Fire Emblem Resource Repository (Battle Animations, Portraits, Music, etc)

Axe lomm_sp1
I made a repalette for Milia Highlander because I’m planning to use that for my lord’s T0. This repalette matches the axe color to the top instead of the jacket trims, that’s it.
Because it’s an edit of a free to use animation I see no reason not to make it free to use.

Unarmed
I also created an unarmed animation because that didn’t exist. This is compatible with the default Milia palette.

Not included in the package are the animations for the axe Yggdrasil and the scythe Dreadnought. There’s no reason for me to repalette them as I have no use for either of them and they’re still compatible anyways.

Be sure to credit FE7if if you’re going to use this animation!
https://cdn.discordapp.com/attachments/736591118535360625/738508326022676570/Milia_Repalette__Unarmed.rar

30 Likes

Hey there! I made animations for the Reaver (T3 Warrior) class. (That I finished about a week ago XD) Based on Boyd this time. Hope you enjoy.

This is the axe animation. The crit is meant to be Colossus.
reav_ax1

Also, the (Cross)bow animation. Although it ended up looking more like an assault rifle… Not that I’m complaining XD.
reabow
Download link:

(I’m also including an early WIP, because why not :D)
WIP

smol update:
(Gifs go here, whenever they want to load)
Download link

I gave the reaver a little bit of foot movement, mostly noticeable in the crossbow animation. Flasuban has already volunteered to improve the animation further. Thanks man!

5 Likes

A little Update.
Now the Tactician gets to use a sword and a better dodge animation
https://www.dropbox.com/s/2zgwbay3yq9pjmf/[T1][SPL][Tactician](Mark%20Tactician)[M]{Marlon0024%2CAsael}.rar?dl=0
Here is a video

7 Likes

A few animations I made using a part of Mikey Seregon’s Arcwind animation. There’s not much to it but it gives an alternative to the Exaccus wave for a ranged physical sword. It’s basically one animation but I’m including a couple of recolors I did as well.
Sword Wave
FE10 Ragnell Wave
FE10 Alondite Wave

I forgot to mention but the SE reference is for the Exaccus ranged SE. You can simply import it to the slot 11E from FE6 and you’re good to go.

Made a more game-accurate FE10 Alondite Wave for my hack. Figured I should just post it here too. I’m sure it looks kinda similar to the one Dededester made but it’s a bit darker.
alondite_wave

7 Likes

Hi again.
I made animations for the winner of “Best Wizard Hat” award for 25 years straight, the Red Mage from Final Fantasy. It’s meant as a promotion for tricksters or battle sages. I used Pikimin’s stills’ F2U Adventurer sprite as a base. The akward pauses are usually from loops and rarely play in-game.
Magic:
redmgc
(The last loop, with the glitch effects was supposed to play in case of miss. But it won’t ;_; )

Sword (Yes, the sword is also a staff):
redmage
And staff (Which is also a sword xd.)
redstaff

Download Link (∩`-´)⊃━☆゚.*・。゚

Also, an alternate palette

This one is based on Blue Mage from the same series. The fire spell looks more like a water spell… Which is actually fitting lol.
Alt Palette

24 Likes

26 posts were merged into an existing topic: FE Asset Repository Discussion Thread

Magic

Got another updated animation! This is an edit of the original Tactician Mark by @marlon0024 and @asael (no account on here unfortunately). As you can tell I used the Bionicle symbols from the previous sorcerer animation posted, so thank you again @Huichelaar! Last but not least some credit goes to @Klokinator for help and ideas for the attack and crit.

https://drive.google.com/folderview?id=1lna7aUV0H-5NcRYOuuAwUYLHx2FwiOnl

Magic

Forgot the comparison

14 Likes

The mounted dragoon animation that @Zakrath requested is here!
Now you can use a wyvern version of FF4 Cover Guy.

