Pokémblem - [Complete] v1.14

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I’ve been working on making Free Movement keep the camera centered on the active unit, which took me a lot longer than it should have, as I couldn’t figure out how to have it sync up with the moving sprite. I’m excited to add this into the public release in a few weeks.

Shoutouts to Sme, Mokha, and Huichelaar for their work on free movement.

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I’m procrastinating from polishing free movement by finally expanding past 62 units. The proc says there’s 144 units (I clearly screwed up my event to load all pokemon lol).

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It’s been numerous hours working on this and seeing it function so well is satisfying, but there are many things left to iron out.

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For example, I still need to at least make the current party show up in the items menu, if not all units.

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I’m sorry, there was an issue with my localization process. I couldn’t find the patch you used to display English chapter titles, so I couldn’t replace it with Chinese :sweat_smile:

and I need your help

Like I said before, you should message me on discord so we can talk in real time.

The code used for chapter titles is here: https://github.com/Veslyquix/Pokemblem/tree/master/EngineHacks/QualityOfLife/TextChNames
It probably won’t show up in febuilder patches because I edited it. If you’re trying to translate this via febuilder, then I don’t think it will work very well unfortunately, as I use a buildfile.

v1.08

Shoutouts to Mokha and Sme for their work on Free Movement. I’ve made it seamlessly switch between grid based battles and rpg movement after a ton of work.
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Enjoy!

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v1.09

Flying by @Circles (original here)

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Faster AI and new Turbo mode (in config)
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Note: the emulator / gif is not sped up.

& various bug fixes

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1.10

bug fixes

notably there was lag that would build up and a crash that would occur after playing for long enough

I don’t usually like to do such frequent version # updates but a guaranteed game crash after playing a while warrants one

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This review popped up recently and was a nice read

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I’ve finished revamping my 1st post and I’m headed to bed before my fee3 vid comes out, so I’ll just post my own upload here:

I experimented with portrait mode this year, so it’s best viewed on mobile. Hope it turned out alright :crossed_fingers:

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So I tried to revive the dome fossil and get kabuto, but when I did, the pokemon disappeared and now I can’t get kubutops, is there any more kubuto fossils? The other two fossils worked completely normally and were transfered correctly, just not the dome fossil.


What is this pokemon

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Send over your save file. What version # does your title screen say?

Should I send the rom?

You should not. Distributing roms is against the rules.
As Vesly said, you should send a save file for debugging.

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I think I’ve fixed this issue so it won’t happen again. Unfortunately I can’t fix your sav file unless you send me it and tell me what you lost.

On another note, someone sent me this tiktok about pokemblem:

Cool stuff

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raising the splash meter is the most important part of the hack

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hack bad

"### Vesly Today at 5:48 PM

reply to my pokemblem thread saying hack bad"

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v1.11

Bug fixes, mostly.

Here’s a video. :grin:

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v1.12

Gym Leader Rematches
Beautiful new pkmn map sprites by redppr

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