Fire Emblem Resource Repository (Battle Animations, Portraits, Music, etc)

know what time it is? it’s OC time, with “Sigfrey”:

also made some order in my own topic, by the way.
if all goes as planned, i’ll probably be updating about…20 portraits or so in the coming days.
maybe even more, if i’m inspired enough of course.

another day, another sprite. here’s another old OC of mine, “Sophia”:

also made a variant, in case you’re interested.
that’s pretty much the classic “a smile that needs to be protected” meme:

not sure if this has been done before( if so, pardon me ), but while i was checking out stuff on Spriters Resource, i stumbled upon some old yet very good backgrounds from the Final Fantasy GBA titles, so i decided to turn some of them( mainly from FF II and V ) into battle backgrounds for FE.
while they might not be fully compatible eventually, the bottom black line should be covered by the battle UI anyway, so it shouldn’t be a problem.
here’s the stuff i edited( there’s quite a lot ):



( this one gives me FE7 flashbacks )













in my opinion, graphic-wise they’re as good as the ones from Genealogy back in the days, perhaps even better than the vanilla GBA ones.
there’s actually more available from the different FF GBA rips, but i decided to edit/include only those i liked the most.

alright, will do next time it happens.
also, here’s yet another OC, “Lancelot”:

…it almost seems like i’m slowly becoming addicted to posting stuff here on daily basis :sweat_smile:

after a couple of hours spent polishing all the little details, here’s yo boi Alm from Echoes in his majestic Conqueror version:

i really need to replay Echoes someday…

here’s yet another OC, “Shin”:

by the way, i’ll probably be checking out many different titles from the SNES/SEGA era soon or later, so there’s good chances i’ll be adding new battle backgrounds one of these days.

[ edit ] also, here’s “Heiken”:

not to be confused with Heineken. that’s a beer :beer:

last OC “Rei” comin’ in:

actually not the last, but for now i’ll take a break from mugs.
…and the quest for new battle backgrounds begins.

after couple hours of diggin’ around, i’ve found some backgrounds from “Majin Tensei”, a SNES game.
they’re not of the same quality and type of the FF ones i posted before( sadly ), but they could still be used for conversations i guess.
here’s the file for Klok: Majin Tensei backgrounds.7z - Google Drive

and here’s the preview for you bois:









also, welcome to New York Emblem lol:



…back from my quest for pixel art backgrounds. i have bad news, but good ones too.

the bad news: i’ve pretty much run out of material to check out.
i’ve spent the last days diggin’ mostly Nintendo/SEGA sprites from their respective '90s titles( we’re talking SNES/Genesis ), and i haven’t found anything else with enough quality that could be used for GBA backgrounds.

the good news: there’s still all the PlayStation era stuff i haven’t checked out yet, along with other more recent Nintendo consoles.
problem is, if it’s about titles from the PSOne, there’s still some chances to find pixel art( mostly from 2D fighting games from SNK/Capcom ).
however, the more we go forward in terms of time, the lower those chances get due to graphics improvement through the years/systems.

at this point, it would probably be easier/faster to work around color palettes and try to “pixelate” high quality images, rather than wasting days searching for small size pictures.
while i might find something interesting once in a while, don’t expect frequent updates as the recent ones i posted here, because that probably won’t be the case anymore.

that also leads me to the next point: if anyone around here has any type of image for a scenery regardless of the source( can be a real photo, or a painting, or whatever ), i can eventually try to turn it into a GBA background by size-scaling and reducing the color limit.
not sure if i should make another topic about it, but it’s an idea to take into consideration.

with that said, i’ll leave here a little gift from Street Fighter 3:

[edit] just to be clear, here’s an example of what i meant above:
original image

reworked as GBA asset

see the one right up here? :point_up_2:
that is rendering at 32 colors, wich is not that bad considering the final result.
i picked 32 because it’s probably the most balanced rendering in terms of quality. going below that is kinda risky when it comes to shades, but i’m sure someone else can eventually work on it to make it look good enough even at 16 colors.

