[FE8] Sacred Stones "Anything Goes" Successor Project

@AnneEgge already used this icon :yum:

Preparations start in the second map like the original project, so Oliver will join Ch2.

I’ve installed Stan’s Lazberian mercenary script to get this mechanic to work (anyone else can make a merc if they want).

I don’t think I can make the pay reduction work since it’s auto-calculated. The transition can be done using a duplicate of the Seraph Knight class with a different animation set :transgender_flag:

Monsters won’t appear as enemies, so it’ll just be Cavalry-effective like the Ridersbane :person_shrugging:

I plan on making modifications to the class system since I’ve noticed some missing niches and odd balance choices. The magic spells will be tweaked as well since I forgot to touch them.

@VelvetKitsune mentioned giving light magic skills. I’ll leave them open for any unit to use as unique tomes if they wish.

3 Likes

can you add thracia steal
If speed greater than unit to steal from speed, can steal item that is lesser or equal to unit`s con

1 Like

That’s Steal+. Do you want it on both Thieves and Rogues or just Rogues?

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on thieves and rouges, but you can also steal equipped items if possible. >:D

The skill only allows unequipped weapons to be stolen.

If it’s any consolation, I could give Rogues a massive Bld boost so they can steal pretty much anything they want.

1 Like

yeah, that`s fair, thanks for adding steal+ to every thief and rouge

1 Like

Role Enemy

Join Time
Boss of Chapter 2

Name
Arvus

Gender
Male

Affinity
Fire

Class
Wyvern Rider

Level
6

Bases
HP: 23
Str: 8
Skl: 7
Spd: 2
Lck: 1
Def: 7
Res: 3
Con: 11

Inventory
Javelin. Steel Lance. Toxin Lance

Weapon Ranks
Lance D

Portrait


Note: His armor should be Tale Blue and his hair should be Dark Brown.

Description A low ranking officer of the (insert evil empire name here).

Death Quote
You… pay for… this…

Battle Quote
Grrr! Wretched cur! You making me look like a fool out here! I won’t be the laughing stock of the empire! Prepare for your death!

Personal Ability
Life and Death

3 Likes

K ill fix it let me find somethin else

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Class List updated.

I’ve nerfed Assassin move to 6 so Adventurer and Rogue are more tempting options. Steal+ is now tagged on Thief.

It includes T0 training units. I already added Villager from @Shadow_the_halberdier, and there are five more: Recruit, Woodcutter, Hunter (the original Hunter is now Outlaw), Monk, and Pupil.

Griffon riders are added. They wield swords and have high Magic. One of their promotions has Bows so if anyone wants to make a magic bow, go for it.

I don’t believe any units submitted are retroactively affected. Once stats have been finalized, I’ll update the class list to include class bases.

4 Likes

Could the class skill for all trainees be Paragon?
Also I swapped the sword im trying to keep it looking like its a blade

1 Like

That works.

2 Likes

@WiiSportsRemote All good for me!

I’ll keep updating my units with potential support partners as development progresses.

@CelestiaHeart Also! From the main Class List, since Thieves now have both the Locktouch & Steal+ skills innately, does that mean Lockpicks are unused/irrelevant?

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actually assassins still exist, but do they have locktouch still?

No they don’t so the lockpicks become a slot for one of the prf weapons people make

2 Likes

How abhorrent can I make the formula changes?
I wouldn’t make them awful but want to make them slightly weird and uncanny

1 Like

Name: Renata
Gender: Female
Affinity: Earth
Role: Player
Join Time: Chapter 10, auto-recruit.

Class: Sentinel
Level: 12
Weapon Rank: A Lance, B Axe
Personal Ability: Imbue: Recover HP equal to Magic at the start of each turn.

Bases:
HP: 38 | STR: 17 | MAG: 12 | SKL: 11 | SPD: 12 | LUK: 8 | DEF: 13 | RES: 10 | CON: 13

Growths: (355%)
HP: 80%
STR: 60%
MAG: 40%
SKL: 35%
SPD: 40%
LUK: 20%
DEF: 45%
RES: 35%

Inventory:
Silver Lance
Hand Axe
Pure Water

Portrait: Splice by me.

Description: A battle-worn wanderer looking for a fight she can win.
Death Quote: I- I can’t hold on, anymore…
Supports:

6 Likes

Role: Player
Join Time: Chapter ID: 05, joins at the start
Name: Forde
Gender: Male (He/Him)
Affinity: Wind

Class: Sword Knight
Level: 6

Bases:
HP: 24
STR:7
MAG: 5
SKL:8
SPD:10
DEF: 8
RES: 2
LCK: 7
CON: 9

Growths
HP: 85%
STR: 40%
MAG: 30%
SKL: 50%
SPD: 50%
DEF: 20%
RES: 25%
LCK: 35%

Inventory
-Steel Sword
-Vulnerary

Weapon Ranks:
Sword: C

Portrait
Forde

Description
A cavalier from Renais. He is skilled, but reckless. He’s Franz’s brother.

Personal Ability: Spur Speed

Death Quote
“Ah, Prince Ephraim… It… It was fun while it lasted.”

1 Like

Sorry. Only original characters are allowed. No already existing fire emblem characters allowed. Also you need to make your own portraits as well. No taken the ones from the repo.

sorry :frowning:

Name: William
Gender: Male
Affinity: Fire
Role: NPC
Join Time: Appears in intermissions.

Class: Hunter
Level: 1
Weapon Rank: E Bows

Bases:
HP: 19 | Str: 4 | Mag: 3 | Skl: 5 | Spd: 4 | Luck: 8 | Def: 2 | Res: 3 | Con: 9

Inventory:
Iron Bow

Portrait:
williamfinal

Description:
The runaway heir of a far away kingdom.
Rebellious and free-spirited.

Credits:
Portrait by myself

Miscellaneous: When interacted with, William will give gold scaling based on the number of chapters between each intermission done under a certain amount of turns. The turn requirement for each chapter varies, and should appear in the preparations screen to remind the player of the par time.

4 Likes