@ATHATH I have no idea. The creator of the FG patch, TR143, might know better about this, and if that does happen, and whenever it makes the game harder or easier, remains to be seen.
@AnneEgge Thanks for the reports, I’ll forward the fixes in the next update soon.
To be more precise about that other game freezing incident, I’ve discovered that it’s because of the Warmonk animations when they dodge attacks, since they have a code line that FE6 can’t recognize and ends up freezing.
I’ll fix it too, as well as double check other animations to see if this bug also doesn’t happen with them, but until then it might be best to disable animations when involving Warmonks.
Update: There WERE indeed more animations with the same problem, should be all fixed.
Let me also explain something about ‘v0.9a’: I’ll not be able to do the title & CGs changes as they have a lot of hardcoding involving palettes (for example every CG shares the same palette, if one is different every single one ends up getting distorted beyond recognition).
HOWEVER, I’ll do two workarounds!
- Title
While I’ll not be able to change the main title screen, what I CAN change is the text of both the first copyright screen as well as the intro. Check it out!
(The code line does not accept ', so it will be shown as Lyns instead)
I also already figure out a cool new text for the intro, so it will also be in the next update.
- CGs
As for the CGs, what I’ll do is simply have them be only three specific ones that are the most ambiguous (palace ceremony, wyv riders/horse knights, and nomads charge).
That’s all for now, I’ll try to forward the next update ASAP.