[FE8] Sacred Stones "Anything Goes" Successor Project

You may make any formula change you wish. I might turn it down if it’s too much but it depends on what you submit.

Yeah, lockpicks are cut.

Assassins lose all thief utility, but gain increased Critical as well as a huge boost to Str. My custom SkillSys build replaces all proc skills but if somebody wants to introduce a replacement for Lethality, I wouldn’t mind.

2 Likes

Could we include a few intermission chapters similar to the telephone hacks?

1 Like

Sure, that’s fine by me.

2 Likes

Stance on custom classes?

1 Like

Completely permitted, yes.

The list largely exists as a template to start from rather than a hard limit.

2 Likes

All players are added to the list.

Anyway, MC, Jemma, is now added. Anyone can submit custom supports with her as they wish. 7 is the limit.

For playables, I believe I’m planning on making them a ragtag bunch of ruffians rather than a professional army. The nature of the crew is still unclear, but MC is a sellsword so probably a band of mercs.

MC

Role: Player (MC)

Join Time
Chapter 1 Auto-Recruit

Name Jemma

Gender Female (she/her)

Affinity Earth

Class Duelist-> Renegade

Level 3

Bases
HP: 28
St: 10
Ma: 5
Sk: 7
Sp: 6
Lk: 4
Df: 5
Rs: 0
Cn: 15
Mv: 5

Growths
HP: 95
St: 55
Ma: 15
Sk: 35
Sp: 40
Lk: 25
Df: 20
Rs: 5

Inventory
Broadsword (Custom Greatsword with Frenzy)
Iron blade
Hammer
Leather shield (+2 Def)

Weapon Ranks
Sword C
Axe D

Portrait
jemma

Description
A sellsword rapidly gaining prominence.
She’s cunning and deceptive, but charismatic and resolute.

Death Quote
Hah…! I’ve been bested…
This… is the furthest
I can go… Take care…

Personal Ability
Charm

Supports
Harold
Colette
Shelle

Credits
CelestiaHeart for the portrait

9 Likes

Name: Ace
Gender: Male
Affinity: Fire
Role: Player
Join Time: Intermission 1, recruit choice.

Class: Thief
Level: 3
Weapon Rank: D Sword
Personal Ability: Technician: Increase weapon damage by 50% if using an E-ranked weapon.

Bases:
HP: 20 | STR: 5 | MAG: 3 | SKL: 9 | SPD: 12 | LUK: 7 | DEF: 3 | RES: 4 | CON: 5

Growths: (355%)
HP: 65%
STR: 35%
MAG: 35%
SKL: 55%
SPD: 65%
LUK: 50%
DEF: 20%
RES: 30%

Inventory:
Wind Sword
Secret Book

Portrait: Splice by me.

Description: An up-and-coming spy who has trouble selling his services.
Death Quote: Tch… I should’ve found a different gig…
Supports:

Miscellaneous: If Intermission 1 is before Chapter 6, make a note in the recruitment dialogue that another thief will show up soon, but Ace’s services are free.

4 Likes

she`s so pink <3

1 Like

Role: Player

Join Time: Chapter One, Automatic Blue Unit next to the lord

Name: Zeila

Gender: Male
They/Them

Affinity:
Fire

Class: Female Warrior (Mostly for the animation)

Level: 3

Bases:
Hp: 48
Str: 15
Skl: 17
Spd: 14
Mag: 12
Luck: 17
Def: 11
Res: 14

Growths:
Hp: 80%
Str: 65%
Skl: 70%
Spd: 65%
Mag: 45%
Luck: 25%
Def: 35%
Res: 40%

Inventory
Steel Axe
Silver Bow
Vulnerary
Elixer

Weapon Ranks:
B Rank Axes, A Rank Bows

Portrait:
Ursula_6
Portrait by Me
Body spliced from Husbandocloset

Description: A would be wood-cutter turned semi-successful Mercenary. They’re really keen on pleasing clients.

