[Indie] The Story Written By Us - Chapter 1 Avalaible!

The Story Written by Us is a narrative adventure that combines visual novel elements with Tactical-RPG features.

Throughout the game, you will make decisions that influence the story while using combat strategies and unique abilities to defeat armies across the continent.

This is a project I started around 2017-2018, that is why was originally created in 2020, but I needed to drop it due personal complications and I resumed it recently.

Synopsis

The game focuses on two simultaneous stories that are indirectly related.

Meet the Sixth Squad

The Sixth Squad of Lorem Military Academy is a group of energetic students, each with their own motivation for joining.

But as soon as war breaks out, they will all share the same fate.

Meet the High Priestess’s Bodyguards

London Lacarde, the High Priestess of Elysium, is sent to fight in the war and then separated from her childhood friend, Emil Musel.

Defying orders to stay behind in the capital, Emil and his friends set off on a journey to protect London.

Screenshots

Download Link

https://kokue.itch.io/tswbu

Credits

Direction, Programming, Game Design: @Kokué

Art Direction, Writting, Game Design: @Blaggi

Main Artist: @LadyBaphy

Pixel Art Artist: @Kinchan

Sound Composer: José Neumann - Lydium Music

EN Localization: @Ilmoro - Dear Ñ, @Lycanfrost

Features:

-9 planned chapters, each with between 2 and 4 maps.

-Two stories, plus the addition of relevant supporting characters participating in both stories.

-Great focus on decision-making, decisions made during conversations can affect the stats of the units, objects obtained, objectives of the maps, etc. In addition the secondary objectives achieved or not, and the performance on the maps are considered.

-Reimagined combat system:

-Melee weapons can be equipped with different fighting styles that give advantages and disadvantages.

-Range weapons require ammunition that improves different aspects of combat, such as increasing the power or inflicting altered states on the opponent.

-In addition to the great variety of magic effects, it can also be used outside of combat with various purposes, such as strengthening allies, altering the terrain, or doing damage in the area. Using this requires magic points (MP) that are partially recovered every turn.

-Casual, Normal and Hard difficulty modes.

-Languages: English, Spanish.

Target platforms:

Developing for Windows & Android

Expecting to be in Steam late 2026 - early 2027
Current State: Required documentation being reviewed by authorities to open SteamWorks account.

46 Likes

Looks good, also, now I’m curious, who is the artist?

This guy make the concept arts, and some icons and sprites:
https://twitter.com/Blaggi_stu
The main artist is a friend of mine, but doesnt have art profiles in social networks. Also she will not be able continue helping us, so I need to find another main artist.

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I apology for dumping the post after some years.

But we continued the project (technically it was never stoped but, due some reasons the workflow went slower, like the Unity Policies Controversy or being used to the adult life)

Now we are remaking it, with more experience, and with budget so we can pay for the things we can’t make (like the music)

We made a tech demo of a late game map to show a lot of gameplay mechanics, and we are remaking the old version content and working in the new content.

We have a lot to show and I hope people can enjoy our work.

Link for the demo: The Story Written By Us by Kokue, GreenDreamStudio

5 Likes

Finally, after almost a decade of hard work, I’m releasing a version of the game I can feel satisfied with; not a demo, it’s the chapter 1!!

I hope people enjoy the game, and I apology for the demo being a little short for now, we are working already in Chapter 2 and expect to release it in some months.

Please try our game:

https://kokue.itch.io/tswbu

A little disclaimer, as we don’t have a code sign certificate yet, probably you’ll get an SmartScreen alert in Windows. You only have to go to “More Information” → “Run Anyways”, but I understand people that don’t want to try the game for this :head_shaking_vertically:

As we finish the submition to Steam this will be solved :sweat_smile:

4 Likes