[FE7] Fire Emblem - Sword of Heaven and Earth [Translation Complete v1.2]

I’m glad you liked it! I’m curious, what version are you playing?

Spoiler?

Normally he should leave at the beginning of turn 10 (that was the bug that was supposedly fixed in version 1.1).

Another funny thing is that his retreat dialog after you defeated him didn’t appear either… the game events and other texts are scattered all over the place haha :upside_down_face:

Oh, and thanks for letting me know about that, normally the Febuilder translates those by default, but apparently it skipped some, I’ll have to fix that.

I’m planning on giving it a revision in the future to correct what you mentioned as much as possible, although I’ll have to improve my reading comprehension even more.

Have a nice day and thanks for playing! :smile:

I’m on 1.2. The “see enemy range” feature is available, so it has to be 1.2. Something must’ve gone wrong with the fix. I still have a save state in chapter 17, if you need one.

I’ll look forward to that! No rush, though, take your time.

EDIT: I’d also like to report that I’ve experienced the glitch where the game freezes when checking unit descriptions. It wasn’t just at the start of the chapter, either - I’m halfway through chapter 20 and it just happened. Thankfully, to avoid a softlock is as easy as rewinding a bit.

EDIT 2: I believe I may’ve found a consistent cause for the freezes. It’s Saya’s character description past chapter 19. Everything else works fine, but the moment I try to open that, the game flips out. If I open Saya’s statsheet, then press up or down to move to another character and open their description, it freezes too. Perhaps it’s supposed to change after she promotes, but the event is glitched?

EDIT 3: Apologies for the many edits, haha. Eventually the glitch sorted itself out, and I was able to look at Saya’s description without issue. The next chapter, I was unable to reproduce the bug. I’ll be sure to let you know if I run into it again, but for now, it seems like it’s over.

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Hello again and sorry for the late reply!


Event bug

Maybe it is very likely that the structure of the event is poorly done because even in the original it does not even appear, although I do not know much about events I would have to check thoroughly to see what is what xD

Honestly I do not understand what happens, the event when I tested it worked fine (well what I did was to delete and paste the same structure and was fixed or so I thought…)


Freeze bug

About the freezing, another person who commented above had the same problem although we talked about it by personal message. In the end I found out that it’s probably the item they give you after the promotion that corrupts some parts of the rom, but where it’s most noticeable is in the preparation screen, if you try to see the description of some specific people, it also freezes.

If you start the battle, and it freezes after you read a description, what you should do is restart the game and then hit continue (not restart the chapter) and that supposedly fixes it.

Already with you are 2 people and this confirms that it seems to be something of the rom and not an isolated case as I expected it to be, I do not know if something like that has a solution since I have no idea what causes it as such.

Luckily it is not a bug that is critical, but it can be tedious. :thinking:


Edit: Maybe what I need is confirmation if the freeze can happen after chapter 20, this kind of bug you never know when they can attack

Greetings and I hope you have no more problems ahead, let me know if anything else happens! :+1:

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Any chance for Recruitment, Gaiden and Growth stats info for this hack?

@Nasaelo

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I am curious about the info for Sword of Heaven and Earth. Don’t want to go into it full blind mode.

@JrpgAddict @Silver-Star

Take a look at this. It’s a Japanese blog that contains a few handy guides for this game. Google Translate is what it is, but I feel like it should be fairly easy to understand.

The “strategy” section contains recruitments and other events per chapter. “Secret store” contains the locations of secret stores. The rest are character guides. “Column Can you use the senior characters of Heaven and Earth Sword?” is pretty funny, the blogger discusses the viability of the game’s prepromotes following some very 2000s logic, and then he just gives up all pretense and flexes his OP Lydia.

The only thing left would be gaiden requirements, but… honestly, I’m not sure if there are any. I have gotten all the gaidens in all of my runs, even in my first blind run of the original Japanese version, years ago. I think they’re just unlocked automatically.

(Incidentally, I managed to recruit everyone in my first run, and again, I was going in blind and without being able to understand the dialogue. Don’t fret too much, this game’s recruitments are fairly simple.)

@Nasaelo

I’ve made it to chapter 23. Haven’t seen the glitch again since chapter 20. However, I have something different to report: In chapter 22, when an enemy makes it to the bottom of the map, Arel and Saya have some dialogue. When a second enemy reaches that point, they have some more dialogue, and then it’s game over time. Both of these scenes are untranslated.


