Slightly changed the initial standing picture.
And I fixed all the script errors.
Sword
Recolor Black hair
Attack
Crit
Miss
Range
Slightly changed the initial standing picture.
And I fixed all the script errors.
Sword
Recolor Black hair
Attack
Crit
Miss
Range
DragonLord Marisa
I am building on the following two outcomes
Greentea’s [WL Reskin] [F] Vaida by Greentea
and Aruku [Myrmidon-Reskin] [F] Marisa by Arkth
Lance motion is not used by me, so I may not make it.
recolor version
I also made lance motion.
Since the palette is common, the palette of the sword can be used as it is.
In other words, the same recolor can be used.
Sword motion has also been modified slightly.
There is almost no difference.
The not so important middle split frames are moved in 8-dot units (1 tile unit), which is about 2 sheets (about 4000 bytes) smaller than the original.
When creating an animation, if you are making a copy of the animation with frames that are not that important, we recommend moving them in 8-dot units, as it compresses them more efficiently.
I’m a little unhinged.
Some hypothetical T3 Warrior-type thing class card, with all melee weapon types except sword.
.zip here:
https://drive.google.com/file/d/1hQRzK-nbjJFlVK3D1F1UGePgW60jdoE7/view?usp=sharing
secret of mana - death machine jiro-kun
Updated all of the previous animations to now include white on the blade (thanks wan for the help!) and updated my Credits doc.
Smear frames look a lot better now.
Also, Female versions of everything I’ve done previously minus the Sword Berserker.
heres the link n stuf
i’m tired
Based on [Peg Custom] [F] Harrier Tethys by Ayr with the following added
Added lance motion
Improved sword motion
Make palette in same order as vanilla Falcon Knight
//The palette is almost the same, so they should be able to participate in the Triangle Attack.
//It’s possible to make the Pegasus horse’s hair yellow, but without modifying the image data, that’s not possible.
https://cdn.discordapp.com/attachments/206588291053649921/992901258824384572/Peg_Custom_F_Harrier_Tethys_recolor.7z
add more recolor
https://cdn.discordapp.com/attachments/206588291053649921/993081719144067172/Peg_Custom_F_Harrier_Tethys_recolor.7z
https://cdn.discordapp.com/attachments/206588291053649921/999088500957786222/Peg_Custom_F_Harrier_Tethys_recolor.7z
recolor sample
Other recolor is also in 7z.
Ask and ye shall receive >:)
Yor Forger, A public Servant
Identity: An Assassin
Codename: Thorn Princess
credits to @Kanna for the rose splice from her F2E mugs link
Hey all, it’s been a while. Anyways, I have finally completed my Female/Long Hair General.
I’ve fixed a few things, as well as added some more such as a Bow animation (based on GabrielKnight’s Bow (cannon) animation among other things such as 2 separate critical animation for Sword range for both normal and Knabepicer’s Sword chain. I also fixed the colors and now there should be plenty of coloring options, with more details on the readme.
There should be no other issues (hopefully) and I will consider this project complete and will probably be working on the next. Here’s a sneak peak:
It’s a female Great Knight.
And as with before, my stuff is completely public domain so use it as you like with no need for worries. I hope everyone can enjoy and have a great day.
Here are my submissions for the latest CCC Contest
FE12 Marisha (2 hair colour variants)
FE11/12 Athena
FE7 “Brave” Erik
And now for some other things (2 Older mugs and an update to Xander)
Guan Yu (mainly based on the Warring Kingdoms Tryndamere skin from League of Legends) 2 variants on his beard shading. This one is an older one that I just touched up the beard on.
Keith an OC that I’m fine with people using for F2E. I touched up his face so its more in line with the standard mug face sizes (he previously had a bad case of really pointed chin and a wide face)
Also updated my Xander’s closest shoulder pad to us so its a bit bigger to better match the size of his other one.
I changed range motion.
Sylvain from Fire Emblem Warriors Three Hopes
A quicky. Noticed in the repo for the Female Helmetless Wyvern Lords that there was missing the sword and Axe animation so I decided to make it (unless someone else already has but whatever) since I was doing something related to it anyway. I also fixed some weird parts (i.e stray pixels and such). Enjoy!
*Edit: Stray pixels again. Good grief.
Also, a quick fix for Jey the Count’s Long haired Lyndis (Reskin). There was some strangeness in the original one, like the starting and some parts that didn’t look right, plus stray pixels.
*Edit 2:
Here’s an Axe/Hand axe animation for Leo_Link’s Leo Style Female Ranger Variant
Also, an alternate Handaxe animation for Repal’s Nomad Trooper (both male and female). A little bit more arm movement basically.
A little something I did… SALVAGED knight Amelia!
She’s smaller (80% of the original animation) and not very repalleteable (since it’s supposed to be this one unit).
Still a cool addition if you need Amelia in you hack… for some reason.
You want some map sprites with that?
This is a collection of all of my personal resources. If you want do download and sift through this, please do so. I’m going to delete it soon.
Everything here is F2E so go nuts.
I have made some changes to RiriK’s Female/Long Hair General
gif
Recolor
recolor01_vanilla
recolor02_Amelia
recolor03_Gwendolyn
Map Animation
Please set AP 2-2 general for AP. Otherwise, the tip of the lance will be chipped.
The palette next to the skin palette is not used.
This could be used to create a better gradient.
This palette is used in vanilla as a palette for the weapons you have.
Only one of the four sword motions was ported.
Only vanilla motions are used, and motions for throwing swords in chains and such have not been ported.
The reason is that it is troublesome.
If you want to have it, please port it by yourself and publish it.
I attempted to make jet stream Sam today