Fire Emblem: Dark Lord and The Maiden of Light

Growths aren’t intended to be visible in this game.

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Nah, sorry, I’d rather not let anyone else alter the game. I mean, I can’t stop you from doing it for fun or out of curiosity, others have done things like that before. But I wouldn’t let anyone do “official” changes besides myself.

its nothing i wanna change & post for you, i just wanted to do some for fun ones out of curiosity. That’s all.

Waiting for your future project ~

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Just rereading this threat makes me smile. It’s been some time since I finished my first playthrough of this game, and I’ve done to separate playthroughs by now (one female tact, one male tact.)

I know a lot of people are quick to list certain FE8 hacks as their favorite fan projects, but this one just hit all the right marks for me. This game is probably my favorite full-length FE rom hack on the site.

Orion and (tact) were a great pair, especially as the plot went on, and Francine is probably my favorite Jagen/prepromote starter unit out of all the many Jagen-types from all the different rom hacks.

Summary

Male Tact x Francine for the win

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I’m trying to figure out what the player phase theme is that plays during chapter 27-1

that’s the new mystery version of the holy war theme from FE3. i can’t find a link to the converted version i used for the life of me but i do believe it was done by agro.

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Hi, I was wondering who the Est in this hack is or if there’s even an Est at all? I love raising those units

Spoiler

Arjun.

Pretty worthwhile too imo.

Hey Ty, I think your hack is really great. I had a ton of fun playing your hack. I’ve sorta been lurking in the community until today, when I finally made an account. My thoughts on the hack are mostly good, and again I had a ton of fun playing the hack. I’m gonna do a 2nd playthrough soon. Just thought I’d let you know that I think your hack is great, one of the first I played. If anyone actually reads these, I suggest you play this hack.

P.S My friend found a funny glitch where in the ending cutscene, Fressia’s overworld sprite was replaced for one of the monsters.
Sorry I don’t have a screenshot rn, I will add if I find it.

Thanks for reading this.

Some of my favorite units included Orion (profane bld op), The Tactician, Freesia, Ty, Durga, Shermie, Arjun, etc.

Great characters, great story, thanks for making this hack.

I agree, one of the best hacks on the site, up there with The Last Promise, and Vision Quest.

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So, how was I supposed to know that I needed to save 1 single lockpick or chest key for so many chapters just to wait for chapter 25 to roll in and show me that chest that I now have no way of opening because I was not sold or presented with any recent lockpicks to buy or steal??? And no way of guessing if the very elusive secret shops sold them or chest keys cause I never found any secret shop. I just hope it didnt have a legendary weapon in it, since I am missing the S Anima tome :frowning:

Hello, I’m in the chapter 16x and I can’t steal the member card, even if I restart the chapter I still can’t steal it. Is there any way to get the card or I’m ******?

If you’ve reached that chapter, you should have Shanks alive. I believe Shanks needs to get one speed growth to be able to steal the member’s card, if he’s at base speed. So feed him some kills in that map and hope he gets it.

Thank you very much, it worked :pray:t2:! I did not know that stealing was correlate with speed!

Been on a bit of a RomHack spree so I wanted to leave some reviews of the ones that I’ve finished.

I had a great time with Dark Lord and the Maiden of Light – the story was excellent and far surpassed my expectations for a fan game. The length of the game was solid with nice variation between chapters. I beat the game in ~40 hours (according to my save file). Thank you for an amazing game!!!

Gameplay: I enjoyed how this was just pure GBA fire emblem with no major changes to gameplay, just a nice adventure with the same mechanics that we love so much. I always like defense chapters so the abundance of them throughout the game was very much to my liking (Chapters 2, 11, 15-2, 16, 17, 24 and probably some more I’m missing). Chapter 3 was interesting with the poison gimmick but I didn’t realize at the time how often poison would come back in the hack so by the end I was tired of poison. Chapter 14 where you are running from the enemy was stressful and I only made it by the skin of my teeth – great chapter in my opinion. I liked the very brief route split (I took the Ahribaal route), I plan on playing it again to take the alternative route. I liked the multiple parts for Chapter 15 and 23, both of which did a good job of making the different parts have different game mechanics (defend, rout, whatever 23-2 is). The finale was a great culmination of that concept too.