These are snippets from both, to make it easier for you to find them.

That is all for now. Hopefully, I will have nothing more to report before I get to the end.

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Gaidens are automatic in my experience.

Recruitment and growths:

Edit: Comment above is good too

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Is there any way to train up Arel? He doesn’t get any level ups like what happens with your transport in FE 7, and I don’t think I’ve seen him getting exp after getting hit by a bow user once.

Also, I didn’t think Rabi had that high growths. I must’ve gotten very rng screwed with him in my runs.

Edit: Also, are those growths from Faina really accurate? It felt like she had as much str growth as Vince.

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@SaintRubenio

Thanks for the report and I’m glad you didn’t get the bug anymore! By any chance do you still have the save file of that chapter? you can send it to me by personal message. :+1:

Gaiden chapters are activated automatically.

All the Growths in that document are correct. (And thank you for making the document! @MageHero21)

@marks3684

Arel starts gaining experience starting from chapter 16 if I’m not mistaken. He will let you know about it.

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Alright, thanks.


Hi😊
I don’t know if it has already been reported, but the dialogue between enemies, in turn 10 of chapter 17 is not translated.

Also, in several maps from previous chapters, when you buy weapons or spells (and you have no space in your inventory and the cart (Arel) is no longer in the map) the text of the shopkeeper refusing to sell them (because there is no space available) is not translated.

When Arel levels up, at the beginning of the map, the text is not translated.

Congratulations on the good translation of this excellent, professional F.E.Hack, a worthy successor to the seventh episode.:wink:

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Well, that’s it. I finished my run. Didn’t run into any further issues, aside from Pephredo randomly showing up as a level 0 lord in the penultimate chapter, but that was an old bug with the original hack, it’s no big deal. Honestly, I think it’s cute. One of these days I gotta try to bring her to the endgame, see what happens.

Once again, I’d like to thank you for making this translation. While the story wasn’t anything too special, it was still great to get to experience it after all these years, and having more functional menus than the ones in the old menu translation was a boon in and of itself. And, hey, it was great even just as an excuse to play SoHaE again. So yeah. Thanks a lot for all your hard work!

Not much else to say. Everyone loves seeing screenshots of stats, so here’s my endgame team!

My team


Starting with… Oof… Wow, Saya. You suck. 9 strength at level 7 promoted? Yikes… She was no good ever and did absolutely nothing of note. Very Roy-like. Nice. Her best use was to power up the following two units through the power of supports.


Tsagan is a unit that I’ve used in all my runs. Mostly because I love his design. He’s a standard Oifey, he starts utterly invincible, then as the game goes on he remains good, though he does fall off a little in the later stages of the game due to his lower HP and strength. Still, consistently useful throughout the entire campaign. Good for you, Tsagan!


You know, the fact that his ending card acknowledges his eyes gives me peace of mind. Anyway, he was a slightly worse Tsagan for a good chunk of the game, then he was a slightly better Tsagan for another chunk of the game. Not much else, they were basically the same unit. His early growth was impressive, though. Main reason I stuck with him, 'cause I can tell you, it ain’t his design.


Even the thief was a better fighter than Saya. Even the thief! Look at that! Decent strength! His low bulk and con held him back, but he could kill some things, unlike Saya. Which is just ridiculous, honestly. He supported…


While not as tanky as the average Sergei, Leo makes up for it with speed, speed and more speed. He has accuracy issues and his magic is on the lower side, but… hey, at least he doesn’t get weighed down by fire, like Liane. Anima mages in this game are generally not the best, but I gave him an energy ring, and he got a few lucky points from levels, so his damage by the end was legitimately impressive! Really pleasantly surprised, he didn’t look like much at first.


