Concept
In the beginning, amid the great
cloudless ocean, Fódlan came to be.
At the end of a long journey, Sothis
glimpsed that land and there alighted.
With her blood, she birthed offspring, and
shared her gifts with all of humanity.
Yet, not all of humanity was thankful…
- The Book of Seiros
Even now I cannot forget the sight…of that massive canyon, painted red with blood… I was never able to forgive those who proudly wielded weapons crafted from the corpses of my brethren. I was the only survivor of Zanado, and all I could do was wander across Fódlan clinging to my desperate desire for revenge. I called myself Seiros, fostered the founding of the Empire, and prepared to oppose Nemesis and his followers.
- Rhea
Nemesis, once a mere bandit in northern Fódlan, has pillaged the tomb of the Goddess of the Nabateans, and now, imbued with near endless power, marches on Zanado, where the last survivors of this ancient civilization hold a last stand. In the midst of the slaughter, the Goddess’s youngest daughter attempts to use this havoc to flee and is thrust into an alien, unforgiving world, where she must cling on and avenge the slaughter of her people.
The romhack aims to tell the story of two lords, Rhea and Wilhelm, in the lead-up to the War of Heroes, the ancient conflict in the backstory of FE Three Houses that led to the rise of the Adrestian Empire and the Church of Seiros.
Main characters

(Credit to Vlak for the great Rhea portrait!)
Rhea
Youngest daughter of Sothis, the Goddess of the Nabateans, Rhea feels a deep connection with her mother and sees her will in her life, powers and destiny - moreso than any of her siblings. Witnessing the slaughter of her people and saved by a miracle, she clings onto one purpose - to avenge her mother’s death, no matter how much trial and hardship it takes.

(Credit to Matt_1 for the great Cichol portrait!)
Cichol
Cichol was once a respected wyvern rider in Zanado and considered one of Nabatea’s strongest warriors, but abandoned it all once he realized that he could not tolerate the views of his kin. He settled in the countryside, became a fisherman, got married and raised a daughter. Yet, a chance meeting with another survivor will lead him to pick up his lance once again.

(Credit to RedBean for the original Flayn/Cethleann portrait!)
Cethleann
Cichol’s sole daughter, Cethleann never saw Zanado and grew up among humans - thus forming a completely different worldview than any of the other survivors. She is curious, inquisitive, and desires to experience the world - and though she is only fifteen years old, she has a natural talent in magic that even her strict father has recognized.

Wilhelm
Once heir to the House of Hresvelg, Wilhelm now wanders the continent, expelled from his home when it was seized by the nefarious Duke Maurice. Travelling alongside his two loyal knights, Wilhelm believes he has no purpose in this treacherous world, but finds joy in the simple things - a bandit beaten, a townsman helped, and the land a little more peaceful, one stop at a time.
Content
- 23 chapters + prologue and epilogue chapters
- Skill System patch integrated (with Skills reflavored as Crests!)
- New weapons, item types, enemy types, while still keeping the game fairly close to vanilla in design and gameplay
- A 3H inspired game interface and a soundtrack of 3H music as well as other tracks
- A story that takes you to the distant past of Three Houses, explores ancient Fodlan and tells the beginnings of Rhea’s life as Saint Seiros - and more
This is my first romhack, which I first started working on in early 2024. Back then, it was extremely rough, but even though it is in a better state, I know it can always be even better. I’m always looking to improve and open for impressions, feedback and any other thoughts.
