[FE8] The Last Royal [19chapter Complete Hack] [Also has another version T2S with split promos and more!]

Very tiny update, but fixes a couple issues people have reported, probably the biggest thing is the Hoplon / Fili Shield changes.

Version 1.2.5 Changelog
7/17/2021

=-=-= =-=-= =-=-= Characters =-=-= =-=-= =-=-=
Winter can no longer equip Mjolnir (lol whoops)
Winter and her support now properly work.

Cronus being attacked from melee while holding a bow as an assassin “should no longer” cause the game to crash.

=-=-= =-=-= =-=-= Classes =-=-= =-=-= =-=-=

Halberdier Max Caps: Str:34->38, Mag:33->32, Skl:38->34, Def:32->36, Res:36->34

=-=-= =-=-= =-=-= Chapters =-=-= =-=-= =-=-=
Ch.10: Can longer visit houses infinitely.

Ch.14: Event now removes the Legendary Item, then checks if Olivia is alive to give it to her. So hopefully it should be fully fixed after like the 8th time of fixing this thing.

Ch.15: Rescue removed and replaced with Ascension (light magic siege tome)

Ch.16: No longer can get infinite Fili Shields.

=-=-= =-=-= =-=-= Items ==-=-= =-=-= =-=-=

Hoplon Shield: Before:(blocks all effective attacks) → Now:(blocks all critical hits)
Fili Shield: sometimes wouldn’t block effectiveness, now blocks all effective attacks on anyone it’s equipped to.

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Very sorry to bother you but…results that visiting villages indifintely works on every village, soy you can basically break the game by getting infiinite boots/younitecrests/gold gems etc. (Also works with the cave in Chapter 11 where you get the S-rank bow, so you can get infinite bows too)

Thank god for the Fili Shield fix, it was really needed.

I dont know if it’s intentional or not, bot Younitecrests also increase 5% Growth Rates, however, the item description doesn’t say that.

Feel free to say anyhting, feedback is never a bother. I swore villages worked properly, but now I gotta check them all it seems.

Younite Crests shouldn’t increase growth rates, I believe I found the error, but it’s really minor so I’ll leave it unpatched for awhile.

And yeah Fili Shields and Hoplon Guard were super underused, so I feel like these changes were necessary.

Ok, here’s something funny.

WhatsApp Image 2021-07-17 at 2.43.11 PM

Im currently playing the last chapter. Turns out one of the Unicorn reinforcements useds her fortify staff (Even though no enemy was hurt…) and she Leveled up…

She didn’t get any stats tho, talk about bad luck

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No Stats? Worst Zodiac everrrr

Im really sorry, but i found a bug in the last chapter :frowning:

Spoiler last chapter

Galgorian actually has 0 HP, so any attack will kill him, and killing him ends the chapter, even if Wahnrin it’s still alive. Wahnrin’s HP works totally fine tho

Love the game!

Ok should be fixed now, along with the Younite thing “hopefully”, I didn’t update the patch number so just redownload the 1.2.5 and it should be fine. The issue was their HP went above 120.

Impossible.

tienes el parche de ese juego?

Well, here I am, after finally finishing the game. I must say that it’s actually my first time doing a review, but i liked the game so much. So i wanted to give my opinion :slight_smile:

Sice the beggining of the game you can see that is a very ambitious project. You almost feel like playing an official game, but better.
The music, graphics, and especially the spell animations are a truly work of art.
Regarding history, although a bit confusing at the start, you slowly start to understand what the heck is going on, and the plot twists are good too.
In the character department, although the character roster is very short, it’s perfect. Let’s be honest, you dont play a FE GBA game and use all characters, so implementing a short but competent roster is a win in my opinion.

On the negative zone, primiarily the exploits make the game incredibly easy late game, hopefully the developer can fix those. Also, i must say that the diffculty curve it’s very strange. The first chapters are really tough, especially the infamous chapter 5, yes, EVEN AFTER PATCHED THE CHAPTER IS HARD, you can simply not fight that amount of enemies while also fighting the prepromotes. The officials also play a key role on the difficulty department, while i love the idea of all having Cavalry effective weapons, the amount of mounted units you have makes hard to advance in the maps, making the gameplay slower.

