Not at all! Creativity is the most important thing, and even if your execution isn’t perfect, someone else is usually able and willing to fix it up to make it look excellent. Besides, I’d be the biggest hypocrite to criticize someone else’s early works like they’re the next SHYUSTER or Nuramon when that same attitude put me off from experimenting with battle animations for the longest time. I’m not gonna be that guy.
Speaking of willing to fix it up though–
Felt like making them more in line with one another, aka making the map animation actually insertable and not have clipping problems with the hair and axe, repaletting the battle animation, adding more readable smear frames, and a pierce frame on-impact.
Included, much like the previous:
A duo of standing and map animations for the Brigand riding the Mauthe Doog
3 battle animations (Axe, Hand Axe, Fang/Monster/Unarmed), so you can bully your players.
Also, put both the unpromoted and promoted versions into one folder download, since if you want this in the first place, you probably want both.
Have fun using this, the Mercenary, regular Brigand, and Deserter animations to mae unique early game bandit encounters!
Dog Rider
Shared with Dropbox