Have these, anyone can use em.
Credit @L95
literally copy-pasted 'cause i’m too lazy: i decided to do a small restoration and update some OCs of mine that i posted long ago, so now they all have proper mini mugs( since “the last promise” kind of minis have become an obsolete meme ) and a palette a bit more in line with the dark purple used for FE GBA last gen mugs.
anyway, here they are again:
Sigfrey | Sophia (default + smile) | Lancelot
Shin | Heiken | Rei
Introducing: Leila-style generic Assassin animations!
Original animation by FPZero, Moocavo, Riku. Knife by Pushwall, Jj09. Bow by Itranc. Hair by me.
My first custom soundtrack, based on FE4’s “The final Holy War”.
Any critique or help is welcome. (F2E)
Enjoy
NativeInstrumentMap2 is required for the instrument’s
How it sound’s ingame:
Download:
https://drive.google.com/file/d/1T9jsiL2-BhZUKQetTxvh6qm62Ts4wI48/view?usp=sharing
here’s some more stuff from old Final Fantasy VII and VIII portraits that i’ve recently fixed out of mercy and nostalgia.
same treatment as the previous ones, now they’ve been given a proper mini mug and an overall improved palette with minor fixes on mouth/eyes frames:
FF VII: Cloud | Zack | Aerith | Sephiroth
FF VIII: Squall (classic + KH variant)
this will probably be the last batch of revamped sprites for the time being though.
i’m currently working on other stuff and i’m not really interested in improving more of my older works due to excessive amounts of work/time required, so yeah, this temporary restoration session is officially concluded.
FE4’s Chapter 1 theme “Girl of the Spirit Forest”.
I’m not completely happy how it turned out, so there might be a revision one day.
Any critique or help is welcome. (F2E, F2U)
Enjoy
NativeInstrumentMap2 is required for the instrument’s
How it sound’s ingame:
Download:
https://drive.google.com/file/d/1pKfdQrAlFwzGXJLCkjH1JYAll5QL09gF/view?usp=sharing
Hi guys, this is Dark and this will be very likely my last post here until the next months or even years.
Unfortunately due to real life meters I will have to study and start my life in order to do what I like in the future, meaning that I had to choose between doing what I like now and getting myself in a bad position in the future or doing what I don’t like now and getting myself a chance to do what I love in the future. And I’m pretty sure you guys know what I had to choose.
So, Some months ago I decided to do the insanity of creating the Advance Wars Animations to FE, and hell, that was insane, but I managed to finish it! I’m not sure how, but I finished…
So, I already talked too much, here you go what I did!
—Misc—
—Infantry—
—Recon—
—Tank—
—Md. Tank—
—Neo Tank—
—Mobile Anti Air—
—Anti Air Missile Launcher—
—Artillery/SPG—
—Missile Launcher—
—Pipe Runner—
Before I finish everything, I would like to say some names here, because why not :v.
@Vesly, thanks for teaching and helping me several times, your help made the difference, without you, I would not be able to accomplish what I did.
@DarkPrinceRick, Here you go! All content I did so far!
@Kemui52, thanks for helping me with the Color Things about the battle animations.
@Klokinator, thanks for letting me help the community a year ago with icons, I got just too addicted and had to bring more and more content.
And for the last but not more or less important.
@GoudaGrabber, I’m not so spiteful, but HERE is my vengeance :v.
There are a lot of other names that I would like to say, but for now I will have to keep as it is.
Anyway! Thank you guys for evertyhing, And I will be back in next years!
Here are a few little track’s from FE4 like “Dance”, “Enemy Message 1 & 2”.
These are F2E and F2U.
Enjoy
NativeInstrumentMap2 is recommended for the Instrumentset
Dance(FE4):
Enemy Message 1(FE4):
Enemy Message 2(FE4):
Made some Female Bow Thief map animations based on Rasel’s design. Just added the head of the vanilla Female Thief and polished it a little.
F2E
Fire Emblem Shadow Dragon’s “Preparations” theme
F2E and F2U
Enjoy
NativeInstrumentMap2 is recommended for the Instrumentset
Preparation’s (Shadow Dragon):
Asset dump time.