Screenshots
Credits
Sprites and Animations
Rhea, Indech and Ernest’s portraits by Vlak;
Cichol portrait by Matt_1;
Axe Ephraim by Belle, St jack;
Magic Eirika by Lisandra_Brave;
Bowgunner by Epicer;
Sword of the Creator item sprite by Batima;
FE13-style Cleric by BatimaTheBat;
Iron Knuckle item sprite by VelvetKitsune, LordGlenn;
Claw Brawler and Grappler by Dora Drago;
FEDS Thief by DerTheVaporeon;
Cultist 1 and 2 portraits by RandomWizard;
Sword Cavalier map sprite by Leo_Link;
Mercenary portrait by CanDy;
Executioner animation and map sprite by Huichelaar;
Dark Prince Julius by Obsidian Daddy;
Portrait (for Gerth) by JiroPaiPai;
Ranger Hat Repal animation by Orihara_Saki;
Acheron portrait by SaintRubenio;
Male Recruit animation by Waleed;
Brave Uhai portrait by Garytop (for Khosrow);
Joffre portrait based on portrait by Nickt;
Bandit portrait by Sideburns;
Flayn portrait (edited) by RedBean;
Living Doll animation and map sprite by DAtonDemand;
Living Armor animation by Sphealnuke;
Axe Cavalier class card by Leo_Link;
Sword Nomad class card by Pushwall;
Female cleric sprite (for Charlotte) by DAtonDemand;
Ines sprite spliced from Wendy by RedBean;
Female Mercenary animation by TheBlindArcher, map sprite by Flasuban;
Trickster animation by Leo_Link, map sprite by StreetHero;
Axe/Hand Axe Armor Knight animation by The Blind Archer;
Generic Portrait 5 by LaurentLacroix;
Aircalibur animation by Mikey Seregon;
Aircalibur item icon by 2WB;
Priestess T2 animation by HyperGammaSpace, Jono and 7743, map sprites by Leif and L95;
Knight Girl portrait by Sphealnuke (for Irina);
Axe Wyvern Lord animation by Greentea, map sprite by flasuban;
FE7 Long Hair Female Mage animation by SaintRubenio;
Bow Wyvern Knight animation by Itranc, Axe and Handaxe by St Jack, map sprite by Knabepicer and MeatOfJustice;
Flavia portrait spliced from portraits by Laurent, Raymond and Kanna, and Pegasus Knight portrait by Cynon;
N’Tchoréré portrait spliced by Taylor for the GAMERS contest;
Musket icon by Tactics Ogre LUCT, EldritchAbo, serebii01;
Fusilier map sprite edited on Hoshidan Spear Fighter by ArcherBias;
T2 Legendary Hector animation by Apolo15;
Maurice portrait spliced from generic portrait by LaurentLacroix;
Cassius portrait (Cave Bandit) by Caring Carrot;
Gun Cavalry animation by Leo Link, BigMood, Pushwall, sound by VelvetKitsune;
Nomad Trooper Knife map sprite by Leif;
Swordmaster w/Dress by Sealiost;
Female Monk animations by Sirknite, map sprite by N426;
Sieghart portrait spliced from FE14 Anthony portrait by Garytop;
Macha portrait edited from portrait originally by Kanna;
Neamhan portrait edited from portrait originally by amema003;
Maginot portrait spliced from Slim Gheb portrait by Feier;
Gamelin portrait (edited) by Bowgun;
Smite spell animation by Beansy;
Wind spell animation by JeorgeReds and Alice;
Sagittae spell animation by ThatBerkawitz, HGS;
Spell item icons by Ereshkigal, WhydidImakethisaccount, Kyrads, Norikins, SHUYTERz, MeatOfJustice;
Amber Gem item icon by Topazlight, Blutgang icon edited from an icon by Celice;
Generic soldier portraits by Eden (two portraits) and SSHX (one portrait);
Lev and Laerke portraits (edited) by JiroPaiPai;
Magic and Crossbow Sniper animations by Merpin;
Nemesis animation (Fate Berserker Heracles) by Sphealnuke, map animation (Sword Berserker) by ZoramineFae;
