This was uncalled for and I’d appreciate it if you kept such comments to yourself in the future.
Obviously if Joe Random had decided that those sprites don’t give off “unmounted cavalier energy”, it would have gone under the radar because Joe Random isn’t the de facto project lead. As it is, there was a grand total of tworesponses to a comment by a primary maintainer and high-visibility contributor stating that he disagreed with the artist’s classification, to which the re-response was to comment that people were “flipping out” at a “cackling megalomaniac”. I think it’s reasonable enough to push back on that characterization of events.
More importantly, if you have something to say about staff conduct and priorities, I’d rather you say it to me rather than making vague comments into the void.
(don’t derail the thread further with responses to this; my DMs are open if you want to talk about anybody’s individual conduct)
EDIT:
For the record, I think that, maniacal cackling aside, the rest of Klok’s response was excellent for actually being about the art.
Not really a complain, but more of a question;
Recently @Pushwall released/added generic Buff druid animations, so it would be cool if someone did some buff dark mage animations to go with those. Asking here because I feel anyone else would be able to do it much better than me.
Another question: are the generic Lizard portrait, and
The lizard brigand map sprites f2e? Asking because I’ve noticed there are no Lizardzerkers map sprites in the repo.
Why 7743 is creating a remade of FE8 in the FE8 engine? :v
This is a version of “[FE8 Eirika-Variant] [F] Priestess Celica T2-Style by EA6. Magic” with the critical rotating light motion of “[Custom Lance] [M] Halb-Lancer v2 by Jj09. Magic”.
It is to play in Super arena.
Kaitou starts the ura(back) stage (9+9+12) after you complete the main 33 chapters.
When you can go to the back stage, you can go to Arena.
In this Arena, various strong enemies appear.
To enhance its content, interesting battle animations are needed.
Figured I’d put these out here since this seems like the best place if any.
So have my attempt at adding a little bit to the generic soldier portrait by
giving them some extra color to the trimming of the armor.
I made sure to test them and they do work fine.
I got these working for my Master Quest hack.
The blue one is my favorite palette.
Sorry if this isn’t the place to ask for this or if it’s a sensitive topic or anything, but whatever happened to @yoshthethird? It’s been 2 or 3 years since yosh was active and i can’t seem to find his deviantart, was it deleted?
Assassins are invisible in Berwick Saga. Super Thracia has a class called Novistador, which is a wallwalking class (picture SotF Phantom movement) that’s also invisible. The Novistaor/BWS Assassin map sprites are based on this concept, which is why they only have moving sprites. I included a blank 16x48 png next to them as a “standing sprite.”
Imperfect One is an enemy class from Super Thracia that’s basically a vaguely undead enemy civilian, hence the use of the trainee map sprites.