[edit 2] …you know what? i actually went ahead and made some stuff, mainly night themes.
here’s the usual link for Klock: Night backgrounds.7z - Google Drive

and here’s the preview for you, ladies and gentlemen:










https://i.ibb.co/LJYx5h2/Night-planet.png

renders may vary from 32 to 64 colors maximum due to overall quality resolution.
images taken randomly from the internet.
if you guys wanted some new assets for your backgrounds, i guess you should have plenty enough for now :grinning_face_with_smiling_eyes:
feel free to share ideas about other kinds of landscapes.
well then, enjoy the view~

i actually forgot i had this one too, hidden in another folder:

https://i.ibb.co/p3wtthz/Night-beach.png

renders at 32 colors. that’s luminescent sea waves, in case you were wondering.

also, just finished checking the PSOne era titles, and… i haven’t found anything in terms of 2D pixel backgrounds for battle/conversation purposes.
there’s a whole ocean of tile sets though, from games such as Alundra, Lunar, Suikoden, etc.
however, while some of them also have backgrounds, they’re mostly drawn artworks rather than pixel art.
i could eventually give them the same treatment as the photos i posted above, but i’m not entirely sure if it’s worth it, since they would become low-res drawings/paintings rather than true pixel art.
might as well just go for real photos at this point.
i believe there’s probably some more material in the Nintendo DS/3DS era titles, but i’m kinda burned out at the moment, so i’ll let them be for the time being.

since this platform is basicly all about pixels and sprites, i was wondering: how come the logo is kind of high resolution?
then, i kept thinking about it a while longer, and this happened:

» traditional
https://i.ibb.co/xz8GR18/FEU-logo-01.png
» variant
https://i.ibb.co/qB1vZYq/FEU-logo-02.png

[ edit ] also, here’s some realistic desert bgs, in case you needed a lot of sand. they render at 64 colors:

» dawn
https://i.ibb.co/SVRrb0b/Desert-dawn.png

» daytime
https://i.ibb.co/FxHDbxy/Desert-day.png

» dusk
https://i.ibb.co/B6ymfdX/Desert-dusk.png

this might have come a bit late due to autumn being already on its way, but i guess some summer nostalgia shouldn’t hurt, so here’s some more realistic backgrounds.
zip file for Klok: https://drive.google.com/file/d/1wveNXMpreKwgRkqoOUwv8Fxo6XpZg_F0/view?usp=sharing
and the preview for all the “anime beach episode” lovers( renders at 64 colors as usual ):

https://i.ibb.co/HXvDkwg/beach-01.png
https://i.ibb.co/Khq3TKX/beach-02.png
https://i.ibb.co/26jWXHy/beach-03.png
https://i.ibb.co/CPFdNzc/beach-04.png
https://i.ibb.co/r6j91Bb/beach-05.png
https://i.ibb.co/T0J9D5T/beach-06.png
https://i.ibb.co/hL0kYq4/beach-07.png
https://i.ibb.co/ZdGcFnm/beach-08.png
https://i.ibb.co/R9Bj71n/beach-09.png

i wonder what i could do next… :thinking:

here’s another gift from me, a Tellius-inspired battle UI:

https://i.ibb.co/9NtvhQQ/FE-Po-R-Battle-UI.png

if any of you played with FE Path of Radiance/Radiant Dawn, i’m sure you’ll eventually recognize some details.

https://i.pinimg.com/originals/4a/12/2b/4a122bc30d36950fe62a016f75f642b4.gif

it’s time to get edgy again, with Saber Alter from Fate/stay night:

» default version
https://i.ibb.co/C897N3w/Saber-Alter-Fenreir.png

» visor version
https://i.ibb.co/8xBw2xG/Saber-Alter-Visor-Fenreir.png

there’s also some battle stances i made for fun, but if someone else is willing to turn them into full animations, feel free to do so.
the base sprite would be Lyon from FE Sacred Stones:

» Original Saber
https://i.ibb.co/f4zVC7j/Saber-battle-stance-Fenreir.png
» Regal Saber
https://i.ibb.co/3r8S0d3/Regal-Saber-battle-stance-Fenreir.png
» Saber Alter( default )
https://i.ibb.co/PYGMvCk/Saber-Alter-battle-stance-Fenreir.png
» Saber Alter( visor )
https://i.ibb.co/3pHQ7Vd/Saber-Alter-Visor-battle-stance-Fenreir.png

well, since it’s Genealogy stuff, i guess i could eventually do something like…this?

https://i.ibb.co/CvC8F8P/Silvia.png

i tried to increase the overall contrast to give more volume to the hairs, also added some lines to the borders here and there, as it was kinda fractured in some parts.

aaaaand back to hunting UIs again.

