That’s me. I will start working soon.
I have some changes to implement, I will soon start working on Lyn mode, also adding some new characters. (Even some new classes.) But all of that will come with due time.
I am still thinking what to do with the new characters, like I may open up some new slots for those, but I am not exactly sure. But await some fancy news.
I will post a devlog of my own. So more details later.
since dance of glory was canceled to focus on this revisiting the units from the replacement unit PME might be an idea, you would have to reask submitters to use characters and change things though, but I think it’d be a nice gesture, you really don’t have to though. [I’m not just saying this because I submitted to it]
Also I might be available to help with text formatting [specifically the battle and death quotes] and other small things like I did with the class reel, if needed.
That is a nice gesture, yeah. I think I will ask around for those that I can see fit. And yeah, I would like any help I can get so if you want to help. Go ahead!
I noticed the double ‘Link Arena’ options too.
If there is a way to hide these two options I would do it, but otherwise you can just ignore them.
Glitches ahoy!
Kind of excited to see what their promotions will look like
Anthea will probably get swords/lance/anima
I think Throne will get staves
And I don’t have any idea for Aireth, maybe bows
Hey guys!
Started work on the rom hack. Currently working on my idea for adding new tomes. (I now plan to add 5 tomes per class, I will reuse gimmicks but give them diferent strenghts.)
Also… You will be a trainee unit.
Like my idea is that you start out with anima magic and you can promote twice (using guding rings.)
First becoming a shaman and then a druid.
While you have literal normal mage growths you do have increased EXP gain in your first phase.
But still, you are not a good combat unit. I think having a growth project is a fun option and i think having a “Bro don’t fight.” protag is a nice spin.
(Also why doesn’t mark appear? I made it’s name [Tact])
Well, my idea is that teh tactician will be mostly optional. Like while I think I may force deploy them in prolouge I plan to add in battle preps in every chapter afterwards and make not using the tactician a viable strategy.