Generic Nabatean soldier portraits (edited) by Flasuban;
F Master Knight by St Jack, map sprite by Leo_Link and DerTheVaporeon;
Generic Bandit portraits by RandomWizard and epicer;
Petain portrait edited from Soldier portrait by Nuramon;
Darlan portrait (TearRing Saga Holmes) by Sterling Glovner;
Urban background image by WAve;
Portrait (used for Nivelle) by Vlak;
Dead General map sprite by UltraxBlade;
Foch portrait spliced from Amanda portrait (Cygnus, Nickt, Dolkar) and OC portrait by LaurentLacroix;
Portrait (for Joanne) by Parrhesia;
Portrait (for Raymond) by Cygnus;
Maid class card by Sirknite31; map sprite by Batima, NamelessX, Hanakko; animation by BatimaTheBat (ponytail from edits by by UltraFenix, Puppet, and L95);
Noble class card by ZoramineFae;
Gaulle portrait by Lord of Admiral, touched up by Hatsuru;
Kunai icon by Tactics Ogre LUCT, EldritchAbo, serebii01;
Excalibur magic animation by SHUYTERz, item icon by Ereshkigal;
Earth Dragon animation and class card by L95;
Cursed Sword animation by chhhsfe, map sprite and class card by Der;
Thales portrait built on (Advance Wars - Kanbei) portrait by Garytop;
Arval portrait by Saihua;
Frontier Remake Tileset by flasuban, Wave, ZoramineFae;
Aureola animation rework by SHUYTERz;
Post-timeskip portraits (sources or splicing sources):
- Aubin and Chevalier by Nickt;
- Anna by Nickt, Stitch;
- Noa by Plant_Academy;
- Timotheos by Melia;
- Lycaon by Garytop;
- Blaiddyd by UltraFenix;
- Gautier by Melia and Garytop;
- Daphnel by RedBean;
- Lamine by Garytop;
- Dominic by Plant_Academy, WhatIsAnAubin, Stitch, Garytop;
- Fraldarius by Garytop and Obsidian Daddy;
- Goneril by Eden;
- Gloucester by Vlak;
- Charon by Spoon_Rhythm, MaxTUS, LaurentLacroix;
- Riegan by Cygnus and Garytop;
- Post-Timeskip Fabre by NickT and Stitch;
- Failnaught, Freikugel, Caduceus item icons by Batima, Areadbhar item icon by Beansy, Thunderbrand item icon by Ereshkigal, Trident icon by AtelierLabs;
- Portraits used for splicing post-timeskip portraits: Costigan by Nickt, Armour by SSHX, Berserker by JeyTheCount, Fem Fighter by Glaceo and Mr_Karkino, Fiona by NickT and Stitch, Gregoire by Eden, Hanon by Vlak and UltraFenix, Horace by Blueey and Peerless, Knight by SamirPlayz, Lowen by monk-han, Marisha by Plant_Academy, Fem Paladin by Sphealnuke, UltraFenix, and Devisian_Nights, Sentinel by Nuramon, Siegfried Schtauffen by Garytop, Brave Uhai by Garytop, Viscount Fenja by Garytop;
Patches
FEBuilder by 7743
ModularMinimugBoxV2: catball Style by ZaneAvernarthy
SkillSystem by circleseverywhere and others (see the full credit list on FEU)
Remove Easy Mode by Nintenlord
Convert Chapter Titles to Text by circleseverywhere
Actions After Talk (Contemporary Style) by circleseverywhere
Group AI by Vesly, originally by PhantomeSentine
Switch Portrait images by class, flag by Scraiza
Simple setting of Sacred Weapons by 7743
Fix PlaySoundStepByClass HardCode by 7743
Remove fog from background of the save menu by pikmin
Using 256, 224 color BG(256ColCG) by Huichelaar
256 Color Title Background by Leonarth
Display multiple exit markers on the map by 7743
Call the store from event by 7743
Set Victory BGM By Chapter by 7743
drumfix by circleseverywhere
Remove Enemy Control Glitch by Brendor
ExModularSave by Stan
UnitActionRework by Stan
NarrowFont by Scraiza
Remove fog from background of the save menu by pikmin
