[FE8] Fire Emblem: The Sacred War [complete]

Love what you’ve done. It’s really cool! :heart_eyes:

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Are there any shops on the final rift floor (twilight of the gods)? I ran out of sacred weapons before killing the demon kings

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No.
Like I stated in the v.1.10 patch notes (when the Rift was released) the last shops are at Floor 8.

As for the rift superboss
you aren’t supposed to kill its bodies over and over
but to kill all of them at the same time.

One strat is to low the HP on all 3 bodies, then finish them off at the same time (as they have no HP regen)
Another strat is to to kill the initial stronger bodies and then use the above strat on the next weaker bodies.

Also 1 Rift run gives you 3 Hammrne staves. (1 in F5, 2 in F8)
If these are in your storage you can pull them out and use them to fix your sacred weapons.
That’s 75~87 more uses of Sacred Twins.

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Managed to beat the rift. Shattered all my sacred weapons, healing staves and dragonstones on the way but I finally did it without deaths

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Hello there! Why does the enemy and neutral healers keep on healing unwounded units (especially those with long range healing staves) when there is no wounded units near them? Im using the latest patch 1.50.1 btw…

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Because I miss typed something.
1.50.2 fixes this.

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Very thanks

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Damn, 1.50 Valni is super fun. Thanks for making this great hack!

Now only if I could get past floor 2 without deaths

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Another quick question…

Who can use those magic swords? I tried giving those to every single character yet no one can…

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mage knights…as u can se it says anima not sword

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Light Brand, Soul Brand, Peacemaker - All 3 magic swords are Mage knight exclusives.

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Well, sh**… I turned all of my mages to sages and summoners. I’ll just restart then hahahaha

Well there’s Selena in the post-game if you don’t wish to restart

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Finally beat the final superboss. I couldn’t use divine stones against her despite the skill desc saying divinestone should work. (Unless I misread what “except Latona and Divinestone” meant

Loved the fight though.

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That’s great!

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You can put Skills in the hack?

No, it will break the hack apart.

it certainly makes FE8 a… different game. in a good way.

is it now compatible with VBA? i’m just experiencing minor graphical issues (little line flickers and lack of enemies fading away when they die) with no$gba, but it’ll be worth it if VBA doesn’t work still

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Hey just wondering if this hack is has “hard mode” and if the bosses are rebalanced. im not sure if it was this exact hack but there was instances where bosses like caellach where extremely OP compared to the normal units.

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Happy to see you had fun with it.

Unfortunately no. I’m not doing any more updates for this.
As for VBA, it’s better to change to No$GBA for FERomhacks in general
as Rom mods and engine mods are made with No$GBA as base.

Apparently the “Fimbuveltr” spell animation can still crush VBA on a whim.

It has only a standard mode that’s the same for everyone as it is easier to balance.
Bosses for the whole story mode, while stronger, aren’t certainly OP
as there are already many who asked me to buff them more.

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