Glitter's C Hacks

I think I already have the ability to showcase my hacks. All codes can be found here.

I only tested them on FE8U, so I don’t know if they are compatible with Skillsys

LuckyStrength

Inspiration comes from Relic’s Miracle Charm, praise Relic!

It sets an item, and if the carrier’s damage is not enough to defeat the enemy during an attack, there is a luck% chance to trigger a flash kill effect. After each trigger, the durability of the item decreases by 1.

A example, here I set vulnerary for this item:
LuckyStrength

WeaponRankScreen

My first hack, but its source code was destroyed along with my virtual disk during one of my erroneous operations. :smiling_face_with_tear:

Now I only have its .lyn.event file. It works like this:

WeaponRankScreen

ThirdLogoPicture

Click here

God‘s Wings

Click here

FE6's Ending Judgment in FE8 by C

Click here

Redesigned StatScreen

Click here

Gold Interests

Click here

Use them freely :smiley:

18 Likes

Shame about what happened with the statscreen, but nice work!

4 Likes

ThirdLogoPicture

test

As you can see, you can now insert another picture after ISLogo, my original intention for doing this is to remind players in Chinese FE Community not to be deceived.

8 Likes

God's Wings

test

This hack is similar to New Theory of Thracia 776’s Wing Ring, it sets an item so that you can ignore terrains but you will receive triple damage by bows while holding it.

7 Likes

FE6's Ending Judgment in FE8 by C

This hack referenced @GratedShtick 's Killing with a specific item having story significance, sincerely praise him!

Usage

For Buildfile users, include "FE6EndingJudgment/Installer.event" in you Buildfile, then you can use it like this:

ASMC KillWithSpecialWeapon

CHECK_EVENTID 0x7b

BEQ 1 0xC 0

/* write the true ending */

LABEL 1

/* write the fake ending */

ENDA

For FEBuilderGBA users, you need to install "FE6EndingJudgment/Installer.event" at Advanced Editors - Insert EA, then you need to find KillWithSpecialWeapon’s function address in the sym.txt file generated at the same time, then you can write events like this:

Enjoy it :smiley:

7 Likes

Redesigned Statscreen

My first hack was a redesigned WeaponRankScreen, but the code at the time had many shortcomings and I even lost it.
But I don’t think it’s a bad thing because it made me determined to do something like this, so now it’s here:

redesigned

the usage still includes Installer.event.

Thanks to Mokha, Vesly, Jester, Sme, Camdar, Huichelaar and all the others who I may have forgotten for answering my questions on FEU Discord server.

Hope you like it.

15 Likes

Banger post

2 Likes

Masterful gambit, sir.

1 Like

Looks wondeful.

1 Like

Gold Interests

It allows you to earn interests based on your money and interest rate, you can freely set the interest rate, but please don’t exceed 255%.

Interests

Usage:

#include "Interests/Interests.lyn.event"
SVAL 0xB 5    // 5% interest rate
ASMC GoldInterests

Hope you like it. :smiley:

6 Likes

Nice, I made a skill called Hedge Fund that does the same thing. Pretty cool idea.

1 Like

This sounds like a fun thing, especially with how it can be like an event.

1 Like

statscreen

Based on @Mokha 's StatScreenfx, one sows and another reaps,sincerely praise Mokha :grin:

10 Likes

Holy cow, that looks incredible!

2 Likes