Simple setting of Sacred Weapons by 7743
Magic Sword Rework by Sme
Use HandAxs motion as generic motion for throwing axes by 7743
Fix dodge to front glitch by Snakey1
FillAIDangerMap Efficiency Fix by 7743
MeleeAndMagicFix by Hextator, Tequila
Anti-Huffman by Hextator
AddEvent: Get Unit Status by 7743
AddEvent: Set Unit Status by 7743
Add Event: Lose Item(unit) by 7743
Add Event: SilentGiveItem by 7743
Add Event: Send unit’s all items to transporter by 7743
Add Event: Give the unit experience points by 7743, aera, Vesly
Display Escape menu by 7743
Draw attack effect on map animation when battle animation off by Vesly
Limit Weapon Rank Display by jjl2357, Blademaster, Hextator, Tequila
Display 10-Divided CG by 7743
Map Danger Zone by circleseverywhere
CritCap. Fixed critcal from appearing in excess of 100% by Contro
Adjust Mode Coefficient Experience Gain by Vennobennu
Add Event Condition: Item Check(Unit) by 7743
Add Event Condition: Support Check by Kaito
Additional AI: Talk AI by aera
Show Eirika Epilogue , when no branch edtions by 7743
Remove Creature Campaign by aera
Add Event: Autolevel Player Unit by Shuusuke and Vesly
Continue Battle BGM Between Map and Combat by 7743
Music
From Three Houses:
Chasing Daybreak - SurfingKyogre
Fodlan Winds - SurfingKyogre
Indomitable Will - Azula
Life at Garreg Mach Monastery - SurfingKyogre
FE Three Houses Main Theme - Pikmin1211
Paths That Will Never Cross - Azula
Respite and Sunlight - Mikey Séregon
Somewhere to Belong - Sme
The Long Road - Azula
A Funeral of Flowers - SurfingKyogre
As Swift as Wind - Tak
Roar of Dominion - SurfingKyogre
Between Heaven and Earth - SurfingKyogre
Dwellings of the Ancient Gods - Bloop
Tearing Through Heaven - SurfingKyogre
God-Shattering Star - SurfingKyogre, MrGreen3339
Guardian of Starlight - Maelstrom
From Star Wars:
Droid Army March - SurfingKyogre
General Grievous - SurfingKyogre
Forest Battle - SurfingKyogre
Other:
Together, We Ride (FE7) - SurfingKyogre
Beneath a New Light (FE6) - SurfingKyogre
Red Sun (MGRR) - SurfingKyogre
Feedback and advice is always welcome! I’m still learning and I appreciate all feedback.
Download link:
Previous versions
https://drive.google.com/file/d/1_6HJkDAFphjZwLvQDYnQTzuBt_IZu4oB/view?usp=sharing
https://drive.google.com/file/d/1HYd3lK9FGTwC-zD1ndQ0I1j7t1Kj_u76/view?usp=sharing
Support conversations
Most of the support conversations are not yet written. If you start a support and see a vanilla conversation begin, simply skip it. I hope to update the hack over time with more support conversations. Until then, these conversations are currently finished:
Rhea/Wilhelm
Rhea/Cethleann
Wilhelm/Ludovica
Wilhelm/Johanna
Paul/Erich
Erich/Ludovica
Macuil/Avreliya
Emerie/Ines
Cichol/Indech
Cethleann/Sieghart
Known issues
- There was a known issue in previous versions with the Preach mechanic (i.e. Dragon Veins) triggering the wrong vein on different turns, which can sometimes cause a crash if green units spawn outside of bounds. I have implemented a workaround to prevent it, but I have not yet gotten reports whether it was successful, so do report me if Preaching causes units to spawn in the wrong places.
- Talking to Indech in verse 6 does not immediately end the chapter, you need to Wait with the talking character for the end cutscene to trigger. Caused by Action After Talk.




























