Does anyone want a tiger?
No?
Who cares? I ported the tiger from Live a Live to a map sprite anyway.
Credit to me and Squaresoft. Feel free to make them better fit the Fire Emblem style.
Does anyone want a tiger?
No?
Who cares? I ported the tiger from Live a Live to a map sprite anyway.
Credit to me and Squaresoft. Feel free to make them better fit the Fire Emblem style.
Scripted @RedBeanās flier Nino staff animation (used vanilla sage script lol).
Download here, free to use, credit Red Bean and Max Limit* if you use it.
https://drive.google.com/drive/folders/13t-HJtNu3Pdcymt5baTRAQNPVrqsYmvN?usp=sharing
@RedBeanās Bernadetta lance animation got scripted. Also there is an alternate bow animation by me as well. Turns out @Marlon0024 had already made a script for it.
I maked Female Mob soldier.
This is a combination of existing soldier armor and generic Pegasus soldiers.
Use it freely.
Unfortunately, there is no blinking motion.
Hey guys, guess what!
Iām not busy anymore and did the female Hunter! ā¦Or should I say Huntress?
Here are some placeholder map sprites for both genders:
And the link is right here!
Now we can rejoice in the fact that we can finally have multiple T1 Infantry Bow classes!
Today I bring to you yet another forgotten class, the Bard, but more š»š¶ššøš.
CLICK HERE TO GET FREE MON- I mean, to get the Bard Animation.
Got a few backgrounds for cutscenes and the like prepared today.
said id rest and look what i did lmao
Red-palette edit of a WAve cutscene image from a while ago. Not ever building is blue with a blue carpet, after all!
Autumnal edit of another one of his cutscenes. I like how this one turned out a lot more, even if it took way longer to do.
Bunch of cutscene images ripped directly from FGOās Assets sources from Reddit. Kinda got carried away with this one.
In orderā¦
All are free to use free to edit and whatnot, top two go to WAve for the original and me for the repalette while the bottom section is Aniplex/DelightWorks for the originals (obviously) and myself for setting them up. I guess. n stuf. bless the color reduction tool.
how do i end posts
edit: i plan to experiment more with ones that look like theyāll turn out well - Iāve got a library one in the works, for instance, but I might actually need to edit it further.
https://drive.google.com/drive/folders/1thka4YEwGRE0ij_SvvIFqKzgmTtJL6fg?usp=sharing
Seems I had some down time at 9 in the morning, so I decided to script RedBeanās Fir. Do keep in mind that the timing is a tad different than the original gif. It was hard to replicate, okay! Though I think it works really well in game.
nearly screwed up who to credit, oop
Added a bunch more FGO ones then put them all into a folder for people to use. Easy quick download and such. Same credit as before, ArcSys/DelightWorks for the originals for the FGO stuff and WAve for the two that were his that I color edited.
Examples of the new stuff:
all remain f2u/f2e, thereās also a link on my thread to this entire collection. You can put this into the repo if thereās a good location for it.
I made an edit of the female Nomadic Trooper repalette with axes, based on Valakās axe edit.
The download link is here.
Credits to Pikmin1211 and Maiser6 for the original repalette and Valak making the first axe edit.
Sword Animation for the Dartzerker
Download
Credit: Spud, Greentea, DerTheVaporeon, Raspberry, BwdYeti
Small update to the Halberdier axe anim. I added a little more wind up and follow through on the crit
Download
Credit: TBA, Spud
And finally a Sergeant Class Card
Based off the Deserter class card by Rasdel
As always, use and improve to your heartās content
Updated Dart to remove the extra dust and added the normal sword flash to the ranged critical
Download
Hey dudes! Never done any sprite work, hacking, portraits etc. before but I really wanted to make a custom tactician for the Order of the Crimson Arm romhack so I gave splicing a go. Seems alright but let me know if thereās some issue with it, first time and all itās a splice of Legaultās head, Lundgrenās body and the Augery ladyās (FE7) hood, with some colouring changes like eye colour, hood = Brammimond, hair is Ephidel or the armour of that guy with spiky armour and helmet whose name I forget. The blue cloth is the same colours as one of the FE6 villagers. Also, I rearranged the positions so it all fit together ofc.
Free to use, edit or whatever. Credit would be nice if it actually appears in something though.
Yup, itās free for anyone to make use of - I edited the post for clarity. Thanks for the welcome and advice, Iāll be sure to check that thread out.
EDIT: Iām not quite sure what to do with the background though, or does it have to be transparent? Does the colour matter? Also, I had to replace a slightly lighter pixel colour on his face which was in the original portrait to make room. If I made the background that colour, could I put it back onto his face?
+++ There were some pixel issues and it wasnāt properly 16-bit so hereās a better version with a filled background:
a new animaton , based on pikmins still and programmed by him
I decided to try and make the knight a bit smoother.
Itās still basically the same animation, just with some extra frames and smears added. The only real change is for the javelin crit, where instead of the twirl being completely separate from the throwing animation, i made it finish into the ready stance before throwing.
Close range:
Javelin:
I made a bow animation for Flasubanās improved falcoknight. Heavily based on Nuramonās Armored Wyvern Lord bow animation, so credits to both of them.
https://drive.google.com/file/d/1LDsl7WKl1QZ5F0A_FFESRcaZ0MZYaDT3/view?usp=sharing
I made custom Skill Proc animations for Skill Systems in the style of more modern FE games. Nothing special, but an improvement. However, the animations are still transparent, and I have no idea how to fix that. I thought it might be due to my ignorance of color palettes, but after some testing I no longer think thatās the case. They still look pretty goodāmiles better than the default ones, at any rate. Any ideas on how to fix that would be appreciated!
https://drive.google.com/file/d/1hUTV7O24KQVY5zdo5ruuo5MC4LSjW95j/view?usp=sharing
Made some edits to my version of the sergeant class card. Made him taller and the spear head a tad less awkward. Credit to Spud for the spearhead.
Comparison
Iāve spreaded the epicness of Pikmin1211ās improved Hero shield so that female heroes and Raven heroes can also bask in it. I also removed the white shade from their faces because screw shared shades; now you can recolour their skin or weapon just fine without worrying about the other. Includes female map sprites. Credit to Pikmin1211 for the shields (in both the animations and map sprites) and St jack for the tweaked female hero animation.
Edit 26/09: I also updated a white pixel on the hilt of the sword to be blue instead, and added variants of the regular male āarmour heroā with the hilt and face fix.
Iāve also done a repalette of Waleedās Gladiator/generic Hector Fighter/whatever you want to call it, so that the scarf/coif/clothes donāt have to share colours with the axe/trim (the original animation had 3 unused colours which was perfect for allowing this), and the horns donāt have any skin shades mixed in with the trim shades. Also got rid of a white pixel on the face (you all know the drill for this by now). In addition to the usual repalette shenanigans, this comes with standard GBAFE-styled generic enemy/NPC/other palettes which were missing from the original, and fixes the disarmed animationās idle frame which wasnāt actually disarmed in the original. Credit to Waleed for the original animation.
Lastly, Iām not sure who to contact about this, but there are some animations on emblem-anims that are in a state of limbo; theyāre on the site and can be found by putting the right keywords in the search bar, but they arenāt in any of the sections and donāt have a name so thereās nothing to click to get a direct link to their repo folders, you can only get them by actually digging through the repo. I know the Retrogamer/Pikmin1211 female hat mage, EldrtichAbominationās Arbalest repalette, and my Warrior repalette have this issue and there may be others.