Speaking of mages, old man Otto was my designated light mage. I went through the trouble of getting him to S light, which meant going through a few chapters without healing, and then in the end he barely used Luce because it was too heavy. Meh. While his offensive stats were rather middling, his good bulk for a mage allowed him to do some frontlining, and his final chapter quote was super good, so I’m glad I stuck with him. He supported…


One of my best units. Heck, maybe even the best. Rabi’s con issues are a bit annoying at first, but then the kid gained so much speed that there was no stopping him. He even doubled with nosferatu at one point! It was a sight to behold. He quickly became able to one-round just about anything, in spite of his lower magic, just thanks to his absurd speed and dark magic’s innate might. When I needed something dead, Rabi was always my go-to guy. Awesome dark mage. Together with Otto, he formed a support triangle with…


The man, the myth, the legend. Feeler, the war dragon with feelings. He who killed the King of Bern and the final boss. Yeah, I gave him the final boss too. I love this guy. While his use as a tank is rather questionable (he gets vaporized by mages), his unblockable damage gives him a legitimate niche. Really fun and unique unit, one of the game’s highlights for me. How often do you see an old manakete in a hack? Not often, lemme tell you that much!


Diana was used because female soldier. It was a bit weird to see her go from Amelia’s clumsy animations to that badass halberdier sprite, but still. She’s super fast, while not neglecting her strength and defense as much as some of the other members of my team. She was held back a bit by her lack of a support partner. The plan was to have her support Emmy, but Emmy grew really poorly and I was forced to toss her out. Oh well, she pulled through regardless.


I used this woman because her design is one of my favorites in the game. She just looks so badass. As it turned out, it was a great idea to use her, because Emmy fell behind hopelessly and took Dorcas with her, leaving Lydia uncontested as the axe specialist of the team. Good defense, good offense, axes and swords, solid bases and growths, she has just about everything you could ever ask of a prepromote. Another one of my favorites from this game. Lovely character.


Gotoh. She does her job, which is to kill a few things in the final chapters. She also served as a late support partner for Lydia, making her even more busted. Thanks for that.


Another unit I used because I like her design. Well, that, and I’m one of the few who remembers she exists in FE6 and thinks she was a great character for how little screentime she got. Really glad that she was done justice in this game. Though she was pretty useless in the endgame, up to that point she was a really solid flier. Fine unit.


Beautiful stache. Absolutely magnificent. As a unit, he wasn’t as impressive as in my first run. He was wonderful there. Here, however, he lagged behind as the game went on. Still, not too bad, he got some stuff done.


Basically Gideon except he exchanges the wyvern for a horse and the beautiful stache for a really pleasant color palette. How appropriate that they supported each other. Both were completely useless in the endgame, and merely decent up to that point, but still, you can do way worse than them.


Bwahahahah… Okay, look, I’m a sucker for beards. That’s the only reason I have ever used this guy. Latejoining general with mediocre stats isn’t the best look, but when you have possibly the best beard I’ve seen in any FE and hack I’ve ever played, well… I just have no choice but to give you a shot, haha! He took a couple statboosters, but he was a useful tank that could dish out some moderate damage. Honestly, that’s all I need. He could have 0 base stats and I’d still use him for that incredible beard of his. Look at it, it’s beautiful!

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Yikes, your Saya suffered the same fate my Rabi suffered from. That is far too low str/mag for Saya, and only something to expect from someone with way too low str/mag growths like Thany.

Btw, about Chapter 14, is there any penalty for killing the Arslan Nomads and Myrmidons?
Doesn’t seem like anything is happening while trying to keep those 7 guys from killing themselves.

Saya has only 10% more str than Shanna tho

Yeah, 40-45% is still a pretty decent growth rate tbh. Just that, barely getting any str points before promoting to the point the str is in the single digits as a promoted unit with like 40% or higher str growth is just very unlucky. Pretty sure that also way below average to boot.

hey guys I think this hack is good
btw does this hack have anything in it that warrants save states, I plan to play this on my 3ds (gotta use it for something) and the program I use to run gba games on it doesn’t use save states

Hi😁
Do you use GBARunner2 included in TwilightMenu? I’m using these on DSI XL, and I got to chapter 17 gaiden without any difficulty, no savestates needed.

I use a program on my laptop that allows me to play gba games using the emulator nintendo designed for the ambassador program which gave people who bought the 3ds early a few gba games. Most of the system’s functions shut down in order to be able to run it.

Just a minor issue here.
So I’m on Chapter 18 now, and going through preparation and checking the map to see what the chapter has going on. So I went to check the equipment of the Mage Knight sister Enyo to see what she has on her, and I find this glitch for her portrait.


Seems like it always happens whenever she blinks.

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