A variant of the Der female archer with a low ponytail or rattail, as opposed to the overexaggerated high ponytail that was in the original variant pack.
Female Nomad Trooper class card, adapted from Jey the Count’s female Nomad class card.
Speaking of which, I notice that the aforementioned Nomad card and my sword edit aren’t in the github despite previously being posted in this thread, and this probably isn’t very useful to anyone without one of those, so I included those in the 7z to make things easier for the repo.
Aruka/Yggdra Tactician class card but with a staff.
L95’s Gladiator class card but with a sword.
Female Assassin map sprite using the head of the vanilla female Thief. RobertFPY’s female assassin always felt a little uncanny to me, probably because of how huge the head is. So this is an alternative.
Eliwood Knight Lord map sprite but with a fatter sword. A blade, if you will. And team-coloured hair instead of red so it works better as a generic class.
And lastly, a mug. Diego Renault from Vandal Hearts, local cardinal attack range enjoyer and ugliest nurse.
And an archive with all of this in repo-formatted form, since the forums don’t care about filenames.
Sup guys, Donlot here. I have recently been playing Tear Ring Saga on my Channel, and needed some of the Character Portraits for a thumbnail, so i ripped all images from the game, which includes Class Cards, Item Icons, Skill Icons, Portraits, UI, etc, however i have not yet had the time to properly name the files correctly, and as i am still playing the game, don’t really want to for now because of possible spoilers.
That being said, i did rip all Backgrounds from Tear Ring Saga and properly named them with fitting titles. They are obviously not GBA formatting, but still good to have in the Repo.
Should anyone need any of the remaining ripped images of non Backgrounds, or wants to give them fitting names, let me know and i will send them to you.
I tried to categorize the Backgrounds into Main, and secondary visual details, with x.x noting an alternative version of a background.
Download Link:
https://anonfiles.com/X453g0Zdxb/Tear_Ring_Saga_Backgrounds_Ripped_by_Donlot_7z
Credit wise: Tear Ring Saga was developed by Shouzo Kaga’s Company Tirnanogue, and Published by Enterbrain. I merely ripped and named them.
Oh yeah, and play Tear Ring Saga guys, it's one of the best FE games
here’s some “experiments” i’ve recently made with some FE8 maps.
these, however, are not the traditional maps that you guys might be used to, so be ready for something quite unusual.
here’s the .zip link: https://drive.google.com/file/d/1nkeMFX3DSkTpfCzgIDQDBH_ZkTVbKuai/view?usp=sharing
and the previews as always:
Dragon Altar ( default, 1st variant, 2nd variant )
Star Temple ( 1st floor / 2nd floor )
Moon Temple ( entrance, 1st floor, 2nd floor, 3rd floor )
Lunar Castle
that’s all folks. see ya around~
Got permission to post/release these map sprites. F2U/F2E
Storch by Scraiza (Maybe call it like a MercAlt? “Brawler” was the class name but 3H came out and changed what that meant lol)
Bow Fighter by Scraiza & Pushwall (Scraiza made original, Push edited the standing down to 16x16)
Gazelle by Scraiza (Goes nicely w/ the anim by Vlak and class card by Laurent_Lacroix)
Thanks Scraiza for their permission to share these.
Fire Emblem Shadow Dragon’s “Footstep’s of Destiny”,
“Dark Dragon Medeus”, “Champion’s Fate” & “Final Banquet” soundtrack (.s).
These are F2U and F2E,
Enjoy
NaiveInstrumentMap2 is recommended for the Instrumentset
Ingame Sound:
Footstep’s of Destiny
Dark Dragon Medeus
Champion’s Fate
Final Banquet
Pssst, hey… it’s me, Sax Marine…
I decided to add some improvements to Spud’s Eliwood Custom Slash Animation- changed the slash fx and made the sword thicker so it looks like a broadsword.
Credit goes to Spud for making the original slashing animation.
Edit: decided to not be lazy and find out who made it, it was Spud.