"The Final Squad

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Atlas, my man. A solid Main Character with a great attitude. He’s a very good unit in the late game, especially since his skill let him survive enemy phases with relative ease. Early tho, he’s a bit weak, and sword locked. Overall, a pretty solid unit.
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Dont you have an idea at how much i love and hate Serene. Seriously, she’s slow and weak, she can’t reliably double enemies and she’s paper, 3 hits and thats all for her. However, access to staves is always a plus, and how much staves are buffed makes her a great utility unit.
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And now we are here, at Thorn, the Utility man itself. I love the concept of a healer/thief unit. His skill also makes him almost a must in every map. He’s fast, reliable, his insane magic makes his Physic almost global, and he smells nice. Put him some boots and watch how he heals across the map. Don’t understimate his offensive tho, with a Sapphire Sword he can melt Knights really easy. Excellent unit.
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You wanted a frontliner? There you are, a mounted fortress, with almost impenetrable defenses, and a great offensive stats, Liam takes the crown as the Frontline man himself. His personal skill is excellent on a slow unit as him, and his second skill almost nullifies bows and mid level magic attacks. Seriously though, you know he is a monster tank when a Warrior with a Tomahawk is doing 3 Damage to Liam.
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Erika my girl! A some-what weird unit to use, really. My first impression was: “Really? A magic lance user?” i was pretty confused, until i saw her doing 40+ damage with a Emerald lance. Good damage, excellent movement in the map, and versatility with close and ranged combat, this woman has it all. She’s a bit fragile tho, so lave her behind attacking at 2 range with magic lances.
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Another good unit, with good defenses and offenses, you can never go wrong with Arkas. He’s a bit on the slow side, so a couple of Speedwings are needed to fully unleash his potential. He’s a great candidate to wield the Excalibur once you get it.
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At first i really wanted to make Elliot a Sage, but after i got the Horse Seal, i decided to go with Mage Knight. Now, here’s a interesting treat: the game doesn’t treat Elliot Mage Knight as a mounted unit (probably a bug?) so the officers dont have advantage at him, making Elliot a perfect counter with his strong magical attacks with 3 range using wind magic.
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The swift anf elegance of the Sword Lady really captured my interest. Seriously, just look at her stats, also, with her personal skills and her 2 extra skills, plus her personal (Cough cough broken) weapon, she dominates the battlefield with grace and ellegance. Also her support it’s funny.
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The Golden Dragon Lady herself, one of the only 3 flying units on the game. She’s a powerhouse, fliying on the enemy lines just to crush their hopes and dreams with Leviathan, easily reaching 50 DMG. Her personal weapon makes her a really good unit at early game, especially agains those pesky fire mages.
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At first, i wanted to use both Talon and Nate together, but Nate really got overshadowed by Talon. Really, a 3 range mounted unit with a lot of speed and high defense? Sure!. Destroying wyverns with the S-rank Bow reaching 87 DMG is something really apreciated in this game, given the amount of enemy Wyverns.
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The weird Est of this game, she joins at a low level but with great growths. The interesting part comes when you notice that she is a Flying/Healing Erika, throwing Magical Lances at enemies and rushing to heal. Sure, training her is really hard, but her personal weapon really helps her there. Just leave her out of reach of bows, shes fragile like a… snowflake :slight_smile:
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A pretty interesting unit, Jaxon is better for the late game, after you unlock his full potential thanks to his personal skill. Really solid defenses and offensive stats makes him a pretty good partner for Liam on the frontlines. Just make sure to leave him out of magic (a bit hard thanks to ascencion and descencion [Amazing animations!]) and he will destroy enemies. He actually one shoted (with a crit lol) Axcellia in chapter 12 :slight_smile:
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I’ll be honest, i benched Fey for a lot of time until i needed her at chapter 11. After that, i realized you can never go wrong with an extra healer on the team, so i keep her. I wanted to make her a Bishop but i ran out of Master Seals :frowning: Anyway, just look at this girl’s HP, insane. She’s a healer who can take a hit or two, then heal in your turn with the Valkyrie staff. I feel bad for his father tho…
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Flora! the funny and cute mage. I was a bit surprised when i saw her personal skill, so i decided to go Druid to not to have too many horses. She’s a destrucion machine once you unlock her support (really hilarious too lol) reaching a whopping 70 DMG with the S-Rank tome. She’s also surpringly tanky so she is also a good front liner along Liam and Jaxon.
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And at last, but not least, the Gotoh of this game. His insane growth rates along with his personal skill makes Onyx a great option to deal with bows and magic, and to bait Ascencion and Descencion. Great offensive stats too, this man has it all!

A really big thanks to ArcaneEli for all the work put in this hack. I had a great time! :slight_smile:

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Arriba está, revisa el primer apartado del post.

