Draw Sprite Animation
- Displays an animation up to 64x64 pixels & 16 colours per frame
- Callable as an ASMC - simply give it map coordinates
- Can occur during battles (when regular animations are turned off)
- Also displays damage dealt during battle (with anims off)
- Usable for my cool AoE hack!
Original art used:
Spell animation spritesheets | OpenGameArt.org
More Pixelated Attack/Hit Animations | OpenGameArt.org
Credits: Viktor Hahn

Formatted some defaults to use, as I know most people are lazy and won’t bother making their own.



Edit: It now works properly against the edges of the map
Another edit:
Default animations are now exactly 28 frames, which is the length that vanilla pauses here. Some of the above gifs might be 30-40 frames long animations, which felt off to people.
Thanks to 7743’s efforts, this is now an febuilder patch! Enjoy.

