Download Link for the Demo: Destined Travels Demo
Fire Emblem Destined Travels is a (soon to be finished and released with a 3.5% chance to release this year, otherwise it will release in early 2026 hopefully maybe perhaps) FE8 Rom Hack that has a basic story with more focus on gameplay.
There are 35+ Main Chapters planned to be created with multiple intermission chapters.
For the Demo, there are 1 Prologue Chapters, 5 Main Chapters, and 2 Intermission Chapters for a total of 8 Chapters in total. After Intermission 2, the Demo ends.
What makes Destined Travels unique?
Destined Travels isn’t meant to be an enthralling story, but is a story similar to a Saturday Morning Cartoon, sorta.
The main focus for the hack was gameplay, which is why there are over 35 chapters for players to experience, with features that I believe makes Destined Travels a bit unique.
Gold and Weapons
The economy in Destined Travels is dependent on if the player is willing to seek out different objectives maps can offer, such as stealing gold, visiting villages, and other objectives. These rewards will typically be gold or weapons, which have more value due to the gold economy.
Players can recognize some of hacks decisions similar to Fates Conquest, with weapons being higher priced with less chances to obtain gold. The difference is that gold is extremely limited, in a way where you cannot obtain weapons without losing out on units you can recruit in intermissions. There is typically a intermission per 5 chapters where you can recruit units, but their combined cost is how much you can earn throughout those 5 chapters + the intermission chapter. The amount of items you can sell are also limited, as many items are prohibited to be sold. This can lead players choosing either a valuable weapon, or a unit that could lead into bigger rewards.
There are also a handful of new weapons that have been added, as well as some pre-existing FE8 weapons that have received edits. Some of the new weapons include:
- 1 Use weapons that give 25 Weapon EXP.
- Magic weapons for physical classes.
- A Devil Sword with Armsthrift, +15 Luck, 10 Uses, and the Devil effect.
- A staff that creates runes similar to the Obstruct staff from Engage.
- The Entrap staff. But not for you. Uh oh.
Units, Stats, Growth Rates, Experience, Promotion & Healing
Destined Travels takes some aspects from older Fire Emblem titles, which include lower growth rates. It’s advised for players to promote at Lv10 due to growth rates being small. There are scrolls from Thracia that can help increase growth rates when carrying them, but you don’t gain many, and they may not make a difference in the end.
The experience gain has been heavily decreased, so it may take multiple chapters to simply reach Lv10. Not only that, but healing has also been reduced, and with the gold economy of Destined Travels, it may not be wise to spam staves for experience. The idea is for the players to dedicate time towards earning exp slowly throughout the hack, then promoting to gain high promotion stats.
You may ask why a player couldn’t sweep the hack with a few promoted units, but the hack expects you to have promoted units. The enemy will have their stats increased as well, meaning the player will have train multiple units throughout the hack.
How does this effect Pre-Promotes? For Pre-Promotes, they do gain less experience due to being promoted, and their stats aren’t high. The difference is that specific parts of their growths will be incredibly high, typically above 100%. The further you go into the hack, the more opportunities you can gain where you can train your pre-promotes, where some may become even stronger than your promoted units.
You will also find that there will clearly be better units compared to others, which was done on purpose. Not every unit is meant to be equal, but you might find some having some other purpose such as recruitment or an item they can give you.
FEE3 2024 Destined Travels Trailer
FEE3 2025 Destined Travels Trailer
Story
After an invasion on the royal family in Perplen, Princess Nope was kidnapped by hooded intruders and left Prince Curtis silenced.
Years pass, with no success in finding the Princess, the country of Perplen was struggling after the invasion, and only survived thanks to neighboring countries providing aid. This left the country with a debt that was owed to every country that needed to be repaid.
Prince Curtis decides to take the lead in the efforts to repay their debt, while finding clues to the whereabouts of his sister. He leaves Perplen to save his country, but finds more to be at stake on the journey.
Features
(Due to being W.I.P, some features may be altered or removed, as these are planned decisions for now)
- 35+ Chapters (+Multiple Intermission Chapters)
- Over 50 Characters!
- New Weapons and Changes to pre-existing weapons!
- Infinite Durability but Larger Gold Cost (Does not apply to all weapons)
- Thieves grant other bonuses such as Intel (similar to Hannah/Nils Fortune Reading) that only applies when deployed.
- Lower growth rates with Pre-Promotes gaining higher growths in specific stats.
- Decreased EXP & Healing gain.
- Limited Promotion Items, but Promotion Bonuses are High.
- Limited Skills, many Units do not carry Skills.
- Intermission Chapters dedicated toward Shopping, Recruiting, and Battling.
- Optional Lore option to give more story context to those who are interested.
- Quality of Life patches such as Visual Growths, Animation Numbers, Talk after Convo and more.
- A large library of Music, all ported by myself.
History for the Rom Hack
Previous History
My previous project, Fire Emblem Sealed Hope, was focused on providing a Fire Emblem experience that was dependent mainly on Self-Limitations. You gained Bond Essence which were Stat Boosters that allowed you to give stats toward anyone you had. You could plow through the game, or choose to limit yourself for a more challenging experience.
There were many questionable decisions made, both story and gameplay wise that was purposefully done (not everything though, like the grammatical errors, lol). This was done because the plan was to create a sequel that would give reasons to the odd moments in Sealed Hope and would apply both into the Story & in the Gameplay.
Unfortunately, a few days after I completed & posted Sealed Hope, both my Laptop and Backup Drives corrupted, meaning I lost everything I had worked on. I recovered some Sealed Hope work, but most of the sequels work was gone. While there wasn’t much made, it still gave me some demotivation to work on the sequel, but not on GBA Rom Hacking entirely. I decided to create Ports of GBA Music on my Youtube Channel where everything I upload is Free to Use with credit, which then got me interested into making a Rom Hack again. Instead of a sequel, I decided to create a new hack with different gameplay focuses so I could make the sequel in a more proper motivation mood.
Current Credits
Current Credits for Destined Travels:
Demo Credits