TBH I like doing big drops outta nowhere with no explanation, but It might take a while because I gotta playtest it (for the 30x time), so I’ll just say what I’m working on now.

Basically I still really like my hack and I wanted to do more with it, but I couldn’t think of a big game changing update without rebalancing like everything. So what I’ve decided on is this…
FE - The Last Royal T2S version! Which stands for… “Time to Split”!!!

Every playable character including Atlas, Serene now have the option of Split Promotions! Atlas can ride a horse, Liam can now become a General (Fortress), Erika can promote into a Unicorn Knight! Flora can become a flying dark mage! Jaxon can become a Dragoon! (has a skill that makes him super effective vs ALL flying units). But of course, Elliot, Fey and Flora can split promotion OR can still use a horse seal and become a horse mage!

But, that’s not all! T2S (Time to Split), will also mean almost EVERY BOSS has had their promotion changed! First boss is now a War Cleric from Warrior, Second boss is a Unicorn Knight instead of Duke! Muscles is now riding on a horse??? Not to mention the Mage Trio of Volcano, Storm and Augustus also have their own horses!!!

So this is currently in testing, and probably won’t be released for a week or two because of 5days 13hr shifts at work. But that’s what’s going on for me! Also it will be released seperately from the normal Last Royal, so you can play both versions without issues from eachother.

FINALLY: To help me with this hack I prewrote the entire story several times over so I just need to work on the gameplay, and not think of the story as I made the hack. BUT that doesn’t mean there wasn’t changes midway through based on how I felt. SOOOO, I’ll post the entire Original Story, before I started hacking riiiiiiiight here! (of course it’s super major spoilers, but most of the beginning is unchanged, so read at your own discretion)

OG Story before hacking started
  • Ch.3: Most of the beginning was the exact same. Alice was added in super late into development. The Golden Coin boss (Axcellia), was always planned. But they were just gonna be nameless and appear at the end of the story. But when I saw there was no swordmaster in the game I made Alice and then made her backstory, with that I decided her older sister was the Golden Coin leader so Axcellia was born.

  • Ch.5: Wrath of Zodiac was mostly the same chapter, except upon fleeing Rean and Sara (Serenes parents) would both die there hence why they aren’t in the rest of the game. Also Jaxon wasn’t added until superlate too when there was no playable Halberdier. Like I’m talking when I was making ch.14 type of late.

  • Ch.6/7 Salty Sea/Melting Iron, was supposed to be on the cliffs by Londoran instead of a sea battle. Thorn was originally a girl named Rose and a Pegasus Knight. Thorn/Roses mother Gira was also supposed to protect the castle instead of Braun and would die mid chapter.

  • Ch.11/12 Blackmoon Castle: After the capture of Artemis you were supposed to rest at the castle, and in the middle of the night the Golden Coin was supposed to attack and try to free Artemis from prison, of course they’d fail and then the story continues.

  • Ch.13: Galgorian, Wahnrin stay at Blackmoon Castle and Axiom was supposed to appear and help guard it too, while Atlas+Serene escort Artemis back to Londoran. Apollo is still alive and not assassinated, and Priscillas fate is still unknown (presumed dead). On the way back they are attacked at the border by disgruntled soldiers of Apollo. They blamed artemis because in the start of the war her soldiers burned and massacred the border villages, so the soldiers attack to try and kill her for their own vengeance.

  • Ch.14: Now we are back in Londoran and Artemis is handed over to Apollo+Levian to be executed days later. Priscilla is then revealed to be alive and hidden from the world as Artemis tried to execute her. Galgorian+Wahnrin convinced Axiom that Levian is evil and actually organized the whole fake killing of Priscilla to start the war, so their armies leave Blackmoon castle and start marching to Londoran to take it over.

  • Ch.15: On the day of Artemis’ execution the Golden Coin attack disrupting it and taking her away deeper into the castletown, as well as a surprise unit killing Apollo. Your party being splitup manage to control the battlefield. But then Levian, Noelle, Axcellia and Artemis are all missing. Upon searching the town you find Axcellia surrounded by soldiers holding a knife to Artemis and Levians throats who are both tied up and captured. Axcellia admits that the Golden Coin is ultimately controlled by the Zodiac, at that time Noelle surprise attacks her. Axcellia manages to slit and kill Levian while Artemis got away. At the end of the scuffle Noelle kills Axcellia.

