My reviews and recommendations of FE romhacks

Hi, as a fan of Fire Emblem romhacks, I always wanted to find a place that could show me what are the hacks that are worth investing time and play, or just give me a heads up of what I will find on a specific game, I found a few, but i ALSO decided I should do my own so other people can have it as well, so I wrote a few reviews and, if you’re interested, you can read it here:

Feel free to recommend me romhacks you find amazing so I can play/review more, and to say whatever you think about the games/reviews as well.

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No The Hag in White recommendation? Have you not played it yet or did you not enjoy it?

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I’m actually playing it currently!

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If you’re looking for a FE hack that’s wildly different to review, you can check out my Time For Tom! Nobody plays Time For Tom…

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Bro put FE6 Remake (the OG one, not the 1:1 port) in solid picks. Anyways why not Project Ember or my funny FE6 ROM hack.

I’ll make sure to try it in the future

The Binding Blade Remake is more recent and uses Project Ember base for some things so it’s the only one I played

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Try Parallel Emblem :3 and Bells of Bylene is really cool aswell

And actually interesting that only one hack got to the not good status

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Your reviews are nice, but they don’t really touch on what kind of gameplay it is for every hack

In vision quest, you need to plan ahead a bit, where you want your characters to go, and what goodies you absolutely want, and what you want less

In cerulean you didn’t talk about optional chapters(vermillion), the new update, split armies, or even how ridiculous some skills and weapons are

In tmgc, about secret promotions, units getting extra weapon ranks on some a supports, new game plus, the excellent dialogue and characters, and more

All of that makes me hesitant to listen when you said you didn’t like DoW, but didn’t really explain why, except that it felt bad in some way

I would like it if you could more thoroughly explain what exactly was bad about it

Did it have too many reinforcements? Too strong? Out of nowhere? Bulky enemies that are annoying to kill? Powerful but frail enemies that kill your own units too easily? Was it about the map design? Was it tedius, lingering, or too big or small? I also think you didn’t say anything about the main gimmick, bosses being bounties, and choosing between gold or recruiting them

I love seeing romhack reviews and reccomendations, so I may have gone on a bit too long, sorry for that

Thank you for making this and I hope more and more hacks get added, and for you to improve it

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Thank you for your feedback. To be honest I got hesitant in writing more because I already started to feel like I was making the text way too long and I was worried it might become tedious for others to read if I went on too long and/or make the reviews turn into a full guide. So basically I decided to make them more about the storytelling since it tends to be my top priority and leave the more specific details to be discovered while people play the games, both so I don’t spoil too much for them and specially so the reviews don’t get considered boring.

My thing about DoW and DoF (and I speak more about DoF because it’s been a more recent playthrough) is the issue you mentioned of enemies being too frail but too powerful, it makes the difficulty feels… artificial (?), and they’re plenty too so it’s difficult to advance because even the tanks can barely take a few hits and all while some maps need to be finished quickly, I find these kind of maps frustrating to play unfortunately. I’m also a fan of characters having skills.

Thanks for the feedback again, I’ll do my best to improve.

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I see, I see

You can maybe have a section for the reviews in one paragraph, and more in the bottom of the “page”

You can have it both ways!

Also, will you notify this post whenever you update your doc?

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Yes, I plan to comment here everytime there’s a new review on the doc. The next update should be in the next days already, as soon as I finish The Hag In White

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I just read through the file, and I think I agree with Spring - these are less reviews than they are blurbs. Have a little faith in yourself and us - if we as a community are (mostly) all here to read each about each other’s original settings and figure out everyone’s maps, mechanics, idiosyncrasies, etc then we can handle some in-depth critique without getting bored. If I’m being honest, there’s not much here that isn’t already said in Krash’s romhack doc; I’d like to see your specific perspective on WHY things work or don’t, with examples.

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Thank you, I’ll try to edit it eventually with extra details about gameplay aspects and more specific critique

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The review of The Hag in White was added!

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I forgor to mention this with the FE6 Remake, but that one has stolen assets from Project Ember.

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I’m very surprised to see you say that HiW’s gameplay is its weak point

The gameplay is very tight, and especially on that one survive ch, I think, 17?

The story is amazing, yes, I had problems with the last boss, but that’s more of a taste thing

Having most classes be hybrid classes changes the game so much, but you didn’t really touch on that

I’m starting to think maybe I should make my own reviews, with how much I write here for you

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I wouldn’t call it weak, I just don’t find it on par with the story, I’d say it’s kind of like TDA/TSoD but these games have personal skills and prfs so I still think they’re better gameplay wise. In the end I feel like it’s more of me enjoying individuality for the units rather than having many that play the same.

Personally, I find the classes being hybrid more like an interesting characteristic rather than a huuge change, it’s like “oh they can do magic, that’s cool”. That said, I like your point of views and I’d love to read your reviews lol, I think that the more people we have talking about their experiences with romhacks, the better

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Wait really? I could swear they mention on the game page that they use Project Ember as base for some things