Halfbody, sans the jacket. I hope I’m getting this right.
…better than last time I did a halfbody, anyways
Halfbody, sans the jacket. I hope I’m getting this right.
…better than last time I did a halfbody, anyways
Thats a pretty good half body, the shading is improved and less flat. She must have a mighty strong back or a sore one carrying those around. Bust aside that is a baggy shirt with that many creases. The main thing that sticks out to me is that the proportions length wise and width wise seem a little off on the arms. Its hard to tell length wise without the full length of the body, but for width; her forearm is wider than her biceps giving her a slight subtle pop-eye arm. Other than that I think its got a lot of good subtle improvements.
Once again I’ll try and fix these things in a bit, thanks!
Arms kill me inside, but hands and legs are worse (which is why only one hand was visible fully, but I excluded it because… fuck hands).
As for how baggy it is, most of her clothes are modeled after clothes I personally own since they’re an easier reference (her jacket is essentially a 1 for 1, whenever I’ve drawn it) and I wanted to practice folds, so went with a bulkier winter sweater which tends to do just that.
Finished the halfbody above, and I’m gonna leave it up there. I’m extremely happy with it, even if hands are the death of me.

Shishiro Botan, not F2U F2E. Made her not long after Mumei, but I never posted here.

Two more not F2U F2E portraits made for a friend, although I intend to revise them at some point.
I think the full body hands look good. My main complaint with the full body now is just the shading and shape of the top underneath the forearm on our right. The shading has been consistent in terms of shape of the top up until that point so its kinda odd that it changes randomly there (Red lines). The other thing is the top hangs over the skirt/pants on our left, but flattens straight into them on our right (green circles). Other than that I think the full body is pretty nice looking .

For Shishiro, they look pretty good, the ears are amazingly done. The only thing I can see is the choice of when you’re using the outline colour to border her hair that is infront of her ponytail/twintails?

It looks like that part of her hair is going from infront of her face into behind her head, whereas the bits that are outlined with the border colour are definitely looking like their infront of everything else, but because you’ve got that either side it gives a kinda - _ - layering, which I’m unsure if thats the intention because the other side of her hair, her bangs etc don’t go behind her head. You’ve done this layer hair shading well actually on your OC, where it looks obvious which bits of the hair are on top of the other bits and where they are going.
Hey Zoramine question are you still obsessed with berserker classes or have you moved on?
This one’s an older sprite (from before January) so I’m honestly fine with it not being perfect. I was experimenting with not using outline on certain sections of the hair, which you could see on Okita, Bedivere, or Mumei, and that experiment just turned out to not work. I think my OC turned out fine. And the clothing folds… lets just call it quits there I’ve stared at that thing for too long lmao
Proud to hear that the ears were done well though, that’s definitely the part that took the longest.
If you’re asking me to do anything, no I’m not doing anything and have no immediate plans, and I don’t take requests. I still like the Berserker class, though.
Ah ok then and no I’m not asking you to do anything I’m was just asking. Thanks for the reply though.
Berserkers Whack, Swordmasters are way cooler
Weak Swordmaster enjoyer vs Strong Berserker enjoyer.

…maybe.
Now that’s a interesting concept.
This might be the best thing I’ve seen on this site. Very very cool ![]()
wouldn’t imagine it to be a comfortable ride for brsrkr guy considering all the jagged spine the gwylligi have but dope nonetheless
cant wait to see the Mounted Berserker animation debut

hi im doing more berserker related things
Teelvade made a really nice Brigand riding a Mauthe Doog animation, even if it’s a bit clunky, and I knew what I had to do in response. Which was spend nearly 16 hours in the past 24 hours working on this absolute mess. Currently off of my meds, not willingly in case anyone is concerned, so I’m probably gonna be awake another hour. But still.
Included in this package is everything you’d really want out of your new favorite class(es) and way to bully players with 8 move village destruction, including:

Custom map animations for the Cerberus Rider, including the standing and moving ones

Two custom Class Cards, both of which have horrendous proportions and make Radahn look like your average female Cavalier, but I also think they’re EXTREMELY funny, and that’s what matters.



A set of 3 battle animations (Axe, Hand Axe, Fang/Unarmed), all of which have been tested for sound in-game and shouldn’t sound absolutely atrocious, only normally atrocious like the rest of my things
Credits are all in the document in here
Get the package by this link, or don’t that’s cool too
…well, it would be. Scroll down a bit (or to the top of my page) and go grab the most recent updated version.
Zora’s back on the monster business baby!!
Neat!
But if i may make a tiny correction:
Is more like it.
Edit:
Hold up
He doesnt even roar with his doggo. 0/10
Hey man Wait till I butcher the Bael rider animation, arm movements are pain
Now that’s pretty fucking cool. I love those gentle giants petting their mounts in the class cards ![]()