FE Asset Repository Discussion Thread

Arguably he’s also the one who will get used out of the three most often, must be awkward

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Another question: are the generic Lizard portrait, and
The lizard brigand map sprites f2e? Asking because I’ve noticed there are no Lizardzerkers map sprites in the repo.

Why 7743 is creating a remade of FE8 in the FE8 engine? :v

This is a version of “[FE8 Eirika-Variant] [F] Priestess Celica T2-Style by EA6. Magic” with the critical rotating light motion of “[Custom Lance] [M] Halb-Lancer v2 by Jj09. Magic”.

https://cdn.discordapp.com/attachments/830486493293183048/1045023306715234344/FE8_Eirika-Variant_F_Priestess_Celica_T2-Style_by_EA6_cutom.7z

It is to play in Super arena.
Kaitou starts the ura(back) stage (9+9+12) after you complete the main 33 chapters.
When you can go to the back stage, you can go to Arena.
In this Arena, various strong enemies appear.
To enhance its content, interesting battle animations are needed.

Figured I’d put these out here since this seems like the best place if any.
So have my attempt at adding a little bit to the generic soldier portrait by
giving them some extra color to the trimming of the armor.
I made sure to test them and they do work fine.
I got these working for my Master Quest hack.
The blue one is my favorite palette.

Soldier Generic
Portrait Editor Fire Emblem - The Sacred Stones Master Quest.gba_107@6B _0182B7F0
Portrait Editor Fire Emblem - The Sacred Stones Master Quest.gba_111@6F _0182B860

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Cool mugs, but next time post them here:

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@Shuusuke thanks i hate it :sob::sob:

We, as a community, are inching too close to building an army and trusting nobody

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Sorry if this isn’t the place to ask for this or if it’s a sensitive topic or anything, but whatever happened to @yoshthethird? It’s been 2 or 3 years since yosh was active and i can’t seem to find his deviantart, was it deleted?

Mind writing down who these characters are?

About these map sprites. Are they based on anything in particular? Is this how assassins in Berwick Saga work?

Assassins are invisible in Berwick Saga. Super Thracia has a class called Novistador, which is a wallwalking class (picture SotF Phantom movement) that’s also invisible. The Novistaor/BWS Assassin map sprites are based on this concept, which is why they only have moving sprites. I included a blank 16x48 png next to them as a “standing sprite.”

Imperfect One is an enemy class from Super Thracia that’s basically a vaguely undead enemy civilian, hence the use of the trainee map sprites.

super thracia is fucking weird bro

Welp that’s evil AF. Invisible enemies? What was Kaga thinking?

he wasnt

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Ruin has come to FEU…

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Now i want a darkest dungeon based hackrom lmao
PD: no i don’t, that would be hell

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has anyone ever ripped the bwwd yeti zweihander from immortal sword?
or any of those amazing animations from his game?
or at least a place I could find them?

Ripping sprites from fangames without the creator’s permission is stealing and most likely wouldn’t be accepted.

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thought the project was abandoned and they could have possibly released somewhere with consent but alright.

it very much is not

literally updated 3 months ago

oh very good, glad its still going.