Been a while since I posted some portraits
A post was merged into an existing topic: FE Asset Repository Discussion Thread
I remade FE4’s “The Girl of the Spirit Forest”
Also including New Mystery of the Emblem’s “Dark Emperor Hardin” as (.s).
These are F2U and F2E,
Enjoy ![]()
NativeInstrumentMap2 is recommended for the Instrumentset
How it sound’s ingame:
The Girl of the Spirit Forest Version 2
Dark Emperor Hardin
Archive:
And from now on all the new releases and old one’s will be archived with a monthy Zip of everything.
Wanna Armours? Have some armours.
(from the left: Benny, Ignatius, Effie)
(yes, I already did Effie, I just changed the pauldron a little, please, replace that)
Romancing SaGa 3 Final Letter
https://cdn.discordapp.com/attachments/217431999911165963/970131943586943016/final_letter.7z
Be careful as there are expressions like bloodshed.
// If this motion is changed in the next remake for political reasons, I will cry.
Chaturanga


Original data:
https://upload.wikimedia.org/wikipedia/commons/7/78/National_Museum_of_Ethnology%2C_Osaka_-Catur-a%E1%B9%85ga-_Rajasthan_in_India.jpg


Cicero Denounces Catiline, fresco
by Cesare Maccari, 1882–1888
public domain
I wonder if the shadows are not color reduced very nicely.
I think I forgot to publish these two in this thread




F2U/E Sully and Stahl (for all your toilet needs)
some more of this and that…
here’s yet another edit of a previous map i posted:
Dragon Altar ( 3rd variant, night version )

another old mug with proper mini + improved palette:
FF XV - Noctis

and to finish, a couple of pixel art portraits that i managed to turn into mugs with proper mini + eye/mouth frames:
Bravely Default - Alternis Dim

FF XIV - Classic Dragoon ( default + eye blink variant )

I made my first Mug thats insertable,
the person that i recreated is:
Non other then “The Strongest Creature Alive”
Yujiro Hanma

From “Baki the Grappler”
He got his muscle’s/size and other feature’s nerfed due to limitation…
F2U/F2E
added frames to other’s mug
original by A Working Man
original by atey
original by SPQR
original by toogee
original by Lord-of-Admirals
Heyooo, been a while, so i decided to take a little break on developing my own personal hack and I took up a small personal animation project while at it, thought I’d share it to the repo in my not so secret agenda of encouraging more monster animations to be made…
Lemme introduce yall to…
The Drowned!!
And a recolored promoted version:
The Symphone!!
That’s right a magic Zombie baby! (P.s the glaze color can be change separately), no melee animation as of yet but hey you could make one if you want. As like the one before these 2 are f2u/f2e. and are available here
Lore/flavor texts
A species of aquatic parasites which preys upon those who are lost to sea. It attaches itself to dead bodies that lay beneath the waves, keeping the body fresh enough to prevent rigor mortis from setting in using unknown magic all the while the head rots away leaving a perfect resting place for the parasite above the neck. After taking over for a long period of time, Some of the parasites eventually evolved to become a Symphone. Terrifying Sea Terrors which lead a group of Drowned to attack sailors and vasal ships. These monsters are the main reason why the people of Magvell have a tradition of burning their dead ones and why burial at seas are generally forbidden on most parts of the continent
Fire Emblem New Mystery of the Emblem’s “Endless Battle” and “Off to War”.
I’m extremely happy how ‘Endless Battle’ turned out.
These are F2E and F2U,
Enjoy ![]()
NativeInstrumentMap2 is recommended for the Instumentset
How it sound’s ingame:
Endless Battle
Off to War
some stuff i did recently:
Final Fantasy VII - Loveless Street conversation background

FE8 custom maps: Flying Starlight Temple | Astral Fleet


not your usual FE related stuff, but you should probably have figured out by now that i like to try different stuff out of the box, once in a while.
also working on a FE E3 banner, by the way. but that will have to wait~
I was gonna use this for my hack for a promotion item, but I figured I would share it here for others to use. It’s a Phoenix Down from FFTA repaletted for vanilla GBA FE.
![]()
Hi ya’ll first time submitting here
Randomly created this out of nowhere for fun :b
Saber/Artoria Pendragon inspired by Fenreir’s version

Ok, two new characters join the Fates gang:

Nina
and my first ever halfbody:

Scarlet!
Eya, I think i uploaded an old Tressa (Octopath Traveler) Portrait some time ago, so i wanted to post a new version wich looks much better.

I would like to add a few details I made, some corrections, and some lost assets I found
A reskin for FE8 Sage, adding long sleeves
A bearded Bishop I found out of the repository (I wasnt able to identify the owner)
Jeorge_Reds’ Falcoknight I touched up (it was missing a few frames)
A reskin for a few sprites from the repository (Mage, Bishop and Sage versions for Linde from FE1/3/11)(All their respective credits included)(and a minimap sprite for bishops)
Manaketes, Nagi and her transformation animation, Mage Dragon with its own transformation animation and a repalette for tiki
A reskin/repalette for Nuramon’s Villager so it matches with Xane from FE1/3/11
A combination of Vikalizer’s Bald Priest and a repalette for Eldritch’s Priest
A minimap sprite for warriors made by Tellius, that is closer to the battle sprite
A few portraits I use on my project, most of them are GFE1R’s with a fixed format
https://drive.google.com/drive/folders/18pxAzUG-pnoEqyFJuf8eZOemvtm99CD6?usp=sharing
Fire Emblem New Mystery of the Emblem’s " Late Initiative", “Those who Approach”
Fire Emblem Shadow Dragon’s “Roar of the Wicked” and “More Demonic Hand’s”
These are F2E and F2U,
Enjoy ![]()
NativeInstrumentMap2 is recommended for the Instrumentset
How it sound’s ingame:
Battle Theme’s:
Late Initiative(FE12 Defense)
Roar of the Wicked(FE11 Gharnef Battle)
Enemy Phase Theme’s:
Those who Approach
More Demonic Hand’s

@Sme
One person requested a ranged version of this animation, so I made one.
In addition, there were some command-related glitches and errors, which were also corrected and improved by me.
And the fixes include:
naturalizing the flash, correcting a command placement error, fixing a motion glitch on attack misses, and fixing a background color designation error.
copy-paste out of lazyness~
time for more revamps, this time around it’s Fate/stay night stuff.
same treatment as always: added frames, improved palette, added proper minis, fixed details, etc.
Regal Saber (default + variant) | Saber Alter (default + variant)

Arthur Pendragon | Mordred

plus bonus extra:
FE6 - Rugged Rutger