Story: I thought the story was excellent. There were lots of interesting plot twists and all the major characters were interesting. Orion was an interesting lead character and his evolution throughout the story was very nice to see. I liked how the tactician was integrated into the story too. My first run I did with a female tactician, will do another with a male one as I realized that there are some supports that only go for the tactician if they are male/female. The framing of the world was done quite nicely and I liked how in the end not all conflicts were completely solved. It was a nice surprise to see Freesia suddenly become a major player in the mid-to-late game of the story (made a lot of sense though) as she had minimal involvement after her initial recruitment. It would’ve been nice to see her stay consistently part of the plot after her recruitment given her importance to the story though. The supports were enjoyable and the characters were a good balance of serious/grounded to joke characters. I also appreciated that not every character was conventionally “good-looking”, added some realism to the game. I thought there would be more paired endings then what I got but that may have just been my choice of support partners. Skimming other replies it sounds like you had to cut some supports but it would be neat if some more characters had paired endings with the supports they have.

Units

Orion – Consistently good from start to finish. He was good with Capricornus but once I got the Profane Blade he just wrecked everything.

Tactician – I think I was blessed with an amazing tactician, she was one-rounding enemies for almost the entire game. I initially used her as an anima user but her skill stayed so high I made her almost exclusively a dark magic user. The staff utility was just the icing on top of the cake.

Freesia – Freesia was a magic stat away from being almost as good as the tactician. Her stats here include some magic stat boosters which makes her look better as otherwise she was a fast magic user who didn’t get hit much but didn’t hit back for much either. She was a solid unit throughout my run.

Ashley – Amazing unit just took a little bit to get going but by late-game she was carrying me along with the tactician. Flying, capped strength/luck, decent speed and surprisingly high defense meant that she could do everything – mobility, dodge-tank, bulk for physical tanking and enough strength to one-round most enemies.

Kiri – Another amazing unit and another great, hard-hitting tank. From the moment I recruited her she was a mainstay. I could send her alone to solo waves of enemies.

James – Definitely a meme character but he was very solid unit for me throughout the run – in mid-game he was one of my best units and only fell off a little at the end when the magic users got a bit too strong for his low res. I’m not used to seeing fast axe users so his speed, for me, was a welcome surprise.

Arthur – I always have a staff bot, and Arthur was my guy. He was on permanent healing duty. Although his bulk was decent, his low speed meant that when he did get attacked he was usually doubled.

Shermie – Very similar to James in her being a joke character who was very solid unit who was a killer mid-game and fell off when the strong magic users appeared late game to attack her terrible res.

Niya – She danced for me. I appreciated that she could use staffs but there was almost never a situation where it wasn’t just better for me to dance another magic user to heal instead.

Egil – His high strength and bulk made him great at chipping away at tanky enemies especially given his relatively high skill. Low speed and res reduced his overall usefulness though.

Suzhen – She and Egil were a supported pair for me and it showed. She traded some strength for a passable speed (so she didn’t get doubled as much) and was not as useful out the gate. Overall, her bulk was better which made her a slightly better unit in the long-run though.

Jenna – Late addition and she didn’t always get deployed but she was reliable for high magic chip damage and staff utility.

Horton – Same story as James and Shermie minus the meme/joke component. He was a great unit for me until the strong magic enemies came. 1 res is just terrible.

Adda – Very late addition to my squad but she did her role well as an assassin. Her avoid was a bit low for my liking though so I had to be very careful with her.

I also used Fiana, Francine, Ronaldo, Yet, Maya and Zahhak. Maya and Zahhak were on my endgame team as they were both powerful units and with the other endgame additions they were invaluable in helping me hold down the bottom part of the final chapter.

