Hello chat. I made some portraits for my hack and I want to share them.
I used to make really lame portraits back 3 years ago. But I think I got the basics for splicing so well marked. I promoted from scrub to average joe .
You want a female cavalier lord?
Say hello to Minerva.
She’s a reference to FE4 Ares. I know she’s not blonde, but we need brunette representation.
Female cavaliers are flashy hair colored.
Desmond. Ah, here we have a Wolf reference.
He’s does not have the edgy hair like Wolf though…
I present you Julius. A wyvern rider.
Pretty neat hair.
You need a female monk?
Worry not. Friede gotcha covered.
Well, that’s the first batch of F2U Splices from me. Remember to give me credit if you use them in your hacks.
About [Sword Custom] [F] Mercenary-Myrmidon Fusion: Author Max
Slightly modified the position of the right leg in the initial image. Since the initial image is the most displayed image, I don’t think it is a good idea to make it look gangly.
Since the palette is common, the palette of the sword can be used as it is.
In other words, the same recolor can be used.
Sword motion has also been modified slightly.
There is almost no difference.
The not so important middle split frames are moved in 8-dot units (1 tile unit), which is about 2 sheets (about 4000 bytes) smaller than the original.
When creating an animation, if you are making a copy of the animation with frames that are not that important, we recommend moving them in 8-dot units, as it compresses them more efficiently.
Based on [Peg Custom] [F] Harrier Tethys by Ayr with the following added
Added lance motion
Improved sword motion
Make palette in same order as vanilla Falcon Knight
//The palette is almost the same, so they should be able to participate in the Triangle Attack.
//It’s possible to make the Pegasus horse’s hair yellow, but without modifying the image data, that’s not possible.
Hey all, it’s been a while. Anyways, I have finally completed my Female/Long Hair General.
I’ve fixed a few things, as well as added some more such as a Bow animation (based on GabrielKnight’s Bow (cannon) animation among other things such as 2 separate critical animation for Sword range for both normal and Knabepicer’s Sword chain. I also fixed the colors and now there should be plenty of coloring options, with more details on the readme.
There should be no other issues (hopefully) and I will consider this project complete and will probably be working on the next. Here’s a sneak peak:
It’s a female Great Knight.
And as with before, my stuff is completely public domain so use it as you like with no need for worries. I hope everyone can enjoy and have a great day.
Here are my submissions for the latest CCC Contest
FE12 Marisha (2 hair colour variants)
FE11/12 Athena
FE7 “Brave” Erik
And now for some other things (2 Older mugs and an update to Xander)
Guan Yu (mainly based on the Warring Kingdoms Tryndamere skin from League of Legends) 2 variants on his beard shading. This one is an older one that I just touched up the beard on.
Keith an OC that I’m fine with people using for F2E. I touched up his face so its more in line with the standard mug face sizes (he previously had a bad case of really pointed chin and a wide face)
Also updated my Xander’s closest shoulder pad to us so its a bit bigger to better match the size of his other one.
A quicky. Noticed in the repo for the Female Helmetless Wyvern Lords that there was missing the sword and Axe animation so I decided to make it (unless someone else already has but whatever) since I was doing something related to it anyway. I also fixed some weird parts (i.e stray pixels and such). Enjoy!
*Edit: Stray pixels again. Good grief.
Also, a quick fix for Jey the Count’s Long haired Lyndis (Reskin). There was some strangeness in the original one, like the starting and some parts that didn’t look right, plus stray pixels.
*Edit 2:
Here’s an Axe/Hand axe animation for Leo_Link’s Leo Style Female Ranger Variant
Also, an alternate Handaxe animation for Repal’s Nomad Trooper (both male and female). A little bit more arm movement basically.
A little something I did… SALVAGED knight Amelia!
She’s smaller (80% of the original animation) and not very repalleteable (since it’s supposed to be this one unit).
Still a cool addition if you need Amelia in you hack… for some reason.