Death Quote: I- Apologies! I must withdraw…

Personal Ability: Decapitator

Credits:

Miscellaneous (Notes)

Change

Steel Weapons now give +15 More Weapon Experience

4 Likes

Enemy/neutral

Chapter 12
Name: Marcellus
Gender: Male (he/him)
Affinity: Fire
Class: General
Level: 15
Bases:
50 hp
20 str
0 mag
15 skill
0 luck
10 speed
20 def
5 res
20 con

Inventory
A second copy of Dire Thunder he cannot use([FE8] Sacred Stones "Anything Goes" Successor Project - #55 by WiiSportsRemote Marschfried`s 1st prf, intended as stealable)
Elixir (yes, another stealable)
Thoron (he cannot use, intended as stealable)
Silver lance (equipped)

Portrait
UGLY!!!

Wranks (A lances, B axes, C swords)
Description
“A greedy, fat, scheming idiot”
Death quote
“It is not as it seems!”
Battle quote
“You face against the grrreat Marcellus!”

Personal skill:
Liquid Ooze

Credits: Portrait, WiiSportsRemote

Notes:
When you reach chapter 12, you can either hire this guy for a exorbitant price, or you can leave him be to become a miniboss on the enemies side. If you hire him, you get all the stealables put into convoy, as he gives them to you. if he becomes a enemy, he will be positioned in a awkward spot.

5 Likes

i do not know how to event/keep units as they are on a map, so here is the raw file for ch12 and units to place. You will have 20 turns to steal and kill units on the map until you are spotted by some other force. This is the chapter where Marsellus could be.

Enemy placements
image
(sages guarding the doors have seige tomes, the seraph knights have beserk, most of the enemies dont move unless you are in range. The ballistae and snipers surrounding them have weak weapons. The heroes in the chest room have lancereavers, the druids in the other chest room have luna. Decide what second copies of weapons enemies have to steal.)

Player Placements
image

Marsellus
(note, if he isnt turned green he will stay in that room)
image

Turn 5-9 thief reinforcement
image

Turn 10-13 axe armor reeinforcment, they arent too bad but take care of them.
image

Turn 14
image
These enemies are strong and are carrying strong weapons with a mix of armorslayers/jaigenslayers for lack of a better word

Turn 17
image
Scary heroes/one pitfighter. They are very strong, with silver weapons.

Turn 19
image
Thracia suprise, these units shouldnt be awful, but they should atleast give a jumpscare.

Chests
image

1 contains a universal effective damage negator
2 contains a seraph robe
3 contains a brave sword
4 contains a swordslayer
5 contains a skill scroll for blossom
6 contains a skill scroll for Vantage+
7 contains a restore staff
8 contains a anew staff (Refreshes 1 unit, 3 uses S rank)
9 contains a physic staff
10 contains a elixir
11 contains a armorslayer

Theif escape points (labled)
image
Notes:
Reinforcements/the units in the L shaped room should have miscallenous stealables(think silver sword, iron blade, any other strong weapon). The Units in the L shaped room need to be strong and they will swarm you apon opening the door, to account for the miscallenous stealable weapons.

3 Likes

Chapter 2 should be the next map replaced. Seeing as we now know that the party is a mercenary group, I wonder how the story will proceed.

4 Likes

Here is another submission:

Role: Player

Join Time: Mid game, not sure what map as I am not sure what map fits. Joins as a green unit alongside his son and daughter. If all three survive you obtain him as a player unit after the chapter is over. The two children do not join as player units. He wants them to stay out of the conflict.

Name: Evander

Gender: Male

Affinity: Earth

Class:
Beacon - Armored Staff
Promoted Class
6 Mov, only has staff.
Class skills: Renewal, Staff Savant, Live to Serve, Stride, Watchful, Pathfinder
The idea behind this class is that while he can only use Staff’s, he has a variety of great skills that make him a utility unit even if he cannot fight.
Use this animation: FE-Repo/Battle Animations/Infantry - Knights, Generals, Armors/[Zephiel-Reskin] [U] Bulwark King by Leo Link at main · Klokinator/FE-Repo · GitHub
Class Description:
Former General who rejects
violence to master support.