I used Francine intermittently throughout the game but I never found myself dedicating a spot to her. She did have some MVP moments on some maps where movement was important though, especially early before my fliers got good. My Fiana got strength screwed so I dropped her for Ashley and then once I got Egil/Suzhen she got benched aside for occasionally being subbed in to help with rescuing/movement. Yet was a casualty of me having too many staff users and her offense being poor. I wanted to use Ronaldo but I didn’t do a good job of feeding him enough kills to become useful.

Is there a sequel in the works? The ending/epilogue definitely seemed to set something up and I would be excited to jump back in! Regardless, I plan on replaying it sometime and thanks again for a great game again!

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Hey glad you liked it. People have been asking if I’ll do a sequel ever since I released this hack and I could only give a vague response since I had only ethereal ideas at best, even with the extra stuff added at the end. They all kind of go in different directions for only potential ideas I had. But lately I’ve managed to iron a lot of things out for something. I don’t want to promise anything yet still. It’s too early, stuff can happen, and I could just shelf it still. I can say what I’ve done so far at least. I have made about 40ish faces. I’ve made a battle animation and currently am working on another. I’ve made a couple of maps, 2 or 3 of them have actual chapter data to them I’ve inserted in the game. I’ve got the story’s ending and beginning ironed out, so I’ve got a starting point and know where to end it, which is probably the most important thing. And I am using FE8 because I’m interested in what I can do with the traversable world map, even if I am currently having a hard time understanding it. But yeah, that aside, again, I don’t want to promise anything. If it ends up not working out, I can always just show what I was working on. Since what meager stuff I have done so far is still a lot. In the end, time will tell.

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Well, I started playing your hack just a few days ago, and I gotta say a few things as a enjoyer of Fire Emblem. I think the game has potential, and that there are some things I find interesting about this hack. Such as the amount of characters there are to use. It’s honestly amazing how many characters I can decide to use, or practically just bench them if I find someone else I’d like to use in place of them. I’m currently on Chapter 15-2, and I hate to say it but it’s not looking to good. Not sure if someone has already covered it, but I think there is quite a bit so far I’m seeing that is kinda killing my enjoyment very quickly. I’ll start from the beginning. The MU. The ability to make your own character (to an extent) is damn amazing, and the custom animation is nice to boot… That said the growth rates on your character are…,for a lack of a better term, confusing lacking. The low speed makes sense at the start, so that you can help your other characters get some EXP similar to how Francine acts is nice, but the growth of it is a little to RNG reliant. You get a understandable base stat for SPD only to get screwed if you don’t get enough come the difficulty spike. I can’t tell you how many times I was excited to practically be lvl 20 just from getting ZERO kills for like the first 8-12 chapters. I gained all that EXP just from hitting them so that my other characters could get the kill, and get the big EXP stacks…but I’m sitting at a measly 10 spd at 20?! (Minus the speed wing I gave myself I would’ve been stuck on Chapter 14 because of the next topic) I can understand not wanting to show Growth rates because you want people to try out different characters, but…this isn’t even a Lord anymore…to top it off I am currently sitting at 8 res, and again if I didnt use the talisman on myself I’d have a horrific 11 res…I think maybe adding some extra stat increases to their bases, or maybe to their growths will help because this next topic is going to blow your mind. I. Have. No. HP. For. ANY. Of. My. Units…If it wasn’t for the Angelic Robes I for SURE wouldn’t have come CLOSE to how far I am currently. My Emma got RNG screwed so bad that Francine is my Paladin…and she is BARELY making it as a Paladin anymore if any. She is like only the tip of the iceberg. My Orion? Also lvl 20 btw. Only got 2 points total of Skill…My dude…2 points…in how many lvls? Also, no res either but I’m assuming you gave him zero growth in res so I didn’t count that. He needed to TWO Secret Books to BARELY touch 10 Skill. He has dmg, he has tankiness, but bro he LITERALLY can’t hit anything…I had to gamble everytime I wanted a kill for him to get EXP. If they weren’t a Axe user, and NOT standing on anything AVD increasing then he could get a solid hit in but…that’s definitely no bueno. The growth rates are really really in need of immediately attention. Most of my units tend to either get out spd, AVD diff, or just out right one rounded by the weakest enemies. Freesia…I don’t even want to go there, but in short term she can’t do anything. (For insight on what to fix with her) ((No DMG, no HP, zero ability to take a hit, and her growths just aren’t even making it change anything as she isn’t doubling, or gets weighed down by anything and everything that isn’t a Vulneary))

