Updated Village Tileset

…I’ve done this a few too many times at this point. I’ve honestly run out of funny jokes so please tell me some more on Discord…

Adds two different styles of stairs, puts in the waterfall, adds the metallic fence tiles, a few variations of house-armory and house-forests in the top right, and then I updated all of the forests to make them a lot less awful and more easy to understand and work with (they’re the same type as the Fields tileset, which theres a few guides on I’m sure of it.) Also, it enables certain palettes to work better with the

Also, if you want the autumnal palette (based on Nickt’s Fields tileset), the Thracia-inspired palette, or a few others, in my Bucket of Many Random Things™ in a bit I’ll be posting all of the palettes that I’ve used for my current and past projects, mapping or game-wise. Yahoo.

EDIT: I forgot to link it lmfao


I’ve made some changes to this tileset, mainly to add FE7’s ship tiles like the curtained doors, railings and a couple other doodads. To fit everything in I used up practically all the free space outside of the animated zone and sacrificed a few redundant large brick tiles; there’s still lots of unused space in the animated zone for rivers or other animated tiles. I also added tiles for an Inn on planks and some sandy shore tiles.

DL Link: https://www.dropbox.com/s/rbpq2h7019zsa8o/Updated%20Village%20v2.zip?dl=0


hmm i wasn’t aware there was a loose floorboard tile. is it used in the gba games or is it custom?

If you mean the wall tiles near the fences, those were in the FE7 tileset; they were used as walls underneath railings. Just about everything new here is formed by combining the smaller 8x8 tiles in new ways.

I also updated the tileset to make the railings more flexible (and to fix some alignment/lightning errors - directed lighting and horizontal flips don’t mix!)