Shtick's Smithy

KILLING WITH A SPECIFIC ITEM HAVING STORY SIGNIFICANCE

I’d like to give a massive thank you to Huichelaar, Sme, Tequila, and most of all Teraspark for helping me out on how to make this work.

In FE6, there’s a routine that is used to check if Idunn was killed by the Binding Blade. I decided to try to make it work for FE8, and thanks to those I mentioned above, I was able to make it work.

By default, the ASM checks for ItemID 0x92 (Siegmund) and writes the results to Global Flag 0x7B. As such, I included the original ASM so if you need to, you can change the Item and Flag needed, but you’ll have to make the ASM into a .dmp file yourself.

Here’s the clip of the ASMC in action (I made the Rapier the item to check for.)
https://cdn.discordapp.com/attachments/179027738454261760/811013519583346698/Kill_With_Specific_Item.mp4

Here's the way to make the eventing for this work (event was used in above clip)

It may be a bit choppy but I’m calling for the flag right away

How to: Make PRFs more story relevant

Here’s the Morshu to the files you’ll need to install. There’s a README, don’t worry.

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