[edit] by the way, has anyone around here played with Langrisser for SNES?
i started playing it yesterday, and while the engine seems quite arcaic at first, i gotta say the game is actually pretty fun.
it almost feels like playing an Advance Wars title, but set in a fantasy~medieval world.
anyway, since i’ve found this little gem buried in my SNES library, i’ve decided to make a new UI inspired by the one in-game. here’s the results:

https://i.ibb.co/vk0rnL4/Langrisser-battle-UI.png

it kinda gives me an “egyptian” feel rather than looking like a medieval theme to be honest, but i guess it must be the colors along with the decorations.

well, that’s all for now. maybe i’ll come up with something else one of these days.
the novel of Tsukihime has also been re-released for PS4/Switch recently, so that’s one more thing to think about.
eh, maybe a mug will do. or a background. or both. who knows~ :thinking:

i’m afraid not, since i’m not quite into rom hacking :sweat_smile:
i usually focus on just making assets for other people to use, but maybe someone else around here will be able to put it in a working display.

however, i do have something else, a couple of backgrounds i decided to convert from an old anime movie.
it was and still is a masterpiece in terms of visuals and animation, can you guess from where these come from? hint: it’s a cyberpunk anime~

https://i.ibb.co/nR4yMNc/City-night-02.png

https://i.ibb.co/Mf2n8Pd/City-night-01.png

renders at 64 colors, as usual.

while trying to work around animations, i made this one for testing purposes:

https://i.ibb.co/cTbMVRp/Saber-Alter-Excalibur-Morgan.gif

the effects are actually from Riku’s Dark mode in Kingdom Hearts Chain of Memories for GBA.
if someone else wants to play around with it, here’s the game rip i edited:

https://i.ibb.co/Ry2wG18/dark-spells.png

remember that Squall from Final Fantasy VIII i posted a while ago? i made some changes in order to match a bit more the original:

https://i.ibb.co/60NZbfD/Final-Fantasy-8-Squall-Fenreir.png

now he’s fully clothed.
also, since i got inspired by @piero_ryx 's works( go check his gallery, he makes cool stuff ), here’s some battle stances you can eventually edit and turn into full animations.
base sprite used as reference is mercenary:

Kingdom Hearts Leon
https://i.ibb.co/z7Dv3kD/KH-Leon-battle-stance-Fenreir.png
Final Fantasy VIII Squall
https://i.ibb.co/CztC3gc/FF8-Squall-battle-stance-Fenreir.png
Dissidia Squall with Revolver
https://i.ibb.co/pfS5kZ3/Dissidia-Squall-battle-stance-Fenreir.png
Dissidia Squall with Lionheart( because i’m a masochist )
https://i.ibb.co/ym9Y1jF/Dissidia-Squall-Lionheart-battle-stance-Fenreir.png

here’s the reference material, by the way:

Summary

oh hi there, here’s some Guilty Gear stuff for Arc System lovers.
these are different versions of Ky Kiske through the franchise, credit for the base mug sprite goes to Buskhusker( i randomly found it on the internet, no joke ), i just added eyes/mouth frames and edited some details:

Guilty Gear
https://i.ibb.co/n11K1B6/Guilty-Gear-Ky-Kiske-Buskhusker-Fenreir.png

GG Xrd ( not sure if it’s fully compatible, reason being that extra hair going out of the limit box )
https://i.ibb.co/rp0RFXs/Guilty-Gear-Xrd-Ky-Kiske-Buskhusker-Fenreir.png

GG Strive
https://i.ibb.co/fpy97jy/Guilty-Gear-Strive-Ky-Kiske-Buskhusker-Fenreir.png

and here’s the Strive battle stance for Ky, that you can eventually edit however you like.
base sprite is Journeyman from Sacred Stones:

https://i.ibb.co/k86rvbY/Guilty-Gear-Strive-Ky-Kiske-battle-stance-Fenreir.png

source material:

Summary

that’s all for now. well then…

https://i.ibb.co/hXm3rFC/gendo-meme.jpg

here’s some pixelated backgrounds from Samurai Showdown that you can use for conversations.
renders may vary from 64 colors to less:

https://i.ibb.co/S6ZX1cx/Sam-Sho-bg-02.png
https://i.ibb.co/RBqKqpN/Sam-Sho-bg-01.png
https://i.ibb.co/nDM8wgM/Sam-Sho-bg-03.png

as you can see, they’re made in a more “eastern” style rather than a medieval one, but i guess some variety once in a while never hurts.

also, there’s other backgrounds i’m currently working on, but those will be posted in the coming days because i want you all to wait and suffer mwahahah there’s quite a bit to upload, and processing them all requires both time and patience.
stay tuned~

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