Teq's Minor Assembly Shenanigans

Something I’ve been meaning to do for a while; a display growths hack.

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There’s 3 parts to this: Stat colors, Display growths, and Talk.

Stat colors is something that Pi did in FE7, and Brendor showed off for FE8 but never released; it changes the color of the stat depending on the unit’s growth in said stat. It’s unfortunately very limited; there’s only 5 color choices. The options to configure are in the main EA file.

Display growths allows the player to press Select to bring up, well, growths. As you can see, it also displays the Metis Tome bonuses. Pressing Select will revert back to the normal stats page. Pressing Select on the weapon rank or inventory screens does nothing. If Stat Colors isn’t included, the HP label won’t display, unfortunately. I did want to make each part stand-alone, but this turned out to be too much of a hassle. If you really don’t want the different colors, there’s a way to do that, detailed in the main file.

Talk is a throwback from FE4; it shows any conversations the character can have. It will only display them if a) the event hasn’t occurred yet, and b) the recipient is present on the map. Otherwise, it’ll display —. This way, you can still have reinforcements that are recruitable without giving away the surprise ahead of time. As noted, you’ll need to provide your own text ID; the menu option has a space in front of it, as you can see in the gif, and it just looks bad. Currently it still says Affin (and the R-button text id will need to be changed as well). The affinity icon, in case you didn’t notice, has been moved next to Aid and the mounted icons. If you can think of a better place to put it, let me know!

Patch with EA 10.1.

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