(SPOILERS)

To continue in a sense with the growth rates: Maximillian is WAY to strong for you to really ATTEMPT getting the secret chapter for 15x. I have to roll a dice, and PRAY that his Bolting doesn’t hit me…TWICE, and no I’ve tried using a Flux tome with Forest, and Pure water to help but it’s just impossible to have a surviving chance against him. He doubles, does 21-24 Dmg per hit, hits twice, AND STILL has a SOLID 61-70% Chance depending on if his Hit rate is rolled high or low. I get that you want to have a secret chapter, or something but leaving it up to chance to decide if anyone gets to see it? Doesn’t that just take away the point of the chapter in the first place??? He really shouldn’t have 20 CON to negate the Bolting Tome. I’d rather have to deal with one hit doing say Idk 50 dmg but at 35-40% Hit over a Dual Fried MU served on a stick to Fuwa ok? Please if anything I’d REALLY appreciate having Growth rates shown in SOME form, or maybe a Metis Tome somewhere to help reduce the amount of people I’ve been FORCED to bench not because they are bad but because RNG just doesn’t seem to be on the fair side for this hack. I want to get further into the game, but the amount of hiccups I’m seeing is draining my enjoyment. The lore is interesting. I’m excited to see what comes after Chapter 15-2 but…there’s just to much forced against the player. The lack of two range weapons doesn’t seem to help either as I can’t help the theifs who also have been RNG screwed. I already used up my Light Brand just trying to get ONE SPD point on Shanks so he can steal the Angelic Robe from the Wyvern Ride with the Brave Axe… that’s how bad these growth rates are looking right now. An Extra Light Brand or two would do quite nicely as it would allow me to attack these now suped up Fiends to get a lvl or two for the old fart, and Rat face duo.

(PS) Mostly from my personal likings I do wish the Promotion items weren’t sold only for 1k. I literally sold a Orions bolt because the other Archer units that I got besides (Shermie’s sister) are either to weak when they joined, or RNG screwed. I needed the money as another underlying issue with this hack is the amount of gold you get. I feel like I’m playing on Lunatic, but with no actual resources to use incase if I do get RNG screwed. So far I think I’ve squeezed out as much of a win per chapter from the RNG Growths, but having no weapons/Healing items has drastically made things much harder as I was forced to make the choice of weapons, or healing items. “Balance them out duh”. I tried. Believe me. I’ve tried. RNG saying “NO” to tankiness (Even for my ACTUAL tanks >.> Looking at you Briar/Wren) forces me to not buy weapons and to literally use 10k to stock up on Vuls as my healers are just not able to cut it on their own (ALSO Looking at you Arthur/Yet as Yet as YET to receive even a SINGLE point in MAG since I’ve gotten her)

All in all:

I really hope that some immediate changes can take place as right now things are not looking even remotely possible for me to complete this hack. Not because it’s hard. The difficulty spike seems reasonable, but the amount of LUCK (Heh get it?) you need is honestly just to much. It’s almost as sad as Whitney is with hers.

PPS: Please give her a little more in her other stats. If she doesn’t have luck, but has other stats then I would’ve have used her but again as she joins late and has nothing for her besides giving me a Elixir, Elysian Whip, and a Killer Lance she got benched IMMEDIATELY.

Thank you for taking the time to read through this. I’m not the BEST player, but I have played a LOT of Fire Emblem and I have also completed Lunatic on multiple current games so maybe that will help understand where I’m coming from? Maybe not? Either way, I look forward to what you will decide on this.

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hey, sorry to say it but i’m just not working on this hack anymore. also you don’t fight max in 15-2 to unlock 15x. you do that on 15-3.

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