is designed for veterans of the game and therefore battles will be difficult if you don’t think before you act and make the most of the game environment and the triangle of weapons.
But normal difficulty is accessible to everyone with a tutorial in the first story arc that will explain how to play (for less experienced players) and give you some advice in battle.
Fire Emblem 6 The Royal Army:
FE 6 The Royal Army- Sequel CH: 27 Complete
To create the mod I used Fire Emblem Builder and for the new animations of the characters and enemies I used the link within the editing tool.
Fire Emblem Builder: FE_Builder_GBA -- If you have any questions, attach report7z
New animations: Emblem Anims (emblem-anims.herokuapp.com)
Great Knight: IS, Primefusion
Tactician: Marlon0024, Asael
Wyvern(Axe): Mikey Seregon, Alfred Kamon
Cavalier(Female): Flasuban, Team SALVAGED
Sophia Dragon FE 6 Fixes: Circleseverywhere
Leila Assassin: Greentea, DerTheVaporeon
Summoner: Eldritch Abomination, Shin19
Death Angel: cybaster, Luerock, SHYUTERz
Exocirst: Red Bean, Shin19
These special events are meant to delve into the characters to help you understand their history and why they fight.
These events will activate in each chapter, equal to the original supports,
you will get special weapons that you will never find for sale in the shops.
The plot at the beginning is very simple with a small story that serves to introduce you to the heroes of the game with levels designed to be quick and fun.
The story becomes much darker at the end of the first story arc and then becomes more and more mysterious as you progress through the game.
The overall story is very mysterious and allows the player to always have new twists or to intrigue him (obviously each player is different and will have different emotions), although the story becomes more and more bleak as it progresses I have tried to reduce to minimal violence and foul language trying to get a mature but not too disturbing mod.
The main topics covered will be: Abuse, friendship, fidelity, suffering, growth of the variuos characters, revenge, jealousy, obsession and the fact of never giving up in the darkest moments and continuing to fight for the right thing.
Choose your Route
Choose this path to have a balanced difficulty and to have fun,
you will play the entire main story from Prologue 1 to the ending and you
can get different bonuses and weapons in the first story arc.
Choose this path if you’ve already completed the main story at least once
or want a bigger challenge.
The story will start from the second story arc and you will not
get the bonuses of the previous chapters,
your allies will start with a very low level and the enemies will be more dangerous.
Hector Route: Normal
Choose this path if you want to play the Side Story.
This special story will be very different from the main story,
it will be set between the end of the first story arc and the beginning
of the second and will allow you to get to know different characters and classes.
Differences between normal and hard mode:
Lyn Normal (Standard difficulty):
The difficulty is standard for a normal fire emblem and you will have a fun game
even without using good strategies or using the final weapons.
Lyn Hard (Hard Difficulty): At the beginning it will be identical to the normal mode,
but when you reach the second story arc,
the difficulty level will increase significantly with enemies with an improved AI,
differently equipped and with events that will modify the strategy that you will have to have use to win.
Eliwood Normal (Maniac Difficulty): Difficulty is high but not merciless,
characters will be a low level and enemies will be more dangerous
Eliwood Hard (Lunatic Difficulty): Play this mode only if you are a hardcore gamer,
you will die many times and the enemies and new events have been created to make you suffer.
Hector Normal(Side Story Difficulty): This difficulty level is very special because it will depend on your choices. If you choose to play it in the main story after doing the Lyn Route the difficulty level will be standard, but if you choose to play it as a Side Story the difficulty level will be higher.
Hector Hard(Hard Side Story Difficulty):There will be extra events that will increase the number of enemies to face, these enemies will have different equipment and AI.
Talk to Mark with Final Boss in the final chapter to get an extra cutscene
After completing the final chapter, click continue to watch True Ending.
There is a message that does not belong to my story and remained vanilla ‘‘One year leater’’, unfortunately I could not find a way to remove it, so ignore that written, the events at the end of the first story arc are set one month later.
Preview Path of a Hero Main Story.
Watch it only if you’re curious, as it may contain story spoilers.
Preview DLC Lloyd’s Story
Watch it only if you’re curious, as it may contain story spoilers.
**Fire Emblem 7 Path of a Hero
DLC- Path of a Hero(Trial Version) 14 Chapter
The DLC is set before the events of Path of a Hero
Beware the story of the DLC might be disturbing to some, so think about it before downloading the file.
V 2.1: Adjusted the stats of two bosses.
Mark’s level up balanced.
Minor bug fixes.
V 2.2: Changed the content of some shops.
Fixed bug with enemy reinforcement being stuck and not appearing in Hector Hard Mode Special 2.
Modified the cost of Silence and Sleep and their use, they will now be of the Dark type and will be used by enemy sorcerers.
Adjusted Marcus’ starting stats.
Balanced the power and cost of some enemy weapons.
Changed the victory conditions of Chapter 1-7, 2-9 and Special 2.
Fixed Limstella battle animation.
Increased the cost of Bolting and Purge and reduced the cost of Restore.
Reduced the number of some enemy hard mode supplies.
Activate the Skip prohibition, this function prevents you from skipping some events, this avoids making mistakes with the story.
Now the mod has a discord server, please join to give your opinions and advice on how to improve the mod or help me during development.
Nups: (You will need it to install the mod)