Level/ Difficulty design and the state of the current fandom

make your own

alternatively, maybe some of zoramine’s assorted craziness i guess

Overall I feel most romhacks have less stupidly hard for nothing and most maps are smaller.

Which are both good things.

I hate big map especially this

That’s why I can’t quite cleared Tlp no matter how many times I tried (no offense)

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What the map doesn’t show is that there are reinforcements literally every single turn. I know because I’m still stuck in this map e.e

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I feel its harder to nail quality enemy density in bigger maps. Hitting the enemy cap makes it harder to ensure a consistent enemy presence throughout the map too due to the lack of reinforcements.