Level: 16

Bases
HP: 46 | Str: 21 | Mag: 12 | Skl: 15 | Spd: 9 | Luck: 6 | Def: 15 | Res: 9 | Con: 15

Growths

HP: 80%
Str: 10%
Mag: 60%
Skl: 70%
Spd: 20%
Luck: 30%
Def: 50%
Res: 40%

Inventory (NPC)
-Sleep
-Recover
-Tranquillity (Personal staff. Silence but with 100 Hit and 1 Range. Has 10 uses.)
-Berserk

Inventory (Player)
-Tranquillity (Personal staff. Silence but with 100 Hit and 1 Range. Has 10 uses.)
-Recover
-Volition (Fire Tome that grants + 5 Defense while held. Description: “Made by Evander”)
-Guts (Iron Axe that grants + 5 Defense while held. Description: “Made by Evander”)

Weapon Ranks
B Staff

Portrait
Evander
(Mug is a slightly recolored splice made by me. I took Klimt from FE8 and gave him some of Orson’s and Fado’s armor bits

Description: Former General who blames
himself for his wife’s death.

Death Quote: Marina, now we can be finally reunited…

Personal Ability
His class skills are enough.

Supports
TBA

Credits

Miscellaneous (Notes)

His son:
Lv. 8 Mage
Carries a “Volition”
Uses a generic villager portrait and is named “Mai”

His daughter:
Lv. 8 Fighter
Carries a “Guts”
Uses a generic villager portrait and is named “Agusta”

Evander made “Guts” and “Volition” so that his kids are more safe, but if he joins he does bring a second copy as he is eternally grateful for you protecting his kids and giving you these weapons is how he further extents his thanks.

8 Likes

I just had an idea for three gaiden maps.
Arena maps where you can only deploy one unit (but like tower of valni it doesn’t have to be include your protagonist) and after you finish it you obtain a brave weapon. The being one the unit can use. This would also mean adding in a brave magic tome, like “Storm” the brave thunder tome or something.

So you can choose what brave weapons to obtain.

I can imagine it being 2x 12x 22x.

But if that idea is okay I will get to work. I will also make three siblings who will be the NPC hosts. Summoners who can just summon a lot of units and host these for fun.

The win condition will be waiting on a tile similar to fargus’s map once fargus left and you can also move on a tile at the beginning to “leave” but you do not obtain your reward. Still to avoid soft locks.

4 Likes

i really like this idea

1 Like

I like how the player has two Jagens at the start of the game both are Axe units being Warrior and War Monk

3 Likes

i think crusader scrolls could go here, but they can be placed as stealables and items in chests, here are the stats… maybe you, @CelestiaHeart can rename them to gods of this place or something like that

here are the stats for the scrolls

Id chime in on this and saying their boost are really power for a growth total of 355 or lower and if place incorrectly could be completely useless(we go to lvl 30 but are levels never reset)

I really hope that no seth situation comes up.
Both of the “axe jagens” seem pretty OP to me. Especially Zeila who outclasses Seth in every stat.
I suppose that is fine but I worry this may crack the game design. Considering you have two Axe Seth’s at the start of the game you need to give them a weakness.

Maybe there can be like an “Axeslayer” that deals super effective damage against them and any other axe infantry. Just like the swordslayer but adjusted to make your jagens weaker. Maybe with the “Axeslayer” giving “Resourceful” to double the effective damage making the might of the weapon times five total if attacking the jagens.

Maybe the Axeslayer can even be named “Jagenslayer” to reference that.

I should probably buff my units, huh. Especially the growth rates. I designed my units with a “Prepromotes have lower growths” mentality but maybe I should throw that out of the windows.

Also @Taylor levels do not reset so I think Zeila should be level 13 and not 1.

4 Likes

i think the jaigens should go away on plot business but that`s up to the creators IDK maybe enemies could be really buffed as that IS at the hack creator’s discretion and they can buff the enemies and there could be a lot of effective weapons against the jaigens/promoted classes. These are my ideas on the OP jaigen situation.

1 Like