blood:
Sometimes in life you think: why do we not have a plague doctor, other times in life you decide to make one yourself
Here’s a female plague doctor!!
Download Link:
Plague Doctor Waifu
Yes i added daggers because i do daggers now lol. Anyways lore
Ruin has come to FEU…
Now i want a darkest dungeon based hackrom lmao
PD: no i don’t, that would be hell
4 Likes
has anyone ever ripped the bwwd yeti zweihander from immortal sword?
or any of those amazing animations from his game?
or at least a place I could find them?
Ripping sprites from fangames without the creator’s permission is stealing and most likely wouldn’t be accepted.
1 Like
thought the project was abandoned and they could have possibly released somewhere with consent but alright.
dancer_A
December 16, 2022, 11:55pm
3573
it very much is not
Version 0.7.2.0 now available
At last, the Android release of FE7x is finally ready! Everything’s come together to a stable enough build to feel confident about releasing it to the public. The Windows desktop version is also updated, with a lot of extra fixes and polish compared to the previous version.
Meanwhile, Myke has been doing a lot of early testing on the chapter designs for the second half of the game while wrapping up the first draft of the script, so hopefully we can move through th…
literally updated 3 months ago
oh very good, glad its still going.
got a fix for that theres a full portrait chart thing in graphics repository in portraits youll find all portraits GbaFe+frames has all the gba portraits and 6 has blinking frames hope that helps
2 Likes
thanks for the tip! I´ll check it out
is it possible to get a link for Eliwoods(Unpromoted) transforming Durandal Animation. thanks in advance
not a bad alternative, was impressed with this one too, thank you for the helpful reply.
RiriK
December 20, 2022, 7:20am
3580
I made a mistake on my previous post for one of the animations I did. I forgot to include the colors for enemies/npc/gray in the original file. I fixed it now and would be grateful if it can replace the uploaded file from the Repo.
Hey all. Just a quicky-ish post. The Wyvern Knight (M) repalette were kind-of weird in that if you use vanilla character palette in game certain parts of the armor become a single splosh of colors. For example, Valter:
[valter default][Valter pal axe]
And this extends to the rest of the weapons as well. So what I did was a quick fix for them, using the vanilla palettes. This’ll also give people an option if they want to use the Vanilla or the Repalette without having to worrying about it look…
KTeknis
December 20, 2022, 8:17am
3581
hey, sorry i really dont know were else to ask this, but i have some animations i did i wanted to put in the repository, but i know since they are dragons and taguel they need some fixes, somebody can help me with it or share me a place were i can learn it?
You can post the animations on Repocord and hopefully somebody will pop in to clean them up!
7743
December 28, 2022, 4:59pm
3586
Why do you write C01 twice?
I think you should only do the C01 once.
C01 represents the end of the damage process starting at C04 or C05.
It is odd to have two terminations.
Finally, I decided to launch my work of scripting old animations that were just sprite sheets forgotten in the REPO. The things that you can find in my files are the next:
Heavenly Demon (Angel)
[Staff]
Kung Fu Monk [Female]
[Weapon][Magic]
[Staff][Unarmed]
More Animations Swordman - Ranmaru
[Sword]
Jacket Brigand
[Axe][Handaxe]
[Unarmed]
Eirika Lance
[lorm_sp1]
Mystic Knight (Roy) [Female]
[Sword][Sword]
[Magic][Unarmed]
Vaati Mage
[Magic]
Mercenary Blue Mage
[Sword][Magic]
[…
It is not good to have hit effects in Motion12 (miss motion).
Well, these are my first animations, I did some errors. If you have recommendations for fixing them I want to read them.