FE8 Psychic Emblem - A Sacred Stones "reskin" that overhauls the weapon & class system [complete]

Hello everyone. The basic premise you need to know about this hack is that every non-monster weapon besides Staves is a tome, and the 7 weapon types have been replaced with magical elements. I know what you’re thinking however there is a caveat to this: every weapon type has both physical and magical weapons - the physical ones have higher mt, lower weight, and only 1-range, while the magical ones have 1-2-range. I tried to be meticulous in ensuring that it it wasn’t always strictly better to use ranged weapons over melee ones.

The human enemies scale harder than they do in vanilla FE8. There are other things you ought to know that are included in the README.txt, such as how the weapon “triangle” works, what other kinds of changes I made, and a few bugs + how to avoid them.

I hope you enjoy playing this as much as I did making & playtesting it.

>>>>>>DROPBOX LINK<<<<<< (over 180 downloads before the counter was reset)

Garcia 1 Seth 1 Seth 2 Seth 3 Vanessa 1 Vanessa 2 Armory E 1 Armory E 2 Armory E 3


It looks interesting, I think I’ll try it later, very good work!

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UPDATE: Turns out lockpicks really were needed. I updated the Dropbox file with a fresh .ups patch that adds lockpicks back into the game. I strongly suggest everyone [who already downloaded it before this comment was posted] to re-download the hack now, unless you either don’t mind or would rather fix it yourself.

Update: I added my own custom spell animation for D & C ranked Elec weapons. Hope you enjoy it.

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USo everyone is a mage class? Interesting, im gonna download for now and try it during free time.


  • New sprites for E rank Wind tomes. Not a massive change, but one I greatly prefer.

  • Magical monster weapons have been changed back to Dark instead of the generic [Monster Weapon] type I used previously that’s neutral to everything. The reasons being [1] examining them with the R button (GBA controls) caused the game to crash, and [2] Having a weapon triangle to exploit vs Mogalls honestly makes Phantom Ship a tad less frustrating.

Thanks. Will download when i get the chance. And yes, phantom ship map is frustrating!

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