Every Character as fegba

Found this for Dimitri
https://www.deviantart.com/handlejamriot/art/Dimitri-GBA-Sprite-758803479
The only other portraits I could find were full body portraits which I don’t think you want.

The funny thing about Dimitri is I converted Melia’s half-body of him into a regular body a couple of days ago for this project, so I might as well submit it here:
Portrait Editor Sacred Stones.gba_1@01 _8ACBE0
Full credits go to Melia :two_hearts:

Hubert {Raymond}
Hubert by Raymond (you can insert this just fine)

Also, I wish to apologize to @TheGreatNothing for what I said about his Xavier and KingCrimson for what I said about their Etie and Ivy, even if they aren’t on this forum. It was irresponsible of me to say such harsh words around budding talent like that, and I will do better in the future.

Well that’s helpful then I guess I need to post that if you have that already because that was the main problem with it we are getting characters nailed down

Um I guess their modern designs? I’m not really too fussed about having everyone match stylistically, though it is nice when many do.

The randomizer is being programmed to store character info and add it into the games when randomizing? Sick! Will it be open-source so people can add more characters?

Found some mugs.

An explicitly F2U Arden: Some Arden animations I made - #2 by Marymory

Obsidian Daddy made some older mugs, they were probably intended to be F2U. You should reach out to clarify, he’s very active on FEUCord and just earlier this month gave his blessing for someone to finally script his old Mage Fighter animation.
Ilios: Obsidian's sprites - #95 by Obsidian_Daddy
Noise (thanks autocorrect!): Obsidian's sprites - #278 by Obsidian_Daddy

On the subject of Salem, turns out that Salem portrait that’s in Burger King and Blademaster’s WIP FE5 remake is credited to “Redfe” which isn’t a person, but a 2017 hack, where the portrait also appeared. In the Redfe thread is confirmed to be made by Bluey[guy]. I think it’s probably O.K. to use that Salem mug?

expect ayra in approximately 6 hours or so, i’ll just make her once i get off work

Yes, every public repo of mine is f2u/f2e, although graphics contained within my repos are usually not mine to give permission - I usually label the artist in the filename. Source of character tables is here:
https://github.com/Veslyquix/SRR_FEGBA/tree/CharTables/Tables/NightmareModules
I might open up submissions for custom characters at some point to fill another character table with.

I’ve sent a message to them on discord so hopefully they’ll see it and give permission. I also messaged Obsidian_Daddy and was given permission.

I found something on the repo post

ayra
ok so im like an hour later than eta but w/e

I’ll post her to my thread also, the perms are by request but given that im posting this here

Progress is also continuing on the tech side of things, btw. Today I finally got things to work for fe7, too.

image

I don’t feel safe

Yeah the portrait repo hasn’t been updated for a while, because I think its under some construction. However it hasn’t stopped me from posting portraits to the thread.

I do have all the Awakening cast drawn up, available on my sprite thread plus others. I always post my portraits to my sprite thread and almost everything is F2E.

Had these on the back burner
Untitled (3)AmberVeyle gh
Jade, Amber, and Veyle
Gun
Gunter
RalphConwMiranda
Ralph, Conomor, and Miranda

Out of curiosity, how would a hack having every character even work? I believe FE8, for example, can only have an army size of ~51. I’m assuming you’re not going to put every unit into one army. Regardless, I like the idea so best of luck!

It’s basically a randomizer, so at any given time you only have as many units as exist in the original game. I believe a lot of spoofing is being done (ie: dynamic swapping of unit portrait/name/desc/etc. to make a unit appear as a different one) to get around character table limits.

To add to what epicer said, here’s a low quality gif

GIF_15112024_213057-ezgif.com-loop-count

It can do a random mix from the ~600 characters, but you’re still limited to only have however many you recruit in vanilla at once.

I have to ask, what’s the plan for FE3/12? It’s the only (main) game missing. I’m pretty sure the FE1/11 table is maxed out. I could make another table, between the original FE3/12 main campaign newcomers, BSFE characters, and antagonists playable in FE12’s DLC, there should be twenty or thirty something more characters that weren’t in Shadow Dragon. There are portraits for quite a few of them.

What made me think of this is Rodd/Roderick is listed here among the FE4/5 characters as missing a portrait when actually he’s an FE3 character. This mistake isn’t on the Github.

Another fun idea would be to do type-only runs. Myrimidon Emblem but in the GBA games? Blue haired characters only? There’s the opportunity for a lot of fun flagged runs with the sheer quantity of characters to pull from :slight_smile:

Ah, my mistake, that’s for catching that. I have these names as FE3 exclusive characters - I haven’t really looked for mugs for them yet.

Summary

// fe3
#define CecilMug BlankMug
#define RoderickMug BlankMug // Rodd
#define LukeMug BlankMug
#define RyanMug BlankMug
#define MarishaMug BlankMug
#define WarrenMug BlankMug
#define YuliyaMug BlankMug
#define JubeloMug BlankMug
#define SiriusMug BlankMug
#define SamuelMug BlankMug
#define PhinaMug BlankMug
#define ArienMug BlankMug
#define SheenaMug BlankMug

I updated the first post with the ones we’re missing.

I saw you sent me a character table in my discord - I’ll reference it when adding these fe3 characters to the fe1 table, thanks. However, I won’t be adding bsfe characters for now, and enemy bosses from other games that are added won’t be treated as player units: you can use them by selecting “random” or “players and bosses swap” in characters config. Then in the “from game” config, you can also select “random” or a specific game to get that cast.

Could be a fun idea. I’d need someone who is not me to specify attributes for every character, though. I’m not going to do that, lol.
Eg. added columns in all my spreadsheets with things such as:

  • Hair colour(s)
  • Hair style
  • Body type/size
  • Height / Portrait height
  • Has scars
  • Wears accessories
  • Gender identity
  • Affinity
  • Personality
  • Chaotic/Lawful Evil/Good
  • INTJ personality types

Characters would need to be in the same order as I have them in my spreadsheets. Some of these attributes might be open to interpretation, but whatever - I’m not here to argue about what labels are put on characters, just to make some cool tech. If someone does a bunch of attributes like this for a few of the games, I’ll try and make the tech to grab characters by those attributes in the future :+1:

I made this Samuel mug a long time ago.

Samuel

I used the GFE1R Navarre portrait as the base, so be sure to credit Xenith, Card, FEier, Blueey and Nickt as well.

There’s also these portraits in the repo for other FE3 characters:

Yubello by Rohan
image

Sheena by BuskHusker
Sheena {BuskHusker}

Phina by BatimaTheBat
Phina {BatimaTheBat} F2E

Marisha by Garytop
Marisha {Garytop} F2E