dragonh

Flips script
Oh, right. He was called Kain. Anyway. Download link for the full pack here:
https://www.dropbox.com/s/p3g2fhh34v2mugl/[T2][LNC][Wyvern%20Lord](Dragoon){Mycahel%2C%20Nuramon%2C%20Mercenary%20Lord%2C%20NYZGamer%2C%20Pikmin1211%2C%20Maiser6}.rar?dl=1
It’s basically an edit of Nuramon’s Armored Wyvern. Credits to him for that animation, and Mercenary Lord, NYZGamer, Pikmin1211, Maiser6 for the Dragoon animation.
Also, since I have most of the resources I need this is probably going to be the last animation I post for a while e.e

38 Likes

Grand Paladin Magic Animation
I wanted to use this as a master knight so I made a magic animation based off the handaxe anim
Magic
Download
Credit: Kenpuhu, Aruka, Nuramon, & Spud

Hunter
Based off a still by Leolink and the Shadow Dragon Animation.
The animation has a free unused color that was originally intended to be used as a third hair color in alternate versions without a bandanna
Bow HunterExport
Download
Credit: Leolink and Spud
As always these are free to edit or improve, the hunter in particular could easily be converted to utilize that free color.

63 Likes

So I made a repalette for the Swordmaster Lloyd animation by Greentea.
Sword Sword


Credit to Greentea for making the original animation and DerTheVaporeon for scripting it.

There’s an unused color in it so someone making a better repalette would be extremely cool.

22 Likes

I made small improvements and an unarmed animation for Leolink & Spud’s Hunter. For example, the bow string no longer goes through the right arm as if the Hunter was a ghost.

Hunter_M Hunter_M

DOWNLOAD HERE!!1!1

38 Likes

I finally finished my improved FE10 soldier. Took me a long, long while to get around to it. No class cards or map sprites, I will get those finished at some point. Just want to get the animation out there before I forget about it.

Credit goes to Leo_link and Nuramon. Leo animated most of the critical and Nuramon helped me with the initial still.
Lance
Unarmed

64 Likes

After months of work, I finally finished my edits of the frontier tileset. Credit goes to Wave and Zoramine for their original edits that I worked off of.
frontieranims

Package includes tile config, 8x8 tiles, and tile animations.

image
To put this issue to rest, here’s the animated zone of the tileset. Anything outside of this will not animate at all. There are non-water tiles in this area, but they aren’t animated with the rest of the water and they aren’t the bridge tiles. The bridges are outside the animated zone, can confirm. It’s likely just a trick of the eyes, since I see no bridge movement on the gif I posted either.

3 Likes

40 posts were merged into an existing topic: FE Asset Repository Discussion Thread

tactm
And I create an animation with staff XD :laughing:

Thanks for @Klokinator 's advise. Here is the download link:
https://drive.google.com/file/d/1nppxbR1IRHZEUxx83o0AN_WhqQIvAMzL/view?usp=sharing

11 Likes

Does anyone want a tiger?

No?

Who cares? I ported the tiger from Live a Live to a map sprite anyway.
Tiger Moving {Squaresoft, RandomWizard} Tiger Standing {Squaresoft, RandomWizard}
Credit to me and Squaresoft. Feel free to make them better fit the Fire Emblem style.

21 Likes

Scripted @RedBean’s flier Nino staff animation (used vanilla sage script lol).

Download here, free to use, credit Red Bean and Max Limit* if you use it.

21 Likes

https://drive.google.com/drive/folders/13t-HJtNu3Pdcymt5baTRAQNPVrqsYmvN?usp=sharing
Lance
Bow

@RedBean’s Bernadetta lance animation got scripted. Also there is an alternate bow animation by me as well. Turns out @Marlon0024 had already made a script for it.

37 Likes

I maked Female Mob soldier.
Female mob soldier 1
Female mob soldier2

This is a combination of existing soldier armor and generic Pegasus soldiers.
Use it freely.

Unfortunately, there is no blinking motion.

14 Likes

Hey guys, guess what!

I’m not busy anymore and did the female Hunter! …Or should I say Huntress?

Hunter_F Hunter_F

Here are some placeholder map sprites for both genders:

Hunter F Move Hunter F Stand Hunter M Move Hunter M Stand

And the link is right here!

Now we can rejoice in the fact that we can finally have multiple T1 Infantry Bow classes!

51 Likes