  • Ch.16: Artemis broke her bonds and grabs a weapon trying to take Noelle on 1v1 (noelle also was a swordmaster). the Zodiac surrounding Atlas and crew then attack forcing Atlas to flee deeper into the castle as Artemis and Noelle duel it out.

  • Ch.17: Artemis is ultimately defeated by Noelle and is killed, and Noelle chases after Atlas. At the end of the battle, Atlas turns the tide against the Zodiac and with the help of Londoran soldiers beat them all. Noelle is left badly hurt but alive. In a rush she turns into a dragon and flies away.

  • Ch.18: Galgorian+Wahnrin+Axiom all arrive at Londoran with their armies to retake the capital. During the fight Olivia can talk to Onyx and turn him to your side, if both Winglies talk to their father Axiom also flips to your side. With everyones combined might the Zodiac fall, with Galgorian and Wahnrin also turning into dragons, as they escape they burn Londoran with their fires destroying a large portion of the cities as they flee north.

  • Ch.19: Galgorian+Wahnrin+Noelle in their dragon forms are at ancient ruins recovering from their wounds taken as a human. Atlas and crew arrive and challenge them to a fight. Remaining soldiers from Zodiac, Rising Sun, Golden Coin and Falling Moon join Galgorian and Friends to avenge their fallen leaders and take down Atlas seeing his as a Warmonger. In the end the Zodiac and everyone on their side has fallen and died.

  • Ch.19+: After the battle Atlas and Crew return to Londoran to help put out the flames, after most of the work is done Atlas leaves to check on Priscilla, finding her sitting on the throne with a knife in her hands she comitted suicide due to the bloodshed and treachery across her kingdom her young mind couldn’t handle the trauma. Serene appears and consoles a crestfallen Atlas. Towards the end of their conversation Graham appears and alerts them that a huge naval fleet approaches Raygon. They fly the banner of Zodiac and Vahn Tark. A messenger appears declaring war on them. Atlas tells they to bring it on and as the new Zodiac Leader, Atlas will make sure no more harm comes to him people.

  • Ending: Atlas takes over as kingdom leader and repels the Vahn Tark assault, after a few years he gathers his soldiers and invades Vahn Tark burning it all to the ground and ending the kingdom then he returns home and is known around the world as a “World Ender” and the country of Raygon is left alone until the end of it’s days centuries later.

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Hello there, I’m playing TLR the 2nd time after the first release since I kinda liked it (even though I would like to erase CH 5 from existence) but I’m currently at CH 3 and realized that Fey’s growths were nerfed even further. Can you explain why you did this? I can kinda understand that you wanted to balance her leveling after just 4 heals, but her growths are seriously bad, they are even lower than Grahams (who is this games prepromote who even gets a lance that increases his growths by +20%). In my opinion it would be better to replace Foresight with Blossom (doubles growths, but halves exp gain), that way she would be able to get good levels like everyone else, but would level slower to make sure you can’t just powerlevel through staff abuse

Honestly the main reason is because even at post-game she was too safe (hence her skill being changed to this one), and even then her stat gains mad her max a few stats shockingly. Namely Mag/Skl and Res/Spd got constantly really high. And My main goal with Fey was for her to be an HP tank and healer. So she isn’t supposed to do much else except have high numbers.

I’ll admit that is probably a good replacement skill, not to mention in the new version I’m working on she can split promo into a Warrior Monk so it would make more sense that way. I’ll probably update the main one and the T2S version when I finally release it.,

Why does the Mercenary to Veteran come with a -4 Skill penalty?

Like this is the second time (first was sniper and crystal sage) where there was an active loss of skill rather than a gain- and comsidering how the Game’s AS system works, I gotta ask- why is it like that?

Of you’re talking about Promotion, it’s a visual glitch because the stat ups are above 13 so it messed up like that. But actuality it’s a positive bonus. To see the exact numbers you have to compare it. I might just post a separate sheet with the numbers later too

You can use the patch to increase the maximum single number in a stat-ups that can be displayed in promotion:

I think it’s in builder but I forget what it’s called.

Huh, okay. I see now.

Next thing…

Weird to me:

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Why do the two have such different Aid stats despite being both mounted units…? The heck…?

It doesn’t make sense either because Olivia (who also flies) even when promoted only has like 8 Aid despite having 12 con.

Gonna be honest, No idea about aid. I just setup Con and then I “think” aid is 25 for fliers and 20 for non-flier

you need to set the “mounted aid calc” class byte in the class editor to true

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